Player Matchup

Anubis
Anubis
Flipfyre
Anubis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,429 Elo+
Party 2
Ares
Ares
Humanorc
Ares
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,408 Elo+
Party 2
He Bo
He Bo
Jakkerss
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 2
Neith
Neith
LordmasonIII
Neith
Level 26
God Stats
0W - 1L
1,328 SR
Queue Stats
9W - 3L
1,676 Elo+
Party 2
Nike
Nike
Nightswithniko
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,414 Elo+
Party 2
Team Averages
Level 61
1,466 SR
1,490 Elo+

VS

Team Averages
Level 70
1,592 SR
1,510 Elo+
Fenrir
Fenrir
Ajaranimal9
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
CDOGG101
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RELENTL3SSCHAOS
Tsukuyomi
Level 131
God Stats
2W - 0L
1,704 SR
Queue Stats
44W - 40L
1,602 Elo+
Party 1
Rama
Rama
booty69bandit
Rama
Level 89
God Stats
3W - 1L
1,754 SR
Queue Stats
232W - 270L
1,368 Elo+
Solo
Odin
Odin
theunknownpilot
Odin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flipfyre
Anubis
17
11 / 7 / 11
11,268
751
16,105
13,778
8,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
4 / 6 / 17
10,743
716
9,325
21,900
39,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
Jakkerss
He Bo
20
6 / 6 / 16
11,959
797
17,631
18,200
8,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 6 / 17
11,370
758
23,293
16,523
9,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 16
10,830
722
11,974
18,117
21,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 7 / 17
11,183
746
8,700
20,909
14,132
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
CDOGG101
Kuzenbo
19
4 / 5 / 18
11,207
747
9,687
17,480
23,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
RELENTL3SSCHAOS
Tsukuyomi
20
10 / 5 / 16
13,333
889
33,421
18,180
8,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 18
11,262
751
14,731
14,731
5,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 6 / 17
12,837
856
11,883
22,392
15,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
116
30
Kills
30
30
Deaths
30
77
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
7
17
1.79
W
Kuzenbo
CDOGG101
Kuzenbo
4
5
18
2.6
L
Anubis
Flipfyre
Anubis
11
7
11
2.36
L
Ares
4
6
17
2.08
L
He Bo
Jakkerss
He Bo
6
6
16
2.33
L
8
6
17
2.75
L
1
5
16
1.8
W
Tsukuyomi
RELENTL3SSCHAOS
Tsukuyomi
10
5
16
3.6
W
4
7
18
1.86
W
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,328
Damage
78,422
88,518
Taken
93,692
86,753
Mitigated
67,162
20,727
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,700
1,056
2,873
4,545
20,909
14,132
1,448
9,804
11,105
81
15,208
W
Kuzenbo
CDOGG101
Kuzenbo
9,687
2,828
180
0
17,480
23,825
0
8,162
9,318
15,215
0
L
Anubis
Flipfyre
Anubis
16,105
633
1,029
2,257
13,778
8,121
0
821
12,957
29,537
0
L
Ares
9,325
548
1,494
1,544
21,900
39,088
519
4,019
17,881
12,324
0
L
He Bo
Jakkerss
He Bo
17,631
2,188
2,099
4,981
18,200
8,226
775
1,104
17,096
40,493
0
L
23,293
13,753
915
1,980
16,523
9,850
1,126
1,591
14,932
0
38,807
L
11,974
2,167
2,398
2,030
18,117
21,468
161
2,233
15,884
0
26,136
W
Tsukuyomi
RELENTL3SSCHAOS
Tsukuyomi
33,421
4,793
2,521
7,484
18,180
8,167
376
8,250
9,930
0
64,817
W
14,731
6,912
274
1,113
14,731
5,707
3,147
7,959
6,772
0
32,153
W
11,883
2,605
1,461
6,701
22,392
15,331
310
8,886
13,506
0
20,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
59,822
154
Minions Killed
130
0
Camps Cleared
0
1,201,344
Distance Traveled
1,438,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,183
746
13
1
0
276,694
0
W
Kuzenbo
11,207
747
4
0
0
300,478
0
L
Anubis
11,268
751
24
2
0
213,865
0
L
Ares
10,743
716
7
0
0
246,982
0
L
He Bo
11,959
797
58
4
0
251,004
0
L
Neith
11,370
758
42
3
0
216,839
0
L
Nike
10,830
722
23
2
0
272,654
0
W
Tsukuyomi
13,333
889
51
3
0
310,561
2
W
Rama
11,262
751
35
2
0
232,371
0
W
Odin
12,837
856
27
2
0
318,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role