Player Matchup

Chronos
Chronos
ANHURKNEES
Chronos
Level 155
God Stats
11W - 7L
1,746 SR
Queue Stats
543W - 398L
1,633 Elo+
Party 2
Hou Yi
Hou Yi
CobraSL
Hou Yi
Level 129
God Stats
2W - 2L
1,569 SR
Queue Stats
78W - 45L
1,671 Elo+
Party 2
Khepri
Khepri
SamuraiSwishers
Khepri
Level 129
God Stats
8W - 0L
1,782 SR
Queue Stats
258W - 231L
1,606 Elo+
Party 2
Team Averages
Level 138
1,699 SR
1,637 Elo+

VS

Team Averages
Level 119
1,469 SR
1,577 Elo+
Thanatos
Thanatos
Paeradigm
Thanatos
Level 141
God Stats
4W - 4L
1,342 SR
Queue Stats
34W - 43L
1,552 Elo+
Party 1
Hel
Hel
Yahzek
Hel
Level 60
God Stats
2W - 2L
1,486 SR
Queue Stats
113W - 117L
1,575 Elo+
Solo
Sobek
Sobek
llllKARENlll
Sobek
Level 155
God Stats
12W - 11L
1,579 SR
Queue Stats
901W - 578L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ANHURKNEES
Chronos
17
7 / 3 / 8
13,001
765
20,962
14,209
4,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
CobraSL
Hou Yi
16
7 / 4 / 5
12,933
761
21,158
12,311
4,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 8 / 8
11,464
674
7,454
19,888
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Paeradigm
Thanatos
16
10 / 4 / 4
11,905
700
18,832
20,424
9,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Yahzek
Hel
16
4 / 6 / 10
11,570
681
11,198
15,749
8,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 11
10,776
634
8,208
28,707
31,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
15
15
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
ANHURKNEES
Chronos
7
3
8
3.67
W
Hou Yi
CobraSL
Hou Yi
7
4
5
2.38
L
Thanatos
Paeradigm
Thanatos
10
4
4
3
W
1
8
8
0.63
L
Hel
Yahzek
Hel
4
6
10
1.5
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,574
Damage
38,238
46,408
Taken
64,880
29,928
Mitigated
49,721
11,256
Healing
33,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ANHURKNEES
Chronos
20,962
10,185
0
4,416
14,209
4,906
2,231
7,527
6,395
60,803
0
W
Hou Yi
CobraSL
Hou Yi
21,158
9,708
0
3,965
12,311
4,006
1,064
6,429
5,670
0
59,949
L
Thanatos
Paeradigm
Thanatos
18,832
4,656
0
12,023
20,424
9,537
0
8,536
11,888
0
44,160
W
7,454
616
508
2,367
19,888
21,016
105
5,071
14,345
23,985
0
L
Hel
Yahzek
Hel
11,198
516
7,752
7,242
15,749
8,924
220
8,510
7,239
50,068
0
L
8,208
262
0
6,830
28,707
31,260
322
11,686
17,021
19,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
34,251
162
Minions Killed
172
6
Camps Cleared
8
906,918
Distance Traveled
951,973
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,001
765
87
5
3
314,345
2
W
Hou Yi
12,933
761
59
3
3
295,546
3
L
Thanatos
11,905
700
48
3
6
327,803
5
W
Khepri
11,464
674
16
1
0
297,027
1
L
Hel
11,570
681
110
6
1
293,870
3
L
Sobek
10,776
634
14
1
1
330,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role