Player Matchup

Apollo
Apollo
BeffJesoz
Apollo
Level 91
God Stats
65W - 63L
1,566 SR
Queue Stats
248W - 201L
1,582 Elo+
Party 2
Kali
Kali
Rowha520
Kali
Level 109
God Stats
6W - 5L
1,456 SR
Queue Stats
316W - 254L
1,541 Elo+
Party 2
Sobek
Sobek
TH3GRiMREAPERR
Sobek
Level 115
God Stats
6W - 4L
1,489 SR
Queue Stats
821W - 742L
1,580 Elo+
Party 2
Sol
Sol
ToloDolo
Sol
Level 89
God Stats
7W - 7L
1,498 SR
Queue Stats
452W - 420L
1,565 Elo+
Party 2
Khepri
Khepri
Voltraino
Khepri
Level 29
God Stats
19W - 22L
1,717 SR
Queue Stats
233W - 241L
1,572 Elo+
Party 2
Team Averages
Level 87
1,545 SR
1,568 Elo+

VS

Team Averages
Level 67
1,385 SR
1,597 Elo+
Bastet
Bastet
Darth_Ronin92
Bastet
Level 121
God Stats
6W - 7L
1,292 SR
Queue Stats
489W - 517L
1,527 Elo+
Party 1
Anhur
Anhur
IXpand3moniumXI
Anhur
Level 9
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Ares
Ares
Innervisiionz
Ares
Level 15
God Stats
0W - 1L
1,574 SR
Queue Stats
11W - 9L
1,697 Elo+
Party 1
He Bo
He Bo
Lek_Trik
He Bo
Level 117
God Stats
1W - 5L
1,284 SR
Queue Stats
549W - 537L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
RZC72
Sun Wukong
Level 74
God Stats
57W - 51L
1,566 SR
Queue Stats
244W - 256L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeffJesoz
Apollo
20
14 / 0 / 10
13,035
621
21,188
12,165
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
18
10 / 4 / 10
12,586
599
14,686
19,727
11,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 3 / 9
10,773
513
9,439
21,282
25,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 2 / 11
11,009
524
13,704
13,855
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Voltraino
Khepri
15
5 / 0 / 17
11,449
545
3,855
7,243
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
9,719
463
11,052
17,568
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 9 / 0
7,979
380
3,822
13,458
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 0
8,484
404
7,964
19,200
20,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Lek_Trik
He Bo
17
4 / 9 / 0
10,664
508
11,832
17,819
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RZC72
Sun Wukong
17
3 / 4 / 3
10,377
494
11,059
19,281
16,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
34
Kills
9
9
Deaths
34
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
BeffJesoz
Apollo
14
0
10
19
L
2
7
4
0.57
L
0
9
0
0
L
0
5
0
0
L
He Bo
Lek_Trik
He Bo
4
9
0
0.44
L
Sun Wukong
RZC72
Sun Wukong
3
4
3
1.13
W
Kali
10
4
10
3.75
W
2
3
9
2.17
W
3
2
11
4.25
W
Khepri
Voltraino
Khepri
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,872
Damage
45,729
74,272
Taken
87,326
60,207
Mitigated
54,815
33,812
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BeffJesoz
Apollo
21,188
15,597
0
6,202
12,165
5,394
5,707
3,005
9,144
0
112,899
L
11,052
2,871
0
2,975
17,568
7,375
0
5,241
12,327
0
75,508
L
3,822
2,077
0
1,209
13,458
3,651
1,014
2,292
11,166
0
31,082
L
7,964
217
760
2,526
19,200
20,745
123
5,739
13,461
39,559
0
L
He Bo
Lek_Trik
He Bo
11,832
268
0
3,593
17,819
6,469
67
6,682
11,137
80,571
0
L
Sun Wukong
RZC72
Sun Wukong
11,059
1,978
0
4,684
19,281
16,575
570
6,000
13,281
444
66,260
W
Kali
14,686
6,383
0
7,601
19,727
11,984
495
4,946
14,689
0
68,087
W
9,439
1,189
0
11,274
21,282
25,797
575
2,310
18,944
59,874
0
W
13,704
4,312
93
7,268
13,855
6,287
1,432
7,613
5,850
71,567
6,906
W
Khepri
Voltraino
Khepri
3,855
580
0
1,374
7,243
10,745
308
3,452
3,707
16,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,852
Gold Earned
47,223
492
Minions Killed
480
0
Camps Cleared
0
2,070,516
Distance Traveled
1,885,918
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,035
621
156
7
0
435,443
15
L
Bastet
9,719
463
112
5
0
433,019
3
L
Anhur
7,979
380
67
3
0
323,710
0
L
Ares
8,484
404
41
2
0
379,711
7
L
He Bo
10,664
508
152
7
0
356,393
4
L
Sun Wukong
10,377
494
108
5
0
393,085
9
W
Kali
12,586
599
79
4
0
448,629
4
W
Sobek
10,773
513
84
4
0
382,960
4
W
Sol
11,009
524
135
6
0
396,586
8
W
Khepri
11,449
545
38
2
0
406,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role