Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Champloli
Janus
Level 129
God Stats
1W - 1L
1,346 SR
Queue Stats
181W - 119L
1,566 Elo+
Party 1
Chaac
Chaac
GG IM GUAN
Chaac
Level 58
God Stats
1W - 2L
1,463 SR
Queue Stats
184W - 121L
1,650 Elo+
Party 1
Neith
Neith
unrulyancestor69
Neith
Level 146
God Stats
22W - 13L
1,604 SR
Queue Stats
1,273W - 796L
1,677 Elo+
Party 1
Hades
Hades
zuesslayer
Hades
Level 147
God Stats
0W - 2L
1,360 SR
Queue Stats
147W - 129L
1,598 Elo+
Party 1
Team Averages
Level 126
1,454 SR
1,598 Elo+

VS

Team Averages
Level 136
1,500 SR
1,489 Elo+
Hades
Hades
DrHealyPhD
Hades
Level 159
God Stats
3W - 7L
1,243 SR
Queue Stats
1,256W - 1,313L
1,474 Elo+
Solo
Artemis
Artemis
Last_kingz_2000
Artemis
Level 123
God Stats
2W - 1L
1,506 SR
Queue Stats
112W - 112L
1,469 Elo+
Solo
Nu Wa
Nu Wa
LonelyDragon24
Nu Wa
Level 149
God Stats
3W - 2L
1,596 SR
Queue Stats
68W - 76L
1,418 Elo+
Solo
Amaterasu
Amaterasu
MastersAlex
Amaterasu
Level 148
God Stats
5W - 3L
1,488 SR
Queue Stats
176W - 174L
1,545 Elo+
Solo
Mulan
Mulan
cantaimcantshoot
Mulan
Level 101
God Stats
12W - 7L
1,669 SR
Queue Stats
263W - 265L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 3 / 10
8,004
728
8,141
14,322
13,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Champloli
Janus
15
5 / 4 / 10
9,412
856
10,121
8,254
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
6 / 3 / 9
9,846
895
16,514
17,594
16,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 10
8,892
808
14,140
11,916
5,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
17
5 / 2 / 12
9,358
851
18,655
14,888
10,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
4 / 3 / 7
9,434
858
8,940
19,056
13,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 6 / 9
9,967
906
19,137
11,270
4,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 10
8,774
798
12,467
7,941
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MastersAlex
Amaterasu
14
3 / 2 / 10
8,664
788
6,825
19,879
10,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 4 / 9
8,864
806
10,851
20,545
16,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
61
20
Kills
16
16
Deaths
20
51
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
10
1.67
L
Janus
Champloli
Janus
5
4
10
2.5
W
Hades
4
3
7
2.5
L
Chaac
6
3
9
3.5
W
5
6
9
1.58
W
2
5
10
1.4
W
Amaterasu
MastersAlex
Amaterasu
3
2
10
4
W
2
4
9
1.63
L
4
4
10
2.25
L
Hades
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,571
Damage
58,220
66,974
Taken
78,691
49,142
Mitigated
49,056
24,925
Healing
34,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,141
1,078
2,576
1,893
14,322
13,248
0
5,129
9,193
12,200
0
L
Janus
Champloli
Janus
10,121
558
80
695
8,254
3,055
393
2,466
5,788
19,040
0
W
Hades
8,940
657
1,754
8,589
19,056
13,735
87
9,219
9,635
24,205
0
L
Chaac
16,514
2,153
779
5,455
17,594
16,629
165
6,663
10,931
0
33,241
W
19,137
9,256
1,370
2,551
11,270
4,801
1,869
6,123
5,105
0
31,213
W
12,467
3,803
0
494
7,941
3,213
1,800
3,164
4,733
26,677
0
W
Amaterasu
MastersAlex
Amaterasu
6,825
2,180
1,050
9,976
19,879
10,706
1,187
10,384
9,298
0
13,664
W
10,851
1,718
1,702
7,060
20,545
16,601
168
7,416
13,003
0
17,773
L
14,140
7,885
1,437
3,967
11,916
5,233
635
4,042
7,874
0
30,217
L
Hades
18,655
2,734
1,353
6,690
14,888
10,977
298
3,107
11,781
33,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
45,703
121
Minions Killed
108
0
Camps Cleared
0
1,004,106
Distance Traveled
952,492
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,004
728
5
0
0
207,558
2
L
Janus
9,412
856
22
2
0
203,781
0
W
Hades
9,434
858
28
3
0
185,658
0
L
Chaac
9,846
895
33
3
0
219,569
1
W
Artemis
9,967
906
33
3
0
187,240
0
W
Nu Wa
8,774
798
26
2
0
172,835
1
W
Amaterasu
8,664
788
8
1
0
220,254
3
W
Mulan
8,864
806
13
1
0
186,505
1
L
Neith
8,892
808
30
3
0
175,147
0
L
Hades
9,358
851
31
3
0
198,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role