Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Broex
Erlang Shen
Level 23
God Stats
26W - 19L
1,583 SR
Queue Stats
58W - 38L
1,618 Elo+
Party 1
Charybdis
Charybdis
Hawkems
Charybdis
Level 13
God Stats
15W - 15L
1,611 SR
Queue Stats
35W - 22L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
JD4D
Nu Wa
Level 27
God Stats
51W - 46L
1,651 SR
Queue Stats
134W - 100L
1,630 Elo+
Party 1
Athena
Athena
ZoloLoco
Athena
Level 17
God Stats
39W - 35L
1,585 SR
Queue Stats
45W - 37L
1,568 Elo+
Party 1
Team Averages
Level 28
1,586 SR
1,593 Elo+

VS

Team Averages
Level 22
1,401 SR
1,513 Elo+
Ymir
Ymir
Leodronicus
Ymir
Level 28
God Stats
1W - 1L
1,278 SR
Queue Stats
61W - 39L
1,641 Elo+
Solo
Geb
Geb
NWFlow
Geb
Level 28
God Stats
1W - 3L
1,427 SR
Queue Stats
97W - 90L
1,506 Elo+
Solo
Cupid
Cupid
NexHyper
Cupid
Level 18
God Stats
0W - 1L
1,329 SR
Queue Stats
9W - 15L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 24
God Stats
69W - 68L
1,470 SR
Queue Stats
136W - 154L
1,373 Elo+
Solo
King Arthur
King Arthur
cum_gobbler_420
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
11 / 0 / 4
9,954
622
13,872
9,787
4,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Broex
Erlang Shen
12
0 / 2 / 3
7,483
468
5,610
7,754
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Hawkems
Charybdis
13
4 / 0 / 4
8,195
512
7,875
7,058
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
JD4D
Nu Wa
14
4 / 2 / 7
8,805
550
11,805
5,311
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ZoloLoco
Athena
11
1 / 1 / 8
7,547
472
4,130
11,060
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,279
517
8,549
13,986
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Geb
NWFlow
Geb
11
0 / 4 / 1
6,972
436
4,363
15,084
8,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
NexHyper
Cupid
11
0 / 5 / 1
6,769
423
4,896
10,006
3,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
15
1 / 2 / 0
8,311
519
2,153
9,049
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
cum_gobbler_420
King Arthur
14
1 / 3 / 0
8,395
525
4,650
13,204
7,567
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
5
5
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
0
4
13
W
Erlang Shen
Broex
Erlang Shen
0
2
3
0.75
W
Charybdis
Hawkems
Charybdis
4
0
4
6
W
Nu Wa
JD4D
Nu Wa
4
2
7
3.75
L
3
6
0
0.5
L
Geb
NWFlow
Geb
0
4
1
0.13
L
Cupid
NexHyper
Cupid
0
5
1
0.1
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
1
2
0
0.5
W
Athena
ZoloLoco
Athena
1
1
8
5
L
King Arthur
cum_gobbler_420
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
24,611
40,970
Taken
61,329
24,368
Mitigated
28,867
11,698
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,872
4,187
0
3,454
9,787
4,785
984
2,931
6,776
59,985
0
W
Erlang Shen
Broex
Erlang Shen
5,610
1,947
0
1,929
7,754
5,030
738
1,265
6,489
0
41,284
W
Charybdis
Hawkems
Charybdis
7,875
4,090
0
1,415
7,058
2,604
949
2,763
4,295
0
47,929
W
Nu Wa
JD4D
Nu Wa
11,805
3,203
0
500
5,311
1,862
972
2,319
2,992
45,681
0
L
8,549
1,239
0
1,965
13,986
6,694
0
7,771
6,004
59,265
6,081
L
Geb
NWFlow
Geb
4,363
651
1,182
2,009
15,084
8,259
0
6,210
8,731
25,691
0
L
Cupid
NexHyper
Cupid
4,896
2,508
304
1,985
10,006
3,014
876
4,210
5,751
0
35,529
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
2,153
1,145
0
4,410
9,049
3,333
462
5,295
3,438
0
62,475
W
Athena
ZoloLoco
Athena
4,130
1,988
407
3,993
11,060
10,087
220
2,996
7,829
17,296
0
L
King Arthur
cum_gobbler_420
King Arthur
4,650
614
0
2,776
13,204
7,567
0
5,508
7,598
0
48,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
38,726
406
Minions Killed
474
0
Camps Cleared
0
1,527,424
Distance Traveled
1,463,405
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,954
622
101
6
0
323,985
6
W
Erlang Shen
7,483
468
92
6
0
287,756
2
W
Charybdis
8,195
512
89
6
0
315,540
0
W
Nu Wa
8,805
550
92
6
0
289,353
3
L
Ymir
8,279
517
118
7
0
276,845
6
L
Geb
6,972
436
37
2
0
289,759
9
L
Cupid
6,769
423
59
4
0
274,011
2
L
Ah Muzen Cab
8,311
519
136
9
0
319,479
2
W
Athena
7,547
472
32
2
0
310,790
3
L
King Arthur
8,395
525
124
8
0
303,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role