Player Matchup

Zeus
Zeus
BoneSkrubnHrmny
Zeus
Level 147
God Stats
1W - 1L
1,610 SR
Queue Stats
9W - 11L
1,373 Elo+
Party 3
Cliodhna
Cliodhna
Captainducky376
Cliodhna
Level 157
God Stats
1W - 0L
1,619 SR
Queue Stats
13W - 9L
1,490 Elo+
Party 3
Bacchus
Bacchus
Marg117
Bacchus
Level 94
God Stats
10W - 10L
1,474 SR
Queue Stats
55W - 56L
1,346 Elo+
Party 1
Rama
Rama
SalamanderXD
Rama
Level 107
God Stats
1W - 0L
1,480 SR
Queue Stats
27W - 35L
1,310 Elo+
Party 1
Achilles
Achilles
Zaps11
Achilles
Level 128
God Stats
7W - 6L
1,591 SR
Queue Stats
62W - 55L
1,496 Elo+
Party 1
Team Averages
Level 127
1,555 SR
1,403 Elo+

VS

Team Averages
Level 62
1,588 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
Avocado_Avenger1
Tsukuyomi
Level 104
God Stats
0W - 1L
1,373 SR
Queue Stats
2W - 7L
1,202 Elo+
Solo
Sun Wukong
Sun Wukong
BuddyRabbit
Sun Wukong
Level 49
God Stats
0W - 1L
1,494 SR
Queue Stats
11W - 12L
1,350 Elo+
Party 2
Anubis
Anubis
DreadfulAngel69
Anubis
Level 28
God Stats
1W - 1L
1,966 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 2
Bacchus
Bacchus
Quick_Silver4202
Bacchus
Level 115
God Stats
14W - 14L
1,501 SR
Queue Stats
24W - 36L
1,370 Elo+
Party 2
Neith
Neith
TASKEY591
Neith
Level 15
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 11
10,579
1,175
21,832
4,880
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
15
3 / 1 / 13
8,806
978
10,484
7,405
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Marg117
Bacchus
13
4 / 1 / 12
8,499
944
4,339
10,751
15,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 9
8,188
910
5,436
5,270
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Zaps11
Achilles
14
5 / 0 / 6
8,455
939
7,237
10,822
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
2 / 7 / 1
6,710
746
6,297
10,185
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
BuddyRabbit
Sun Wukong
12
2 / 2 / 2
6,655
739
5,442
10,245
8,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 6 / 4
6,864
763
4,479
8,490
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 8 / 3
6,021
669
3,856
16,341
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
TASKEY591
Neith
12
0 / 5 / 3
6,248
694
3,668
9,681
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
28
Kills
5
5
Deaths
28
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
2
7
1
0.36
W
13
1
11
18.5
L
Sun Wukong
BuddyRabbit
Sun Wukong
2
2
2
1.5
W
Cliodhna
3
1
13
9.5
L
1
6
4
0.5
W
Bacchus
Marg117
Bacchus
4
1
12
10
L
0
8
3
0.19
W
3
2
9
3.75
L
Neith
TASKEY591
Neith
0
5
3
0.3
W
Achilles
Zaps11
Achilles
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,328
Damage
23,742
39,128
Taken
54,942
31,199
Mitigated
29,358
11,599
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
6,297
1,448
266
710
10,185
3,704
0
5,434
4,485
0
14,215
W
21,832
2,137
0
1,458
4,880
1,786
1,201
1,899
2,981
34,032
0
L
Sun Wukong
BuddyRabbit
Sun Wukong
5,442
522
0
1,388
10,245
8,237
1
5,269
4,794
0
12,474
W
Cliodhna
10,484
882
0
2,334
7,405
2,906
703
1,235
6,170
0
33,165
L
4,479
0
248
1,489
8,490
3,052
2
3,499
4,863
16,831
0
W
Bacchus
Marg117
Bacchus
4,339
550
368
2,147
10,751
15,410
29
2,059
8,692
8,203
0
L
3,856
345
337
1,556
16,341
11,276
0
7,824
8,324
5,642
0
W
5,436
4,577
0
460
5,270
2,060
2,174
835
4,435
0
24,304
L
Neith
TASKEY591
Neith
3,668
1,134
0
464
9,681
3,089
0
4,549
5,044
0
18,618
W
Achilles
Zaps11
Achilles
7,237
2,078
0
4,832
10,822
9,037
1,345
2,481
8,341
0
32,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
32,498
219
Minions Killed
115
10
Camps Cleared
3
973,547
Distance Traveled
797,238
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,710
746
17
2
1
152,424
3
W
Zeus
10,579
1,175
32
4
0
184,174
2
L
Sun Wukong
6,655
739
16
2
0
178,336
1
W
Cliodhna
8,806
978
63
7
5
204,097
3
L
Anubis
6,864
763
37
4
0
147,884
1
W
Bacchus
8,499
944
3
0
1
209,868
0
L
Bacchus
6,021
669
4
0
0
160,710
0
W
Rama
8,188
910
62
7
2
180,141
3
L
Neith
6,248
694
41
5
2
157,884
1
W
Achilles
8,455
939
59
7
2
195,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role