Player Matchup

Mercury
Mercury
ColtonSmith
Mercury
Level 25
God Stats
18W - 11L
1,786 SR
Queue Stats
104W - 92L
1,565 Elo+
Party 3
Aphrodite
Aphrodite
DankWilliamsSr
Aphrodite
Level 29
God Stats
3W - 0L
1,837 SR
Queue Stats
166W - 158L
1,506 Elo+
Party 3
Neith
Neith
Inclature
Neith
Level 9
God Stats
3W - 3L
1,532 SR
Queue Stats
9W - 5L
1,662 Elo+
Party 3
Yemoja
Yemoja
Modcory
Yemoja
Level 57
God Stats
3W - 0L
1,773 SR
Queue Stats
159W - 163L
1,508 Elo+
Party 3
King Arthur
King Arthur
ShadyScruggs
King Arthur
Level 14
God Stats
6W - 7L
1,374 SR
Queue Stats
22W - 24L
1,485 Elo+
Solo
Team Averages
Level 27
1,660 SR
1,545 Elo+

VS

Team Averages
Level 19
1,722 SR
1,495 Elo+
Neith
Neith
Botuist
Neith
Level 9
God Stats
13W - 16L
1,747 SR
Queue Stats
58W - 83L
1,371 Elo+
Party 1
Ra
Ra
ImmortalKing38
Ra
Level 14
God Stats
1W - 1L
1,694 SR
Queue Stats
70W - 97L
1,386 Elo+
Solo
Sylvanus
Sylvanus
Slambian
Sylvanus
Level 18
God Stats
10W - 16L
1,588 SR
Queue Stats
113W - 146L
1,451 Elo+
Party 1
Tyr
Tyr
THExTRIXTER
Tyr
Level 29
God Stats
2W - 7L
1,719 SR
Queue Stats
47W - 47L
1,595 Elo+
Party 2
Susano
Susano
mantis479
Susano
Level 24
God Stats
1W - 1L
1,863 SR
Queue Stats
37W - 38L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColtonSmith
Mercury
11
7 / 0 / 5
6,937
631
4,156
5,885
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DankWilliamsSr
Aphrodite
11
4 / 1 / 7
7,133
648
5,112
4,647
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Inclature
Neith
10
4 / 1 / 5
6,134
558
4,854
4,488
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Modcory
Yemoja
11
4 / 0 / 8
6,676
607
5,546
5,934
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
ShadyScruggs
King Arthur
12
2 / 1 / 1
6,596
600
4,649
5,680
2,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Botuist
Neith
8
0 / 4 / 1
4,722
429
1,739
5,247
1,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 6 / 0
5,094
463
1,690
6,122
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Slambian
Sylvanus
7
0 / 4 / 1
4,355
396
1,580
5,792
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 0
5,342
486
3,273
10,206
5,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
mantis479
Susano
9
1 / 4 / 1
5,533
503
3,830
7,715
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
3
3
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Botuist
Neith
0
4
1
0.13
W
Mercury
ColtonSmith
Mercury
7
0
5
9.5
W
Aphrodite
DankWilliamsSr
Aphrodite
4
1
7
7.5
L
1
6
0
0.17
W
Neith
Inclature
Neith
4
1
5
6.5
W
Yemoja
Modcory
Yemoja
4
0
8
8
W
King Arthur
ShadyScruggs
King Arthur
2
1
1
2.5
L
Sylvanus
Slambian
Sylvanus
0
4
1
0.13
L
1
3
0
0.33
L
Susano
mantis479
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,317
Damage
12,112
26,634
Taken
35,082
10,577
Mitigated
15,108
11,087
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Botuist
Neith
1,739
825
0
771
5,247
1,355
0
2,084
3,163
0
17,281
W
Mercury
ColtonSmith
Mercury
4,156
1,899
0
2,740
5,885
1,542
0
168
5,541
0
30,485
W
Aphrodite
DankWilliamsSr
Aphrodite
5,112
723
1,199
3,092
4,647
1,463
576
592
4,055
29,587
0
L
1,690
571
194
716
6,122
2,026
0
2,504
3,618
17,233
0
W
Neith
Inclature
Neith
4,854
2,004
0
1,074
4,488
1,147
662
414
4,074
0
32,555
W
Yemoja
Modcory
Yemoja
5,546
1,063
738
1,309
5,934
3,985
272
2,026
3,908
16,036
0
W
King Arthur
ShadyScruggs
King Arthur
4,649
1,026
0
935
5,680
2,440
613
0
5,680
0
35,659
L
Sylvanus
Slambian
Sylvanus
1,580
406
355
863
5,792
3,936
0
2,605
3,187
9,929
1,973
L
3,273
445
0
2,948
10,206
5,494
0
1,694
8,512
0
20,271
L
Susano
mantis479
Susano
3,830
513
0
2,639
7,715
2,297
0
1,771
5,944
0
30,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
25,046
276
Minions Killed
212
0
Camps Cleared
0
1,053,657
Distance Traveled
998,490
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,722
429
42
4
0
196,249
0
W
Mercury
6,937
631
59
5
0
253,815
1
W
Aphrodite
7,133
648
59
5
0
226,898
1
L
Ra
5,094
463
41
4
0
183,328
0
W
Neith
6,134
558
69
6
0
174,935
0
W
Yemoja
6,676
607
21
2
0
195,120
4
W
King Arthur
6,596
600
68
6
0
202,889
0
L
Sylvanus
4,355
396
18
2
0
204,790
1
L
Tyr
5,342
486
47
4
0
203,119
2
L
Susano
5,533
503
64
6
0
211,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role