Player Matchup

Kuzenbo
Kuzenbo
EclipseBerry
Kuzenbo
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Osiris
Osiris
Muller935
Osiris
Level 34
God Stats
2W - 2L
1,169 SR
Queue Stats
164W - 156L
1,602 Elo+
Party 1
Ullr
Ullr
fifty50obj
Ullr
Level 3
God Stats
5W - 1L
1,703 SR
Queue Stats
10W - 1L
1,692 Elo+
Solo
Odin
Odin
snarff69
Odin
Level 18
God Stats
2W - 4L
1,670 SR
Queue Stats
9W - 7L
1,637 Elo+
Solo
Kukulkan
Kukulkan
tomas379
Kukulkan
Level 27
God Stats
0W - 1L
1,265 SR
Queue Stats
58W - 64L
1,551 Elo+
Party 1
Team Averages
Level 17
1,501 SR
1,585 Elo+

VS

Team Averages
Level 23
1,601 SR
1,586 Elo+
Neith
Neith
IlMaikyYTIl
Neith
Level 28
God Stats
6W - 3L
1,725 SR
Queue Stats
76W - 59L
1,656 Elo+
Solo
Khepri
Khepri
RezoDoomSlayer
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,517 Elo+
Party 2
Chaac
Chaac
SireBoko
Chaac
Level 29
God Stats
3W - 0L
1,884 SR
Queue Stats
20W - 17L
1,443 Elo+
Party 2
Pele
Pele
butteredautism69
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,763 Elo+
Solo
Nu Wa
Nu Wa
cArck3d
Nu Wa
Level 28
God Stats
2W - 2L
1,397 SR
Queue Stats
144W - 142L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EclipseBerry
Kuzenbo
4
0 / 7 / 0
4,108
411
1,348
7,458
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Muller935
Osiris
8
0 / 1 / 1
5,080
508
5,187
7,207
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 0 / 1
7,662
766
5,484
5,759
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
6
0 / 4 / 2
4,439
444
1,423
5,415
2,921
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
tomas379
Kukulkan
8
2 / 2 / 0
5,214
521
2,561
4,347
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 2
7,413
741
8,135
3,973
1,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 7
5,311
531
2,137
6,928
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
SireBoko
Chaac
9
1 / 1 / 0
5,250
525
4,299
7,613
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
2 / 3 / 0
5,694
569
1,786
6,472
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
cArck3d
Nu Wa
8
1 / 4 / 1
5,240
524
4,910
5,366
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
10
Kills
14
14
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EclipseBerry
Kuzenbo
0
7
0
0
W
9
0
2
10
L
Osiris
Muller935
Osiris
0
1
1
0.5
W
1
2
7
2.25
W
Chaac
SireBoko
Chaac
1
1
0
1
W
2
3
0
0.67
W
Nu Wa
cArck3d
Nu Wa
1
4
1
0.38
L
8
0
1
8.5
L
Odin
0
4
2
0.25
L
Kukulkan
tomas379
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,003
Damage
21,267
30,186
Taken
30,352
15,621
Mitigated
17,443
7,401
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EclipseBerry
Kuzenbo
1,348
860
0
430
7,458
4,876
0
1,049
6,353
8,409
0
W
8,135
4,401
0
2,709
3,973
1,407
2,179
741
3,098
0
54,827
L
Osiris
Muller935
Osiris
5,187
1,367
0
3,307
7,207
4,695
0
607
5,946
2,667
20,051
W
2,137
865
0
1,489
6,928
7,024
329
1,393
5,486
7,009
0
W
Chaac
SireBoko
Chaac
4,299
615
134
3,482
7,613
6,004
0
1,041
6,434
0
25,505
W
1,786
416
0
2,754
6,472
1,765
0
488
5,918
0
29,362
W
Nu Wa
cArck3d
Nu Wa
4,910
1,200
0
651
5,366
1,243
0
1,245
3,977
23,125
0
L
5,484
2,231
0
2,814
5,759
1,967
0
1,112
4,472
0
50,933
L
Odin
1,423
398
0
350
5,415
2,921
0
1,172
4,106
44
9,181
L
Kukulkan
tomas379
Kukulkan
2,561
326
0
500
4,347
1,162
0
2,664
1,523
22,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
28,908
234
Minions Killed
303
0
Camps Cleared
0
947,206
Distance Traveled
967,211
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,108
411
16
2
0
157,124
0
W
Neith
7,413
741
115
12
0
187,911
4
L
Osiris
5,080
508
49
5
0
195,665
0
W
Khepri
5,311
531
11
1
0
186,961
1
W
Chaac
5,250
525
59
6
0
195,836
0
W
Pele
5,694
569
67
7
0
209,498
2
W
Nu Wa
5,240
524
51
5
0
187,005
2
L
Ullr
7,662
766
105
11
0
224,275
1
L
Odin
4,439
444
17
2
0
196,429
2
L
Kukulkan
5,214
521
47
5
0
173,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role