Player Matchup

Nu Wa
Nu Wa
Drexlloc
Nu Wa
Level 55
God Stats
12W - 9L
1,702 SR
Queue Stats
211W - 123L
1,642 Elo+
Party 2
Neith
Neith
Pandagalex
Neith
Level 41
God Stats
73W - 42L
1,674 SR
Queue Stats
182W - 100L
1,652 Elo+
Party 2
Athena
Athena
Yotong
Athena
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 196L
1,542 Elo+
Solo
Medusa
Medusa
fruitmerchant
Medusa
Level 89
God Stats
49W - 28L
1,691 SR
Queue Stats
282W - 180L
1,650 Elo+
Party 2
Zeus
Zeus
ummmidontknowu
Zeus
Level 128
God Stats
29W - 11L
1,727 SR
Queue Stats
275W - 175L
1,650 Elo+
Party 2
Team Averages
Level 69
1,659 SR
1,627 Elo+

VS

Team Averages
Level 44
1,635 SR
1,687 Elo+
Odin
Odin
ChairmanMeow419
Odin
Level 22
God Stats
20W - 2L
2,126 SR
Queue Stats
130W - 19L
1,911 Elo+
Party 3
Merlin
Merlin
FidelCatstro279
Merlin
Level 61
God Stats
3W - 2L
1,610 SR
Queue Stats
331W - 122L
1,743 Elo+
Party 3
Hachiman
Hachiman
IAmMilwaukee
Hachiman
Level 29
God Stats
1W - 2L
1,133 SR
Queue Stats
41W - 32L
1,549 Elo+
Party 1
Achilles
Achilles
IsoGemini_
Achilles
Level 79
God Stats
2W - 1L
1,460 SR
Queue Stats
30W - 26L
1,506 Elo+
Party 1
Ganesha
Ganesha
KarllBarxx
Ganesha
Level 29
God Stats
41W - 10L
1,848 SR
Queue Stats
353W - 113L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drexlloc
Nu Wa
16
0 / 5 / 9
9,124
912
11,333
13,821
5,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
0 / 3 / 7
8,608
861
4,325
6,284
2,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Yotong
Athena
16
2 / 5 / 10
9,848
985
7,282
15,039
13,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 5 / 4
10,745
1,075
13,438
12,666
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 6
10,316
1,032
16,820
13,484
4,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

175

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 8
12,041
1,204
15,346
11,041
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 10
9,156
916
13,597
11,464
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
IAmMilwaukee
Hachiman
17
3 / 2 / 14
10,818
1,082
11,337
8,264
2,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
IsoGemini_
Achilles
16
6 / 3 / 9
10,401
1,040
9,516
12,652
10,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
KarllBarxx
Ganesha
17
0 / 1 / 20
10,904
1,090
8,047
15,675
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
12
Kills
23
23
Deaths
12
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
13
3
8
5.67
L
Nu Wa
Drexlloc
Nu Wa
0
5
9
0.9
W
1
3
10
2
W
Hachiman
IAmMilwaukee
Hachiman
3
2
14
5
W
Achilles
IsoGemini_
Achilles
6
3
9
3.5
W
Ganesha
KarllBarxx
Ganesha
0
1
20
10
L
Neith
0
3
7
1.17
L
Athena
Yotong
Athena
2
5
10
1.4
L
6
5
4
1.6
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
57,843
61,294
Taken
59,096
31,779
Mitigated
51,179
1,785
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,346
552
0
843
11,041
13,157
0
6,097
4,944
6,047
18,064
L
Nu Wa
Drexlloc
Nu Wa
11,333
4,887
0
0
13,821
5,328
0
4,672
8,917
23,692
0
W
13,597
623
290
1,386
11,464
4,197
0
8,366
3,098
50,139
0
W
Hachiman
IAmMilwaukee
Hachiman
11,337
4,546
0
0
8,264
2,957
0
5,703
2,561
0
41,853
W
Achilles
IsoGemini_
Achilles
9,516
2,768
145
576
12,652
10,493
0
7,129
5,523
0
17,986
W
Ganesha
KarllBarxx
Ganesha
8,047
592
0
2,052
15,675
20,375
0
8,140
7,535
22,425
0
L
Neith
4,325
2,400
0
0
6,284
2,295
0
2,309
3,883
0
11,012
L
Athena
Yotong
Athena
7,282
1,577
0
104
15,039
13,573
0
6,629
8,087
14,178
0
L
13,438
5,356
0
187
12,666
5,887
0
5,092
7,523
0
40,919
L
16,820
346
0
1,494
13,484
4,696
0
5,296
8,007
32,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
53,320
165
Minions Killed
218
5
Camps Cleared
10
918,718
Distance Traveled
965,881
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,041
1,204
28
3
1
211,054
2
L
Nu Wa
9,124
912
30
3
1
185,459
0
W
Merlin
9,156
916
83
8
1
183,241
1
W
Hachiman
10,818
1,082
68
7
7
179,697
0
W
Achilles
10,401
1,040
34
3
0
189,267
0
W
Ganesha
10,904
1,090
5
1
1
202,622
1
L
Neith
8,608
861
26
3
1
162,393
0
L
Athena
9,848
985
11
1
1
203,203
0
L
Medusa
10,745
1,075
55
6
1
195,439
1
L
Zeus
10,316
1,032
43
4
1
172,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role