Player Matchup

Ares
Ares
boucingbetty
Ares
Level 23
God Stats
12W - 14L
1,438 SR
Queue Stats
17W - 31L
1,285 Elo+
Party 3
Baron Samedi
Baron Samedi
pacalolo9
Baron Samedi
Level 7
God Stats
3W - 2L
1,772 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 1
Nike
Nike
teddypedo
Nike
Level 70
God Stats
6W - 3L
1,469 SR
Queue Stats
31W - 45L
1,309 Elo+
Party 1
Ne Zha
Ne Zha
xXMrObama69xX
Ne Zha
Level 29
God Stats
0W - 1L
1,770 SR
Queue Stats
77W - 90L
1,332 Elo+
Party 1
Chiron
Chiron
yomamason
Chiron
Level 29
God Stats
17W - 21L
1,383 SR
Queue Stats
35W - 44L
1,375 Elo+
Party 3
Team Averages
Level 32
1,567 SR
1,358 Elo+

VS

Team Averages
Level 29
1,568 SR
1,432 Elo+
Osiris
Osiris
AnubiSand
Osiris
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 59L
1,430 Elo+
Party 4
Neith
Neith
JINGWEISLAVE
Neith
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 12L
1,224 Elo+
Party 4
Mulan
Mulan
LegitDestroyeL
Mulan
Level 88
God Stats
6W - 2L
1,608 SR
Queue Stats
17W - 16L
1,507 Elo+
Party 2
Ares
Ares
elWizardio
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
pokemonfloat
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
6,514
383
4,431
22,070
10,425
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
pacalolo9
Baron Samedi
12
5 / 9 / 5
7,852
462
4,929
11,404
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
14
3 / 4 / 2
8,557
503
4,623
12,680
8,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 7 / 2
7,689
452
6,910
11,474
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
yomamason
Chiron
14
5 / 8 / 3
9,167
539
12,364
14,895
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AnubiSand
Osiris
18
20 / 4 / 1
11,435
673
16,318
12,515
11,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 2 / 8
9,291
547
14,377
10,735
4,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 5
9,027
531
9,769
9,977
10,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 4 / 16
9,211
542
10,269
13,494
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
12
1 / 6 / 2
7,357
433
2,070
7,872
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
19
Kills
38
39
Deaths
19
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
AnubiSand
Osiris
20
4
1
5.13
W
11
2
8
7.5
W
3
3
5
1.83
L
2
11
1
0.23
W
3
4
16
2.75
L
Baron Samedi
pacalolo9
Baron Samedi
5
9
5
0.83
W
Olorun
1
6
2
0.33
L
Nike
3
4
2
1
L
4
7
2
0.71
L
Chiron
yomamason
Chiron
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
52,803
72,523
Taken
54,593
34,063
Mitigated
41,642
11,901
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AnubiSand
Osiris
16,318
8,139
0
1,985
12,515
11,344
45
919
11,596
0
80,717
W
14,377
7,848
0
3,175
10,735
4,507
665
1,973
8,762
0
45,295
W
9,769
784
0
3,407
9,977
10,052
1,235
609
9,368
0
52,146
L
4,431
593
210
1,530
22,070
10,425
0
5,895
16,175
18,198
0
W
10,269
1,346
0
1,600
13,494
13,358
85
3,061
10,433
28,268
0
L
Baron Samedi
pacalolo9
Baron Samedi
4,929
617
146
1,220
11,404
4,438
449
2,756
8,648
29,060
0
W
Olorun
2,070
1,111
105
1,739
7,872
2,381
745
2,798
5,074
22,620
0
L
Nike
4,623
1,165
0
1,078
12,680
8,566
0
0
12,680
0
45,274
L
6,910
2,644
0
2,841
11,474
5,108
0
483
10,991
0
37,501
L
Chiron
yomamason
Chiron
12,364
4,755
1,500
3,376
14,895
5,526
0
3,205
11,686
0
62,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
46,321
323
Minions Killed
385
0
Camps Cleared
0
1,483,257
Distance Traveled
1,513,226
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,435
673
138
8
0
332,770
1
W
Neith
9,291
547
68
4
0
256,547
2
W
Mulan
9,027
531
101
6
0
316,213
3
L
Ares
6,514
383
20
1
0
289,983
1
W
Ares
9,211
542
29
2
0
331,857
1
L
Baron Samedi
7,852
462
58
3
0
293,729
5
W
Olorun
7,357
433
49
3
0
275,839
0
L
Nike
8,557
503
86
5
0
314,246
1
L
Ne Zha
7,689
452
56
3
0
297,274
4
L
Chiron
9,167
539
103
6
0
288,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role