Player Matchup

Janus
Janus
AceFireBlade2
Janus
Level 31
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
LupusEtUrsus
Amaterasu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,110 Elo+
Party 1
Hou Yi
Hou Yi
Rargsmush
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Ravana
Ravana
TcDozer
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Bellona
Bellona
kjnvakjbsfad
Bellona
Level 62
God Stats
0W - 1L
1,583 SR
Queue Stats
4W - 6L
1,234 Elo+
Party 1
Team Averages
Level 46
1,475 SR
1,232 Elo+

VS

Team Averages
Level 80
1,535 SR
1,459 Elo+
Achilles
Achilles
DaddoJeff
Achilles
Level 86
God Stats
5W - 2L
1,546 SR
Queue Stats
160W - 161L
1,492 Elo+
Party 2
Nox
Nox
DevUpNext
Nox
Level 123
God Stats
1W - 1L
1,280 SR
Queue Stats
62W - 51L
1,498 Elo+
Solo
Heimdallr
Heimdallr
MetalViking2836
Heimdallr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 109L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
T-boneA912
Cernunnos
Level 35
God Stats
2W - 0L
1,495 SR
Queue Stats
25W - 19L
1,406 Elo+
Solo
Raijin
Raijin
hcmyles
Raijin
Level 87
God Stats
3W - 0L
1,854 SR
Queue Stats
117W - 104L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
7,650
638
5,024
14,223
5,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
LupusEtUrsus
Amaterasu
16
1 / 4 / 5
7,803
650
4,167
15,963
12,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Rargsmush
Hou Yi
14
2 / 6 / 2
7,602
634
9,737
13,441
5,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
TcDozer
Ravana
13
0 / 7 / 2
6,651
554
2,212
12,873
5,421
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
kjnvakjbsfad
Bellona
16
3 / 6 / 3
8,476
706
8,263
17,091
15,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaddoJeff
Achilles
17
10 / 2 / 16
10,400
867
18,115
12,009
9,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 14
10,970
914
12,578
4,496
1,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MetalViking2836
Heimdallr
14
3 / 3 / 16
8,964
747
8,980
7,748
3,011
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
T-boneA912
Cernunnos
17
3 / 1 / 22
9,664
805
11,713
6,251
2,434
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
hcmyles
Raijin
16
5 / 2 / 19
9,872
823
14,861
10,075
3,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
7
Kills
30
30
Deaths
9
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Achilles
DaddoJeff
Achilles
10
2
16
9
W
9
1
14
16
L
Amaterasu
LupusEtUrsus
Amaterasu
1
4
5
0.88
W
Heimdallr
MetalViking2836
Heimdallr
3
3
16
3.67
L
Hou Yi
Rargsmush
Hou Yi
2
6
2
0.5
W
Cernunnos
T-boneA912
Cernunnos
3
1
22
14
L
Ravana
TcDozer
Ravana
0
7
2
0.14
W
Raijin
hcmyles
Raijin
5
2
19
7.25
L
Bellona
kjnvakjbsfad
Bellona
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
66,247
73,591
Taken
40,579
44,084
Mitigated
20,804
18,154
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,024
530
148
2,248
14,223
5,211
0
5,252
8,755
11,518
0
W
Achilles
DaddoJeff
Achilles
18,115
4,061
2,437
4,778
12,009
9,629
1,248
799
11,210
0
29,124
W
12,578
996
1,841
671
4,496
1,925
425
43
4,453
31,034
0
L
Amaterasu
LupusEtUrsus
Amaterasu
4,167
1,401
363
3,941
15,963
12,371
0
7,040
8,737
0
8,779
W
Heimdallr
MetalViking2836
Heimdallr
8,980
2,452
0
0
7,748
3,011
906
1,324
6,424
0
15,382
L
Hou Yi
Rargsmush
Hou Yi
9,737
2,719
1,403
2,134
13,441
5,603
0
5,501
7,623
0
22,295
W
Cernunnos
T-boneA912
Cernunnos
11,713
2,764
1,565
1,818
6,251
2,434
1,585
1,867
4,384
0
20,768
L
Ravana
TcDozer
Ravana
2,212
318
174
1,864
12,873
5,421
0
4,099
8,412
0
8,412
W
Raijin
hcmyles
Raijin
14,861
893
1,362
3,595
10,075
3,805
360
991
9,084
26,005
0
L
Bellona
kjnvakjbsfad
Bellona
8,263
1,736
1,004
4,875
17,091
15,478
0
5,547
11,191
0
18,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
49,870
71
Minions Killed
123
0
Camps Cleared
0
1,061,303
Distance Traveled
1,087,931
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,650
638
10
1
0
174,199
0
W
Achilles
10,400
867
21
2
0
245,582
0
W
Nox
10,970
914
50
4
0
198,192
0
L
Amaterasu
7,803
650
12
1
0
232,023
0
W
Heimdallr
8,964
747
10
1
0
221,504
0
L
Hou Yi
7,602
634
31
3
0
195,855
0
W
Cernunnos
9,664
805
21
2
0
197,750
0
L
Ravana
6,651
554
10
1
0
209,553
1
W
Raijin
9,872
823
21
2
0
224,903
2
L
Bellona
8,476
706
8
1
0
249,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role