Player Matchup

Chiron
Chiron
Diamond V
Bazey
Chiron
Diamond V
Level 126
God Stats
32W - 16L
1,724 SR
Queue Stats
48W - 24L
2,141 MMR
Party 1
Tiamat
Tiamat
Platinum I
Tirrppy
Tiamat
Platinum I
Level 48
God Stats
4W - 3L
1,686 SR
Queue Stats
172W - 149L
2,085 MMR
Party 1
Geb
Geb
Platinum II
lxTopNotchx1
Geb
Platinum II
Level 126
God Stats
33W - 35L
1,543 SR
Queue Stats
749W - 715L
1,780 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 100
1,651 SR
2,002 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 73
1,734 SR
1,985 MMR
Guan Yu
Guan Yu
Platinum IV
DRlLLZ
Guan Yu
Platinum IV
Level 121
God Stats
11W - 2L
1,765 SR
Queue Stats
443W - 175L
2,085 MMR
Party 2
Thoth
Thoth
Platinum IV
HoneyNutCheerios
Thoth
Platinum IV
Level 49
God Stats
18W - 2L
1,891 SR
Queue Stats
56W - 3L
2,018 MMR
Party 2
Anhur
Anhur
Gold I
lilMMR
Anhur
Gold I
Level 48
God Stats
1W - 1L
1,546 SR
Queue Stats
61W - 3L
1,853 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bazey
Chiron
14
9 / 5 / 0
9,854
704
11,015
13,205
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Tirrppy
Tiamat
11
1 / 6 / 4
7,987
571
6,548
12,619
5,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 6 / 5
8,248
589
12,171
20,767
13,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SolOdinAchillesGilgameshHou Yi

VS

Bans
Morgan Le FayChaacCabrakanMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRlLLZ
Guan Yu
14
3 / 5 / 10
9,697
693
9,833
17,647
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 4 / 10
10,529
752
16,399
10,520
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
lilMMR
Anhur
15
9 / 2 / 7
10,919
780
16,141
10,918
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
17
17
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bazey
Chiron
9
5
0
1.8
W
Guan Yu
DRlLLZ
Guan Yu
3
5
10
1.6
W
5
4
10
2.5
L
Tiamat
Tirrppy
Tiamat
1
6
4
0.5
W
Anhur
lilMMR
Anhur
9
2
7
6.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
42,373
46,591
Taken
39,085
21,639
Mitigated
21,068
6,814
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bazey
Chiron
11,015
2,772
462
2,260
13,205
2,867
0
5,875
6,978
0
44,030
W
Guan Yu
DRlLLZ
Guan Yu
9,833
968
3,073
5,452
17,647
14,211
565
6,041
11,021
0
19,358
W
16,399
541
0
900
10,520
3,211
1,192
5,494
4,894
43,462
0
L
Tiamat
Tirrppy
Tiamat
6,548
566
62
1,885
12,619
5,221
0
4,680
7,657
25,750
0
W
Anhur
lilMMR
Anhur
16,141
8,514
0
1,588
10,918
3,646
1,718
6,081
4,315
0
48,061
L
12,171
969
0
2,145
20,767
13,551
0
6,234
14,147
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
31,145
131
Minions Killed
163
4
Camps Cleared
8
715,579
Distance Traveled
755,334
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,854
704
74
5
2
237,992
2
W
Guan Yu
9,697
693
18
1
0
261,555
4
W
Thoth
10,529
752
58
4
0
244,836
2
L
Tiamat
7,987
571
44
3
1
230,543
2
W
Anhur
10,919
780
87
6
8
248,943
4
L
Geb
8,248
589
13
1
1
247,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role