Player Matchup

Agni
Agni
Idroppdonuts
Agni
Level 96
God Stats
11W - 9L
1,695 SR
Queue Stats
191W - 172L
1,585 Elo+
Party 4
Yemoja
Yemoja
NotThaDude
Yemoja
Level 117
God Stats
10W - 6L
1,669 SR
Queue Stats
319W - 276L
1,620 Elo+
Party 4
King Arthur
King Arthur
WeveTried
King Arthur
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 58L
1,769 Elo+
Party 3
Hachiman
Hachiman
WholeFoolMaui
Hachiman
Level 37
God Stats
16W - 12L
1,578 SR
Queue Stats
317W - 278L
1,618 Elo+
Party 4
Nemesis
Nemesis
maxwellf
Nemesis
Level 47
God Stats
12W - 4L
1,667 SR
Queue Stats
133W - 66L
1,691 Elo+
Party 3
Team Averages
Level 64
1,622 SR
1,657 Elo+

VS

Team Averages
Level 87
1,828 SR
1,696 Elo+
Izanami
Izanami
BigSilence
Izanami
Level 88
God Stats
12W - 2L
1,833 SR
Queue Stats
230W - 155L
1,715 Elo+
Party 2
Zhong Kui
Zhong Kui
ElDecepto
Zhong Kui
Level 160
God Stats
6W - 3L
1,775 SR
Queue Stats
616W - 270L
1,733 Elo+
Party 1
Kukulkan
Kukulkan
HeStoleMyPenta
Kukulkan
Level 40
God Stats
4W - 1L
1,978 SR
Queue Stats
140W - 31L
1,889 Elo+
Party 1
Ganesha
Ganesha
NiceCaulk
Ganesha
Level 48
God Stats
17W - 6L
1,889 SR
Queue Stats
119W - 101L
1,566 Elo+
Party 2
Mulan
Mulan
XellionUwU
Mulan
Level 100
God Stats
28W - 20L
1,664 SR
Queue Stats
785W - 648L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 5
12,433
592
14,472
10,720
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
NotThaDude
Yemoja
16
0 / 1 / 11
10,447
497
2,798
16,716
21,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
WeveTried
King Arthur
18
5 / 5 / 3
11,754
560
13,462
23,300
24,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
WholeFoolMaui
Hachiman
18
4 / 3 / 5
11,244
535
8,599
13,451
4,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
maxwellf
Nemesis
20
10 / 4 / 7
12,757
607
18,771
20,983
10,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigSilence
Izanami
17
3 / 8 / 0
10,739
511
12,938
17,465
5,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ElDecepto
Zhong Kui
20
8 / 4 / 4
12,546
597
18,548
19,200
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
17
4 / 6 / 5
11,520
549
11,616
13,153
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
NiceCaulk
Ganesha
2
0 / 0 / 0
4,351
207
0
0
0
Mulan
16
2 / 8 / 4
10,580
504
18,107
24,495
25,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
26
Kills
17
17
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigSilence
Izanami
3
8
0
0.38
L
Zhong Kui
ElDecepto
Zhong Kui
8
4
4
2.5
L
Kukulkan
4
6
5
1.08
W
7
4
5
2.38
L
Ganesha
NiceCaulk
Ganesha
0
0
0
0
W
Yemoja
NotThaDude
Yemoja
0
1
11
5.5
W
King Arthur
WeveTried
King Arthur
5
5
3
1.3
W
Hachiman
WholeFoolMaui
Hachiman
4
3
5
2.17
L
Mulan
2
8
4
0.5
W
Nemesis
maxwellf
Nemesis
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
61,209
85,170
Taken
74,313
64,637
Mitigated
48,772
24,730
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigSilence
Izanami
12,938
8,956
0
3,566
17,465
5,477
3,268
3,320
14,145
0
90,676
L
Zhong Kui
ElDecepto
Zhong Kui
18,548
2,649
0
6,510
19,200
12,757
420
6,246
12,954
82,776
10,876
L
Kukulkan
11,616
1,101
0
2,109
13,153
5,258
560
4,932
8,221
86,999
0
W
14,472
1,666
0
1,561
10,720
4,322
174
6,398
4,212
86,991
0
L
Ganesha
NiceCaulk
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
NotThaDude
Yemoja
2,798
755
3,107
4,927
16,716
21,264
705
7,261
9,272
23,979
0
W
King Arthur
WeveTried
King Arthur
13,462
995
488
6,206
23,300
24,435
244
6,126
17,166
12,567
60,385
W
Hachiman
WholeFoolMaui
Hachiman
8,599
3,807
0
3,312
13,451
4,576
2,883
1,762
11,657
0
76,922
L
Mulan
18,107
2,853
0
7,184
24,495
25,280
479
5,544
18,951
0
62,851
W
Nemesis
maxwellf
Nemesis
18,771
10,412
0
5,129
20,983
10,040
282
7,316
13,546
0
96,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,635
Gold Earned
49,736
603
Minions Killed
592
0
Camps Cleared
0
2,127,473
Distance Traveled
1,440,732
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,739
511
171
8
0
347,380
2
L
Zhong Kui
12,546
597
150
7
0
397,321
2
L
Kukulkan
11,520
549
165
8
0
366,343
10
W
Agni
12,433
592
173
8
0
397,964
8
L
Ganesha
4,351
207
0
0
0
0
0
W
Yemoja
10,447
497
48
2
0
413,562
8
W
King Arthur
11,754
560
141
7
0
417,222
4
W
Hachiman
11,244
535
124
6
0
434,461
7
L
Mulan
10,580
504
106
5
0
329,688
2
W
Nemesis
12,757
607
117
6
0
464,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role