Player Matchup

Cliodhna
Cliodhna
JDuffable
Cliodhna
Level 48
God Stats
6W - 7L
1,513 SR
Queue Stats
166W - 272L
1,279 Elo+
Party 1
Chiron
Chiron
Lango32
Chiron
Level 47
God Stats
25W - 18L
1,498 SR
Queue Stats
126W - 164L
1,312 Elo+
Solo
Sylvanus
Sylvanus
VinnysGotGame
Sylvanus
Level 69
God Stats
18W - 27L
1,510 SR
Queue Stats
684W - 819L
1,427 Elo+
Party 1
Team Averages
Level 55
1,507 SR
1,339 Elo+

VS

Team Averages
Level 92
1,286 SR
1,319 Elo+
He Bo
He Bo
Budstache55
He Bo
Level 60
God Stats
10W - 13L
1,134 SR
Queue Stats
247W - 321L
1,249 Elo+
Solo
Chaac
Chaac
DummyAra
Chaac
Level 88
God Stats
7W - 11L
1,380 SR
Queue Stats
14W - 26L
1,335 Elo+
Party 2
Neith
Neith
Irwinforcero
Neith
Level 128
God Stats
1W - 0L
1,344 SR
Queue Stats
8W - 12L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JDuffable
Cliodhna
17
5 / 10 / 9
13,722
653
17,390
22,839
9,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Lango32
Chiron
18
9 / 6 / 7
14,776
704
27,980
24,082
9,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
VinnysGotGame
Sylvanus
16
4 / 8 / 10
14,365
684
16,179
29,992
40,787
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 12 / 8
14,834
706
27,041
19,826
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
DummyAra
Chaac
18
5 / 2 / 18
14,691
700
16,907
31,945
46,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 4 / 12
14,708
700
19,006
19,813
7,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
61
18
Kills
23
24
Deaths
18
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
11
12
8
1.25
W
Chaac
DummyAra
Chaac
5
2
18
7
W
7
4
12
3.25
L
Cliodhna
JDuffable
Cliodhna
5
10
9
0.95
L
Chiron
Lango32
Chiron
9
6
7
2.08
L
Sylvanus
VinnysGotGame
Sylvanus
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,549
Damage
62,954
76,913
Taken
71,584
59,088
Mitigated
60,539
27,963
Healing
29,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,041
3,007
1,037
2,831
19,826
6,218
758
4,223
15,603
57,210
0
W
Chaac
DummyAra
Chaac
16,907
4,879
0
18,293
31,945
46,796
755
9,100
22,845
0
42,372
W
19,006
7,825
0
7,095
19,813
7,525
959
4,029
15,784
0
61,732
L
Cliodhna
JDuffable
Cliodhna
17,390
3,731
308
4,127
22,839
9,143
0
8,435
14,104
0
44,060
L
Chiron
Lango32
Chiron
27,980
11,376
730
6,582
24,082
9,158
827
8,181
15,623
0
70,438
L
Sylvanus
VinnysGotGame
Sylvanus
16,179
5,892
4,886
11,330
29,992
40,787
316
9,785
19,795
30,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,863
Gold Earned
44,233
163
Minions Killed
211
5
Camps Cleared
10
979,781
Distance Traveled
1,061,160
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,834
706
46
2
2
300,427
3
W
Chaac
14,691
700
50
2
1
404,843
0
W
Neith
14,708
700
115
5
7
355,890
3
L
Cliodhna
13,722
653
56
3
2
330,787
2
L
Chiron
14,776
704
81
4
3
351,118
4
L
Sylvanus
14,365
684
26
1
0
297,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role