Player Matchup

Janus
Janus
HellNinja
Janus
Level 69
God Stats
3W - 5L
1,573 SR
Queue Stats
148W - 97L
1,649 Elo+
Solo
Thanatos
Thanatos
LamarMcNasty607
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
TheJolli
Guan Yu
Level 16
God Stats
4W - 3L
1,657 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 2
Team Averages
Level 30
1,577 SR
1,602 Elo+

VS

Team Averages
Level 91
1,701 SR
1,610 Elo+
Izanami
Izanami
Craztok
Izanami
Level 105
God Stats
8W - 3L
1,670 SR
Queue Stats
219W - 146L
1,629 Elo+
Party 1
Osiris
Osiris
KipHackmen
Osiris
Level 88
God Stats
18W - 13L
1,644 SR
Queue Stats
232W - 176L
1,642 Elo+
Party 1
Chronos
Chronos
VanillaCrisis1
Chronos
Level 81
God Stats
7W - 1L
1,788 SR
Queue Stats
180W - 161L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HellNinja
Janus
10
0 / 2 / 0
6,031
603
3,930
6,362
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
9
0 / 4 / 0
5,603
560
1,101
4,678
1,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
TheJolli
Guan Yu
10
0 / 2 / 0
5,712
571
1,466
7,565
6,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Craztok
Izanami
12
2 / 0 / 6
7,009
701
5,269
3,248
1,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
KipHackmen
Osiris
11
2 / 0 / 6
7,000
700
7,148
3,581
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 0 / 3
7,366
737
3,959
3,313
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Craztok
Izanami
2
0
6
5
L
Janus
HellNinja
Janus
0
2
0
0
W
Osiris
KipHackmen
Osiris
2
0
6
5
L
Thanatos
0
4
0
0
L
Guan Yu
TheJolli
Guan Yu
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,497
Damage
16,376
18,605
Taken
10,142
10,096
Mitigated
5,267
5,129
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Craztok
Izanami
5,269
2,403
0
306
3,248
1,108
832
1,935
1,313
0
27,142
L
Janus
HellNinja
Janus
3,930
137
0
304
6,362
1,778
0
1,566
4,451
35,518
0
W
Osiris
KipHackmen
Osiris
7,148
1,042
0
1,042
3,581
2,950
0
1,012
2,569
0
12,301
L
Thanatos
1,101
159
0
1,150
4,678
1,399
0
702
3,822
0
3,032
L
Guan Yu
TheJolli
Guan Yu
1,466
286
1,454
2,221
7,565
6,919
0
1,683
5,467
0
6,271
W
3,959
1,655
0
1,180
3,313
1,209
1,214
1,300
2,013
24,386
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,346
Gold Earned
21,375
96
Minions Killed
127
4
Camps Cleared
5
527,463
Distance Traveled
541,087
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,009
701
62
6
1
173,518
4
L
Janus
6,031
603
73
7
4
188,466
3
W
Osiris
7,000
700
18
2
3
187,435
3
L
Thanatos
5,603
560
2
0
0
152,221
0
L
Guan Yu
5,712
571
21
2
0
186,776
1
W
Chronos
7,366
737
47
5
1
180,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role