Player Matchup

Freya
Freya
Hailstorm6986
Freya
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
79W - 46L
1,664 Elo+
Solo
Pele
Pele
TK Izanagi
Pele
Level 28
God Stats
1W - 1L
1,316 SR
Queue Stats
120W - 93L
1,628 Elo+
Solo
Ullr
Ullr
Tanjuiko
Ullr
Level 67
God Stats
6W - 0L
1,828 SR
Queue Stats
437W - 131L
1,918 Elo+
Party 1
Cerberus
Cerberus
j wizzle70
Cerberus
Level 28
God Stats
16W - 6L
1,742 SR
Queue Stats
214W - 88L
1,812 Elo+
Party 1
Cliodhna
Cliodhna
Μεγrυnε
Cliodhna
Level 13
God Stats
16W - 3L
1,698 SR
Queue Stats
74W - 26L
1,832 Elo+
Party 1
Team Averages
Level 29
1,617 SR
1,771 Elo+

VS

Team Averages
Level 17
1,589 SR
1,680 Elo+
Hera
Hera
AtlasVult
Hera
Level 29
God Stats
5W - 5L
1,649 SR
Queue Stats
61W - 24L
1,753 Elo+
Solo
Athena
Athena
COVID-_-HULL
Athena
Level 12
God Stats
3W - 7L
1,446 SR
Queue Stats
28W - 30L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
Inkidu
Gilgamesh
Level 27
God Stats
0W - 1L
1,853 SR
Queue Stats
22W - 11L
1,655 Elo+
Solo
Artemis
Artemis
LivePaprika8207
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,531 Elo+
Solo
Ne Zha
Ne Zha
XWX RAGNAROK
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,897 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 6
8,723
545
9,415
13,049
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 3 / 8
9,315
582
8,550
12,078
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
15
7 / 2 / 3
9,339
584
7,870
10,596
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
j wizzle70
Cerberus
13
3 / 2 / 11
8,149
509
4,923
10,991
6,394
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Μεγrυnε
Cliodhna
16
4 / 1 / 4
9,203
575
8,621
8,791
6,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
6 / 6 / 1
8,978
561
10,655
8,869
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
11
2 / 6 / 7
7,751
484
4,119
14,173
9,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Inkidu
Gilgamesh
14
0 / 3 / 2
8,280
518
5,859
10,787
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 8 / 5
7,255
453
6,708
11,774
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
15
5 / 5 / 1
9,144
572
8,792
12,371
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
28
Kills
14
14
Deaths
28
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
6
6
1
1.08
L
Athena
2
6
7
0.92
W
6
6
6
1.5
L
Gilgamesh
Inkidu
Gilgamesh
0
3
2
0.33
L
1
8
5
0.44
W
8
3
8
4
W
Ullr
7
2
3
4.25
L
Ne Zha
5
5
1
1.1
W
Cerberus
j wizzle70
Cerberus
3
2
11
4.25
W
Cliodhna
Μεγrυnε
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
36,133
55,505
Taken
57,974
25,448
Mitigated
27,835
17,272
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,655
2,539
0
922
8,869
2,881
0
1,896
6,973
54,139
0
L
Athena
4,119
583
0
1,680
14,173
9,469
0
4,009
10,164
20,205
0
W
9,415
2,944
0
5,590
13,049
4,577
476
4,156
8,602
45,649
5,836
L
Gilgamesh
Inkidu
Gilgamesh
5,859
1,006
0
2,677
10,787
7,487
0
1,168
9,619
7,466
42,312
L
6,708
3,339
0
2,657
11,774
3,053
174
5,413
6,361
0
32,241
W
8,550
1,759
0
3,354
12,078
4,772
0
3,653
8,191
0
60,380
W
Ullr
7,870
2,924
0
3,084
10,596
3,654
694
2,822
7,566
0
60,562
L
Ne Zha
8,792
2,899
0
4,088
12,371
4,945
364
721
11,650
0
59,679
W
Cerberus
j wizzle70
Cerberus
4,923
355
0
1,303
10,991
6,394
0
2,297
8,372
23,465
0
W
Cliodhna
Μεγrυnε
Cliodhna
8,621
1,390
0
3,941
8,791
6,051
0
2,219
6,538
0
51,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
41,408
429
Minions Killed
410
0
Camps Cleared
0
1,498,607
Distance Traveled
1,441,410
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,978
561
100
6
0
274,468
2
L
Athena
7,751
484
36
2
0
300,725
0
W
Freya
8,723
545
88
6
0
270,256
3
L
Gilgamesh
8,280
518
112
7
0
308,299
1
L
Artemis
7,255
453
52
3
0
249,190
6
W
Pele
9,315
582
96
6
0
335,279
0
W
Ullr
9,339
584
106
7
0
307,697
4
L
Ne Zha
9,144
572
110
7
0
308,728
1
W
Cerberus
8,149
509
35
2
0
307,850
0
W
Cliodhna
9,203
575
104
7
0
277,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role