Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
HarleyQuinnsMrJ
Discordia
Level 118
God Stats
4W - 3L
1,473 SR
Queue Stats
30W - 26L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
Mewlord13
Cliodhna
Level 129
God Stats
4W - 1L
1,477 SR
Queue Stats
34W - 33L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
RikaKagamine
Nu Wa
Level 159
God Stats
2W - 0L
1,593 SR
Queue Stats
8W - 3L
1,691 Elo+
Party 1
Hercules
Hercules
Zachgrrie
Hercules
Level 109
God Stats
2W - 0L
1,835 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 3
Team Averages
Level 135
1,576 SR
1,560 Elo+

VS

Team Averages
Level 121
1,556 SR
1,522 Elo+
Da Ji
Da Ji
DaftPrettyBOI99
Da Ji
Level 15
God Stats
1W - 4L
1,304 SR
Queue Stats
5W - 12L
1,594 Elo+
Solo
Hachiman
Hachiman
HolyFX
Hachiman
Level 160
God Stats
1W - 3L
1,670 SR
Queue Stats
70W - 88L
1,518 Elo+
Party 2
Ymir
Ymir
Month of June
Ymir
Level 149
God Stats
0W - 2L
1,661 SR
Queue Stats
11W - 19L
1,453 Elo+
Party 2
Olorun
Olorun
PrinceColdheart
Olorun
Level 129
God Stats
1W - 1L
1,633 SR
Queue Stats
25W - 34L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
ZodiacPhoenix00
Sun Wukong
Level 153
God Stats
5W - 8L
1,514 SR
Queue Stats
88W - 89L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 0 / 15
9,232
923
5,515
9,140
8,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
HarleyQuinnsMrJ
Discordia
15
4 / 1 / 8
8,360
836
9,335
4,909
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Mewlord13
Cliodhna
16
12 / 0 / 7
10,633
1,063
13,968
8,953
7,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 8
7,449
745
4,327
2,921
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Zachgrrie
Hercules
14
3 / 1 / 11
8,690
869
5,632
12,388
13,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
5,778
578
2,374
9,721
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
HolyFX
Hachiman
12
1 / 2 / 0
6,364
636
4,632
7,313
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 2
7,409
741
5,389
13,333
5,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 0
6,849
685
6,152
8,827
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
ZodiacPhoenix00
Sun Wukong
12
0 / 3 / 1
6,252
625
2,468
6,795
3,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
24
Kills
3
3
Deaths
24
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
15
10.5
L
0
9
1
0.06
W
Discordia
HarleyQuinnsMrJ
Discordia
4
1
8
8
L
Hachiman
HolyFX
Hachiman
1
2
0
0.5
W
Cliodhna
Mewlord13
Cliodhna
12
0
7
15.5
L
1
3
2
0.67
L
1
7
0
0.14
W
2
1
8
6
W
Hercules
Zachgrrie
Hercules
3
1
11
8.5
L
Sun Wukong
ZodiacPhoenix00
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,777
Damage
21,015
38,311
Taken
45,989
32,723
Mitigated
17,876
19,917
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,515
1,179
3,856
5,342
9,140
8,863
93
3,240
5,900
17,774
0
L
2,374
570
0
178
9,721
3,322
0
4,804
4,846
0
8,260
W
Discordia
HarleyQuinnsMrJ
Discordia
9,335
351
0
699
4,909
2,269
549
1,612
3,297
31,195
0
L
Hachiman
HolyFX
Hachiman
4,632
1,730
0
818
7,313
2,051
0
2,471
4,640
0
20,262
W
Cliodhna
Mewlord13
Cliodhna
13,968
1,400
0
4,188
8,953
7,150
334
2,154
6,799
1,947
41,917
L
5,389
267
820
676
13,333
5,904
0
6,406
6,516
21,696
0
L
6,152
2,327
147
585
8,827
3,555
525
3,123
5,592
21,736
2,521
W
4,327
1,089
0
324
2,921
1,189
910
645
2,276
18,685
0
W
Hercules
Zachgrrie
Hercules
5,632
1,492
1,340
4,168
12,388
13,252
620
3,796
8,592
0
9,334
L
Sun Wukong
ZodiacPhoenix00
Sun Wukong
2,468
135
0
840
6,795
3,044
0
2,427
4,352
0
18,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
32,652
220
Minions Killed
183
10
Camps Cleared
7
1,037,451
Distance Traveled
796,452
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,232
923
30
3
1
216,665
0
L
Da Ji
5,778
578
12
1
0
154,975
0
W
Discordia
8,360
836
58
6
1
208,197
0
L
Hachiman
6,364
636
39
4
0
163,765
3
W
Cliodhna
10,633
1,063
77
8
7
237,251
0
L
Ymir
7,409
741
40
4
1
164,280
0
L
Olorun
6,849
685
50
5
2
142,191
0
W
Nu Wa
7,449
745
45
5
0
179,995
1
W
Hercules
8,690
869
10
1
1
195,343
0
L
Sun Wukong
6,252
625
42
4
4
171,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role