Player Matchup

Izanami
Izanami
ExotiicPotato
Izanami
Level 86
God Stats
7W - 9L
1,525 SR
Queue Stats
212W - 220L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
KhaliforniaBoi
Hou Yi
Level 13
God Stats
6W - 8L
1,239 SR
Queue Stats
16W - 25L
1,336 Elo+
Party 2
Tiamat
Tiamat
Posthavoc
Tiamat
Level 69
God Stats
1W - 1L
1,336 SR
Queue Stats
28W - 32L
1,426 Elo+
Party 2
Team Averages
Level 56
1,367 SR
1,405 Elo+

VS

Team Averages
Level 51
1,255 SR
1,345 Elo+
Susano
Susano
FO0V
Susano
Level 17
God Stats
2W - 8L
1,143 SR
Queue Stats
17W - 33L
1,249 Elo+
Party 1
Yemoja
Yemoja
SlyVerzzei
Yemoja
Level 104
God Stats
0W - 4L
1,118 SR
Queue Stats
220W - 253L
1,537 Elo+
Party 1
King Arthur
King Arthur
youboma
King Arthur
Level 32
God Stats
3W - 2L
1,504 SR
Queue Stats
18W - 25L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
11 / 2 / 8
11,218
801
17,845
13,879
4,957
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
6 / 3 / 11
10,178
727
8,891
8,989
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Posthavoc
Tiamat
14
4 / 4 / 17
10,276
734
15,018
11,619
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FO0V
Susano
13
4 / 6 / 3
10,024
716
5,677
17,233
5,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
SlyVerzzei
Yemoja
11
0 / 5 / 7
8,617
616
5,119
15,773
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
youboma
King Arthur
11
5 / 10 / 3
9,290
664
12,882
17,185
11,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
21
Kills
9
9
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
11
2
8
7.5
L
Susano
FO0V
Susano
4
6
3
0.92
W
6
3
11
3.83
W
Tiamat
Posthavoc
Tiamat
4
4
17
3.13
L
Yemoja
SlyVerzzei
Yemoja
0
5
7
0.7
L
King Arthur
youboma
King Arthur
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
23,678
34,487
Taken
50,191
16,406
Mitigated
33,095
9,290
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
17,845
11,274
0
3,344
13,879
4,957
817
1,751
12,128
0
47,118
L
Susano
FO0V
Susano
5,677
1,219
0
1,164
17,233
5,790
0
4,792
12,441
0
18,160
W
8,891
4,935
0
1,699
8,989
3,773
1,508
1,393
7,596
0
24,701
W
Tiamat
Posthavoc
Tiamat
15,018
2,112
63
4,184
11,619
7,676
241
2,303
9,316
43,875
0
L
Yemoja
SlyVerzzei
Yemoja
5,119
1,590
3,114
1,609
15,773
15,670
0
6,825
8,948
18,084
0
L
King Arthur
youboma
King Arthur
12,882
1,072
72
581
17,185
11,635
0
3,842
13,343
0
29,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
27,931
165
Minions Killed
81
8
Camps Cleared
1
737,112
Distance Traveled
648,538
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,218
801
55
4
5
232,071
1
L
Susano
10,024
716
20
1
0
225,098
1
W
Hou Yi
10,178
727
47
3
2
245,647
1
W
Tiamat
10,276
734
63
5
1
259,394
1
L
Yemoja
8,617
616
19
1
0
206,801
1
L
King Arthur
9,290
664
42
3
1
216,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role