Player Matchup

Ullr
Ullr
Jadron
Ullr
Level 147
God Stats
7W - 8L
1,582 SR
Queue Stats
420W - 372L
1,608 Elo+
Party 2
Fafnir
Fafnir
Kmulz
Fafnir
Level 69
God Stats
2W - 4L
1,597 SR
Queue Stats
38W - 32L
1,553 Elo+
Party 2
Ravana
Ravana
NickyLang
Ravana
Level 102
God Stats
17W - 18L
1,518 SR
Queue Stats
371W - 337L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
loudpacky
Ne Zha
Level 127
God Stats
4W - 13L
1,551 SR
Queue Stats
477W - 422L
1,552 Elo+
Party 2
Agni
Agni
šoulja
Agni
Level 123
God Stats
2W - 1L
1,706 SR
Queue Stats
128W - 135L
1,533 Elo+
Party 2
Team Averages
Level 114
1,591 SR
1,561 Elo+

VS

Team Averages
Level 134
1,524 SR
1,562 Elo+
Thoth
Thoth
Cocojnr
Thoth
Level 146
God Stats
3W - 3L
1,621 SR
Queue Stats
530W - 509L
1,577 Elo+
Solo
Neith
Neith
GabetheBabe06
Neith
Level 116
God Stats
1W - 0L
1,557 SR
Queue Stats
15W - 15L
1,527 Elo+
Solo
Sylvanus
Sylvanus
LunarStudent204
Sylvanus
Level 104
God Stats
2W - 3L
1,550 SR
Queue Stats
257W - 235L
1,595 Elo+
Party 1
Arachne
Arachne
SappRavenger
Arachne
Level 154
God Stats
2W - 2L
1,302 SR
Queue Stats
266W - 277L
1,499 Elo+
Solo
Fenrir
Fenrir
rLAwkward
Fenrir
Level 148
God Stats
13W - 9L
1,592 SR
Queue Stats
463W - 372L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jadron
Ullr
18
3 / 4 / 3
10,553
503
9,278
13,599
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Kmulz
Fafnir
14
0 / 3 / 9
9,616
458
5,925
15,603
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
NickyLang
Ravana
17
5 / 5 / 6
10,385
495
10,869
12,823
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
loudpacky
Ne Zha
14
0 / 6 / 0
8,401
400
2,737
12,064
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
šoulja
Agni
17
5 / 3 / 2
10,301
491
11,255
11,823
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cocojnr
Thoth
17
2 / 2 / 5
10,804
514
10,071
8,012
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 3
10,942
521
8,338
14,496
4,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
16
1 / 3 / 7
10,137
483
4,784
15,492
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SappRavenger
Arachne
19
7 / 2 / 3
11,439
545
9,062
15,638
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
rLAwkward
Fenrir
20
10 / 3 / 1
13,061
622
17,862
20,335
19,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
21
21
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
Cocojnr
Thoth
2
2
5
2.25
W
1
4
3
0.63
L
Ullr
Jadron
Ullr
3
4
3
1.13
L
Fafnir
Kmulz
Fafnir
0
3
9
1.5
W
Sylvanus
1
3
7
1.5
L
Ravana
NickyLang
Ravana
5
5
6
1.6
W
Arachne
SappRavenger
Arachne
7
2
3
4.25
L
Ne Zha
loudpacky
Ne Zha
0
6
0
0
W
Fenrir
rLAwkward
Fenrir
10
3
1
3.5
L
Agni
šoulja
Agni
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
50,117
65,912
Taken
73,973
40,987
Mitigated
50,145
16,206
Healing
34,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Cocojnr
Thoth
10,071
1,146
40
1,544
8,012
2,771
0
2,946
4,988
79,592
0
W
8,338
3,521
0
6,458
14,496
4,397
3,828
819
13,677
0
89,529
L
Ullr
Jadron
Ullr
9,278
2,636
0
2,341
13,599
5,425
595
1,552
11,989
0
84,290
L
Fafnir
Kmulz
Fafnir
5,925
1,580
0
3,894
15,603
21,040
0
6,499
8,812
25,394
0
W
Sylvanus
4,784
1,556
2,023
6,028
15,492
16,461
125
7,298
7,870
19,330
0
L
Ravana
NickyLang
Ravana
10,869
2,334
0
3,596
12,823
5,644
0
2,030
10,739
0
78,976
W
Arachne
SappRavenger
Arachne
9,062
5,991
0
6,821
15,638
7,159
281
2,274
12,934
0
87,275
L
Ne Zha
loudpacky
Ne Zha
2,737
568
0
2,576
12,064
4,871
0
0
12,064
0
47,329
W
Fenrir
rLAwkward
Fenrir
17,862
8,283
0
12,048
20,335
19,357
0
3,033
17,142
0
98,234
L
Agni
šoulja
Agni
11,255
955
0
3,799
11,823
4,007
0
3,992
7,453
76,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
56,383
618
Minions Killed
659
0
Camps Cleared
0
1,789,044
Distance Traveled
2,009,810
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,804
514
162
8
0
355,253
4
W
Neith
10,942
521
148
7
0
343,985
5
L
Ullr
10,553
503
169
8
0
356,346
8
L
Fafnir
9,616
458
20
1
0
400,262
6
W
Sylvanus
10,137
483
41
2
0
406,998
6
L
Ravana
10,385
495
136
6
0
412,143
8
W
Arachne
11,439
545
130
6
0
500,109
2
L
Ne Zha
8,401
400
99
5
0
241,991
1
W
Fenrir
13,061
622
178
8
0
403,465
6
L
Agni
10,301
491
194
9
0
378,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role