Player Matchup

Tyr
Tyr
Boofiii
Tyr
Level 16
God Stats
0W - 3L
1,257 SR
Queue Stats
30W - 21L
1,558 Elo+
Solo
Achilles
Achilles
Clockwork27TH
Achilles
Level 28
God Stats
7W - 12L
1,533 SR
Queue Stats
95W - 103L
1,440 Elo+
Party 2
Anubis
Anubis
DJ CHRONOS X
Anubis
Level 14
God Stats
0W - 1L
1,252 SR
Queue Stats
58W - 75L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Steelersrock176
Cthulhu
Level 14
God Stats
9W - 13L
1,499 SR
Queue Stats
14W - 16L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
Ziggy Pog
Hou Yi
Level 22
God Stats
1W - 3L
1,512 SR
Queue Stats
94W - 98L
1,466 Elo+
Party 2
Team Averages
Level 19
1,411 SR
1,491 Elo+

VS

Team Averages
Level 25
1,516 SR
1,543 Elo+
Mercury
Mercury
ColtonSmith
Mercury
Level 25
God Stats
18W - 11L
1,812 SR
Queue Stats
104W - 92L
1,574 Elo+
Party 1
Agni
Agni
DankWilliamsSr
Agni
Level 29
God Stats
4W - 4L
1,071 SR
Queue Stats
166W - 158L
1,516 Elo+
Party 1
Neith
Neith
Inclature
Neith
Level 10
God Stats
3W - 3L
1,699 SR
Queue Stats
9W - 5L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
Modcory
Cthulhu
Level 57
God Stats
2W - 5L
1,213 SR
Queue Stats
159W - 163L
1,518 Elo+
Party 1
Hades
Hades
chaneking
Hades
Level 6
God Stats
3W - 3L
1,787 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
0 / 3 / 2
8,503
472
3,546
7,759
5,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Clockwork27TH
Achilles
16
6 / 5 / 3
9,589
533
10,998
17,337
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
2 / 7 / 3
9,019
501
6,136
14,253
5,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 8 / 4
7,260
403
5,977
20,337
12,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Ziggy Pog
Hou Yi
11
1 / 6 / 2
7,271
404
6,057
11,592
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColtonSmith
Mercury
17
8 / 1 / 7
10,826
601
7,248
11,395
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 2 / 4
10,673
593
17,770
6,899
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Inclature
Neith
16
6 / 2 / 6
10,207
567
10,953
8,751
3,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Modcory
Cthulhu
13
3 / 4 / 11
8,511
473
10,870
16,721
12,496
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
chaneking
Hades
16
3 / 3 / 1
10,138
563
7,943
12,249
5,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
29
29
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
3
2
0.33
L
Achilles
Clockwork27TH
Achilles
6
5
3
1.5
W
Mercury
ColtonSmith
Mercury
8
1
7
11.5
L
Anubis
2
7
3
0.5
W
9
2
4
5.5
W
Neith
Inclature
Neith
6
2
6
4.5
W
Cthulhu
Modcory
Cthulhu
3
4
11
2.13
L
2
8
4
0.5
L
Hou Yi
Ziggy Pog
Hou Yi
1
6
2
0.33
W
Hades
chaneking
Hades
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
54,784
71,278
Taken
56,015
34,433
Mitigated
27,148
12,389
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
3,546
428
0
1,780
7,759
5,551
489
4,181
3,578
0
40,760
L
Achilles
Clockwork27TH
Achilles
10,998
2,192
0
3,104
17,337
6,839
0
9,239
8,098
0
62,766
W
Mercury
ColtonSmith
Mercury
7,248
2,863
0
5,596
11,395
3,689
923
2,087
9,308
0
71,914
L
Anubis
6,136
616
0
4,225
14,253
5,826
0
8,256
5,997
48,832
0
W
17,770
135
0
498
6,899
2,490
1,520
1,086
5,813
63,200
0
W
Neith
Inclature
Neith
10,953
5,902
0
2,928
8,751
3,239
3,161
1,268
7,483
0
68,934
W
Cthulhu
Modcory
Cthulhu
10,870
604
242
1,165
16,721
12,496
643
6,770
9,951
28,321
0
L
5,977
267
80
1,626
20,337
12,927
0
9,552
10,785
19,829
0
L
Hou Yi
Ziggy Pog
Hou Yi
6,057
2,807
0
1,574
11,592
3,290
0
5,606
5,986
0
38,994
W
Hades
chaneking
Hades
7,943
971
0
5,718
12,249
5,234
602
976
11,273
54,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
50,355
359
Minions Killed
526
0
Camps Cleared
0
1,688,339
Distance Traveled
1,743,258
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,503
472
79
4
0
350,198
0
L
Achilles
9,589
533
105
6
0
352,328
6
W
Mercury
10,826
601
124
7
0
428,558
2
L
Anubis
9,019
501
92
5
0
312,129
0
W
Agni
10,673
593
113
6
0
376,225
4
W
Neith
10,207
567
114
6
0
318,171
0
W
Cthulhu
8,511
473
40
2
0
347,645
6
L
Cthulhu
7,260
403
23
1
0
358,692
3
L
Hou Yi
7,271
404
60
3
0
314,992
1
W
Hades
10,138
563
135
8
0
272,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role