Player Matchup

Chiron
Chiron
Golden_ACR9
Chiron
Level 62
God Stats
4W - 3L
1,415 SR
Queue Stats
115W - 96L
1,536 Elo+
Party 1
Vamana
Vamana
IminsideGolden
Vamana
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 145L
1,545 Elo+
Party 1
Baba Yaga
Baba Yaga
Mike0xL0ng616
Baba Yaga
Level 109
God Stats
11W - 6L
1,653 SR
Queue Stats
342W - 347L
1,544 Elo+
Party 3
Heimdallr
Heimdallr
MunkeysKill
Heimdallr
Level 108
God Stats
4W - 5L
1,403 SR
Queue Stats
683W - 699L
1,399 Elo+
Party 3
Chaac
Chaac
jdub_smooth23
Chaac
Level 121
God Stats
7W - 2L
1,733 SR
Queue Stats
227W - 209L
1,568 Elo+
Party 1
Team Averages
Level 88
1,541 SR
1,518 Elo+

VS

Team Averages
Level 111
1,584 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
ALEX678
Set
Level 123
God Stats
1W - 2L
1,498 SR
Queue Stats
240W - 225L
1,509 Elo+
Party 2
Medusa
Medusa
Dare64
Medusa
Level 143
God Stats
1W - 1L
1,695 SR
Queue Stats
29W - 34L
1,524 Elo+
Party 4
Bakasura
Bakasura
MajimaGoro16
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
SupremeKalo
Cthulhu
Level 126
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 23L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 1 / 4
6,869
1,374
4,298
4,867
2,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 4
6,641
1,328
4,253
6,924
7,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Mike0xL0ng616
Baba Yaga
10
2 / 2 / 7
6,137
1,227
5,694
3,986
1,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MunkeysKill
Heimdallr
10
0 / 2 / 11
5,913
1,183
3,136
4,731
1,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 6
5,711
1,142
7,625
9,004
6,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 4
5,726
1,145
6,142
5,662
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
10
1 / 3 / 5
5,236
1,047
4,292
5,670
1,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Dare64
Medusa
9
2 / 1 / 2
5,277
1,055
4,081
2,503
668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
MajimaGoro16
Bakasura
6
0 / 4 / 1
4,570
914
654
3,805
945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
SupremeKalo
Cthulhu
12
3 / 2 / 4
5,968
1,194
5,252
9,404
3,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
12
Kills
8
8
Deaths
12
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
4
2
L
Set
1
3
5
1.17
L
Medusa
Dare64
Medusa
2
1
2
3
W
Chiron
5
1
4
7
W
4
1
4
6
L
Bakasura
MajimaGoro16
Bakasura
0
4
1
0.13
W
Baba Yaga
Mike0xL0ng616
Baba Yaga
2
2
7
2.75
W
Heimdallr
MunkeysKill
Heimdallr
0
2
11
2.75
L
Cthulhu
SupremeKalo
Cthulhu
3
2
4
2.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
20,421
29,512
Taken
27,044
19,691
Mitigated
8,947
10,041
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,142
1,577
0
2,362
5,662
1,845
0
1,340
4,190
10,427
758
L
Set
4,292
1,373
150
1,106
5,670
1,854
0
1,299
4,285
0
5,376
L
Medusa
Dare64
Medusa
4,081
1,566
636
1,110
2,503
668
0
361
2,118
0
7,685
W
Chiron
4,298
1,576
408
1,312
4,867
2,144
799
1,837
3,030
0
10,741
W
4,253
2,119
49
1,823
6,924
7,124
245
2,765
4,159
0
8,181
L
Bakasura
MajimaGoro16
Bakasura
654
509
0
210
3,805
945
0
798
2,943
0
768
W
Baba Yaga
Mike0xL0ng616
Baba Yaga
5,694
637
329
830
3,986
1,600
0
1,636
2,350
9,953
0
W
Heimdallr
MunkeysKill
Heimdallr
3,136
561
785
608
4,731
1,970
657
1,485
3,246
0
8,947
L
Cthulhu
SupremeKalo
Cthulhu
5,252
425
438
3,021
9,404
3,635
0
1,465
7,814
9,435
0
W
7,625
1,065
533
3,364
9,004
6,853
246
3,347
5,657
0
10,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
26,777
55
Minions Killed
32
0
Camps Cleared
0
589,891
Distance Traveled
512,760
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,726
1,145
11
2
0
116,594
0
L
Set
5,236
1,047
4
1
0
115,570
0
L
Medusa
5,277
1,055
9
2
0
67,442
1
W
Chiron
6,869
1,374
15
3
0
113,944
0
W
Vamana
6,641
1,328
3
1
0
131,955
0
L
Bakasura
4,570
914
2
0
0
81,028
0
W
Baba Yaga
6,137
1,227
9
2
0
101,863
0
W
Heimdallr
5,913
1,183
19
4
0
112,236
0
L
Cthulhu
5,968
1,194
6
1
0
132,126
1
W
Chaac
5,711
1,142
9
2
0
129,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role