Player Matchup

Bacchus
Bacchus
BooDaRugrat
Bacchus
Level 44
God Stats
45W - 31L
1,565 SR
Queue Stats
54W - 52L
1,437 Elo+
Party 1
Janus
Janus
ShoneDolphin854
Janus
Level 75
God Stats
2W - 5L
1,408 SR
Queue Stats
476W - 539L
1,459 Elo+
Party 1
Izanami
Izanami
treymatic
Izanami
Level 28
God Stats
30W - 16L
1,550 SR
Queue Stats
61W - 54L
1,418 Elo+
Party 1
Team Averages
Level 49
1,508 SR
1,438 Elo+

VS

Team Averages
Level 65
1,679 SR
1,396 Elo+
Bakasura
Bakasura
ReZ Viper
Bakasura
Level 149
God Stats
2W - 1L
1,571 SR
Queue Stats
7W - 8L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
Solar Nit3
Heimdallr
Level 20
God Stats
3W - 2L
1,792 SR
Queue Stats
13W - 14L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
turtlegergans
Kukulkan
Level 27
God Stats
9W - 2L
1,674 SR
Queue Stats
73W - 89L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BooDaRugrat
Bacchus
12
1 / 7 / 2
9,257
545
5,314
19,636
19,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 7 / 2
10,065
592
11,867
11,634
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
treymatic
Izanami
13
1 / 6 / 3
9,248
544
8,684
15,474
5,497
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ReZ Viper
Bakasura
18
17 / 1 / 2
12,951
762
19,647
19,780
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Solar Nit3
Heimdallr
12
0 / 2 / 7
9,686
570
4,866
8,333
2,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
turtlegergans
Kukulkan
15
3 / 1 / 10
11,212
660
16,439
6,098
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
20
20
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BooDaRugrat
Bacchus
1
7
2
0.29
W
Bakasura
ReZ Viper
Bakasura
17
1
2
18
L
2
7
2
0.43
W
Heimdallr
Solar Nit3
Heimdallr
0
2
7
1.75
L
Izanami
treymatic
Izanami
1
6
3
0.42
W
Kukulkan
turtlegergans
Kukulkan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
40,952
46,744
Taken
34,211
29,142
Mitigated
14,454
1,075
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BooDaRugrat
Bacchus
5,314
253
90
180
19,636
19,919
0
8,110
9,381
9,853
0
W
Bakasura
ReZ Viper
Bakasura
19,647
12,858
0
11,147
19,780
9,434
872
8,789
10,991
0
45,034
L
11,867
397
0
0
11,634
3,726
0
2,891
7,314
33,290
0
W
Heimdallr
Solar Nit3
Heimdallr
4,866
1,846
0
928
8,333
2,861
427
5,807
2,526
0
20,131
L
Izanami
treymatic
Izanami
8,684
6,524
0
805
15,474
5,497
0
4,206
9,485
0
41,886
W
Kukulkan
turtlegergans
Kukulkan
16,439
1,047
397
544
6,098
2,159
778
3,407
2,691
43,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
33,849
141
Minions Killed
186
0
Camps Cleared
11
924,085
Distance Traveled
983,348
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,257
545
6
0
0
333,943
0
W
Bakasura
12,951
762
79
5
10
387,366
0
L
Janus
10,065
592
66
4
0
300,886
0
W
Heimdallr
9,686
570
25
1
1
290,972
0
L
Izanami
9,248
544
69
4
0
289,256
0
W
Kukulkan
11,212
660
82
5
0
305,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role