Player Matchup

Morgan Le Fay
Morgan Le Fay
RezoDoomSlayer
Morgan Le Fay
Level 27
God Stats
4W - 2L
1,709 SR
Queue Stats
17W - 11L
1,538 Elo+
Party 3
Medusa
Medusa
SireBoko
Medusa
Level 29
God Stats
2W - 0L
1,686 SR
Queue Stats
20W - 17L
1,463 Elo+
Party 3
Xing Tian
Xing Tian
Tangrowthist1
Xing Tian
Level 28
God Stats
2W - 0L
1,725 SR
Queue Stats
65W - 49L
1,597 Elo+
Solo
Ne Zha
Ne Zha
diavolo135
Ne Zha
Level 18
God Stats
4W - 6L
1,755 SR
Queue Stats
6W - 7L
1,657 Elo+
Solo
Ullr
Ullr
fifty50obj
Ullr
Level 3
God Stats
5W - 1L
1,514 SR
Queue Stats
10W - 1L
1,469 Elo+
Solo
Team Averages
Level 21
1,678 SR
1,545 Elo+

VS

Team Averages
Level 21
1,516 SR
1,560 Elo+
Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mazureth
Jormungandr
Level 23
God Stats
10W - 10L
1,506 SR
Queue Stats
15W - 15L
1,469 Elo+
Party 1
Skadi
Skadi
THExTRIXTER
Skadi
Level 29
God Stats
2W - 2L
1,447 SR
Queue Stats
47W - 47L
1,579 Elo+
Party 2
Bacchus
Bacchus
mantis479
Bacchus
Level 24
God Stats
0W - 3L
1,280 SR
Queue Stats
37W - 38L
1,646 Elo+
Party 2
Kali
Kali
nyneaveMG
Kali
Level 24
God Stats
7W - 3L
1,848 SR
Queue Stats
12W - 8L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RezoDoomSlayer
Morgan Le Fay
15
1 / 5 / 7
9,342
492
9,678
11,132
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
SireBoko
Medusa
14
1 / 5 / 7
8,901
468
6,583
12,069
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Tangrowthist1
Xing Tian
14
2 / 2 / 6
8,867
467
6,214
15,865
15,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
diavolo135
Ne Zha
15
4 / 4 / 6
9,370
493
7,080
12,975
9,453
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 1 / 1
12,521
659
17,225
13,545
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 1
8,160
429
5,804
9,934
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Mazureth
Jormungandr
13
7 / 4 / 4
9,387
494
11,261
13,101
10,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
5 / 7 / 2
8,722
459
12,164
13,715
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
mantis479
Bacchus
11
1 / 1 / 7
8,116
427
6,557
12,518
12,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
12
2 / 6 / 3
8,226
433
7,871
16,725
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
21
Kills
17
17
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
L
Jormungandr
Mazureth
Jormungandr
7
4
4
2.25
W
Morgan Le Fay
RezoDoomSlayer
Morgan Le Fay
1
5
7
0.9
W
Medusa
SireBoko
Medusa
1
5
7
0.9
L
5
7
2
0.86
W
Xing Tian
Tangrowthist1
Xing Tian
2
2
6
2.5
W
Ne Zha
diavolo135
Ne Zha
4
4
6
1.75
W
13
1
1
13.5
L
Bacchus
mantis479
Bacchus
1
1
7
4.5
L
Kali
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
43,657
65,586
Taken
65,993
39,389
Mitigated
37,575
17,796
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,804
847
1,073
2,157
9,934
3,525
0
2,782
6,888
46,806
0
L
Jormungandr
Mazureth
Jormungandr
11,261
2,955
0
759
13,101
10,919
648
4,612
8,203
40,307
0
W
Morgan Le Fay
RezoDoomSlayer
Morgan Le Fay
9,678
1,087
0
2,227
11,132
4,532
0
5,886
5,246
52,954
0
W
Medusa
SireBoko
Medusa
6,583
3,066
628
2,922
12,069
4,011
2,269
4,297
7,772
0
60,764
L
12,164
6,228
0
1,417
13,715
4,306
0
2,370
11,234
0
53,056
W
Xing Tian
Tangrowthist1
Xing Tian
6,214
916
0
3,301
15,865
15,909
561
4,826
11,039
26,274
0
W
Ne Zha
diavolo135
Ne Zha
7,080
2,355
0
2,984
12,975
9,453
126
4,563
8,412
0
36,849
W
17,225
7,069
0
5,734
13,545
5,484
238
4,233
9,312
0
112,645
L
Bacchus
mantis479
Bacchus
6,557
846
1,618
1,732
12,518
12,478
0
2,316
10,016
18,132
0
L
Kali
7,871
4,216
0
2,783
16,725
6,347
0
2,946
13,529
0
47,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
42,611
510
Minions Killed
332
0
Camps Cleared
0
1,878,717
Distance Traveled
1,776,927
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,160
429
85
4
0
379,059
11
L
Jormungandr
9,387
494
65
3
0
379,115
0
W
Morgan Le Fay
9,342
492
105
6
0
330,396
4
W
Medusa
8,901
468
108
6
0
340,113
3
L
Skadi
8,722
459
86
5
0
322,327
3
W
Xing Tian
8,867
467
36
2
0
382,724
0
W
Ne Zha
9,370
493
73
4
0
381,996
1
W
Ullr
12,521
659
188
10
0
443,488
3
L
Bacchus
8,116
427
22
1
0
377,074
6
L
Kali
8,226
433
74
4
0
319,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role