Player Matchup

Baron Samedi
Baron Samedi
Campana_Luigi21
Baron Samedi
Level 116
God Stats
1W - 1L
1,438 SR
Queue Stats
139W - 132L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DownsSnake69
Gilgamesh
Level 28
God Stats
12W - 9L
1,587 SR
Queue Stats
117W - 104L
1,477 Elo+
Solo
Aphrodite
Aphrodite
XxJersrs_2003xX
Aphrodite
Level 120
God Stats
3W - 1L
1,604 SR
Queue Stats
225W - 261L
1,417 Elo+
Party 2
Team Averages
Level 88
1,543 SR
1,464 Elo+

VS

Team Averages
Level 22
1,516 SR
1,524 Elo+
Ymir
Ymir
TsarNicholasThe2
Ymir
Level 26
God Stats
3W - 3L
1,714 SR
Queue Stats
96W - 73L
1,469 Elo+
Solo
Chang'e
Chang'e
Uziburr
Chang'e
Level 24
God Stats
12W - 16L
1,515 SR
Queue Stats
45W - 39L
1,545 Elo+
Party 1
Loki
Loki
ian Dior pe
Loki
Level 17
God Stats
3W - 3L
1,320 SR
Queue Stats
39W - 27L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Campana_Luigi21
Baron Samedi
19
2 / 6 / 5
16,128
576
30,519
18,031
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DownsSnake69
Gilgamesh
20
5 / 3 / 4
16,689
596
20,577
29,159
43,403
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
XxJersrs_2003xX
Aphrodite
18
2 / 6 / 6
15,638
559
13,001
25,801
13,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
16,396
586
17,395
31,816
46,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Uziburr
Chang'e
20
3 / 3 / 11
16,179
578
19,767
27,054
10,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 5
16,889
603
24,152
21,405
20,080
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
15
15
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Campana_Luigi21
Baron Samedi
2
6
5
0.75
W
Gilgamesh
DownsSnake69
Gilgamesh
5
3
4
2.33
L
2
4
12
2
L
Chang'e
Uziburr
Chang'e
3
3
11
2.83
W
Aphrodite
XxJersrs_2003xX
Aphrodite
2
6
6
0.83
L
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,097
Damage
61,314
72,991
Taken
80,275
66,247
Mitigated
76,718
31,535
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Campana_Luigi21
Baron Samedi
30,519
2,529
4,229
3,682
18,031
9,162
1,657
7,477
10,554
111,084
0
W
Gilgamesh
DownsSnake69
Gilgamesh
20,577
3,536
882
2,279
29,159
43,403
779
16,514
12,645
0
53,464
L
17,395
2,706
0
1,615
31,816
46,510
732
15,744
16,072
39,621
0
L
Chang'e
Uziburr
Chang'e
19,767
341
7,307
14,001
27,054
10,128
498
16,923
10,131
84,800
0
W
Aphrodite
XxJersrs_2003xX
Aphrodite
13,001
558
8,340
12,123
25,801
13,682
453
14,083
11,718
66,107
0
L
24,152
2,272
0
2,433
21,405
20,080
1,540
12,072
9,333
0
85,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
49,464
335
Minions Killed
298
13
Camps Cleared
10
1,394,104
Distance Traveled
1,384,809
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,128
576
170
6
3
412,449
5
W
Gilgamesh
16,689
596
52
2
5
502,000
0
L
Ymir
16,396
586
51
2
0
398,186
0
L
Chang'e
16,179
578
155
6
3
489,806
1
W
Aphrodite
15,638
559
113
4
5
479,655
0
L
Loki
16,889
603
92
3
7
496,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role