Player Matchup

Zeus
Zeus
DHuMPTS
Zeus
Level 160
God Stats
6W - 5L
1,519 SR
Queue Stats
34W - 27L
1,650 Elo+
Party 1
Neith
Neith
Mulamegazord
Neith
Level 157
God Stats
1W - 0L
1,600 SR
Queue Stats
11W - 6L
1,752 Elo+
Party 1
Odin
Odin
SrBahiano04
Odin
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
29W - 35L
1,513 Elo+
Party 1
Team Averages
Level 155
1,468 SR
1,638 Elo+

VS

Team Averages
Level 84
1,377 SR
1,359 Elo+
Discordia
Discordia
Nksmite
Discordia
Level 14
God Stats
0W - 1L
1,120 SR
Queue Stats
1W - 6L
1,345 Elo+
Solo
Fenrir
Fenrir
SapeSapee
Fenrir
Level 123
God Stats
3W - 1L
1,331 SR
Queue Stats
19W - 21L
1,273 Elo+
Solo
Neith
Neith
jankulosqui
Neith
Level 115
God Stats
1W - 2L
1,681 SR
Queue Stats
48W - 69L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DHuMPTS
Zeus
14
9 / 3 / 7
10,035
836
13,330
8,159
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 8
10,101
842
12,694
11,446
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 14
10,087
841
8,884
14,277
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nksmite
Discordia
12
2 / 9 / 5
8,298
692
6,297
10,665
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
SapeSapee
Fenrir
12
5 / 9 / 4
9,005
750
10,045
17,428
12,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 4 / 5
9,177
765
10,197
11,601
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
22
Kills
11
11
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
DHuMPTS
Zeus
9
3
7
4.17
W
8
3
8
4
L
Discordia
Nksmite
Discordia
2
9
5
0.5
L
Fenrir
SapeSapee
Fenrir
5
9
4
0.78
W
5
5
14
2.4
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
26,539
33,882
Taken
39,694
19,032
Mitigated
19,840
8,086
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
DHuMPTS
Zeus
13,330
1,468
0
2,470
8,159
2,997
527
1,332
6,827
35,787
0
W
12,694
5,201
0
2,650
11,446
4,277
0
2,349
9,097
0
34,081
L
Discordia
Nksmite
Discordia
6,297
665
233
1,972
10,665
3,571
0
5,089
5,576
16,532
0
L
Fenrir
SapeSapee
Fenrir
10,045
3,648
0
1,195
17,428
12,043
0
7,340
10,088
0
22,564
W
8,884
1,933
0
2,966
14,277
11,758
237
2,780
11,497
6,632
17,262
L
10,197
2,852
0
1,920
11,601
4,226
216
3,577
8,024
0
33,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
26,480
138
Minions Killed
117
7
Camps Cleared
4
622,434
Distance Traveled
564,439
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,035
836
57
5
2
198,498
5
W
Neith
10,101
842
55
5
2
203,983
2
L
Discordia
8,298
692
25
2
0
171,779
0
L
Fenrir
9,005
750
26
2
3
185,110
2
W
Odin
10,087
841
26
2
3
219,953
2
L
Neith
9,177
765
66
6
1
207,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role