Player Matchup

Danzaburou
Danzaburou
LeslieLicker
Danzaburou
Level 65
God Stats
13W - 18L
1,579 SR
Queue Stats
162W - 139L
1,578 Elo+
Party 2
Sobek
Sobek
M3das
Sobek
Level 83
God Stats
3W - 1L
1,555 SR
Queue Stats
183W - 176L
1,535 Elo+
Party 2
Geb
Geb
Pandaman59
Geb
Level 107
God Stats
4W - 3L
1,531 SR
Queue Stats
217W - 174L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
tckiller4
Guan Yu
Level 89
God Stats
11W - 4L
1,843 SR
Queue Stats
136W - 123L
1,655 Elo+
Party 2
Freya
Freya
wizboy09
Freya
Level 48
God Stats
5W - 7L
1,462 SR
Queue Stats
88W - 74L
1,604 Elo+
Party 2
Team Averages
Level 78
1,594 SR
1,585 Elo+

VS

Team Averages
Level 63
1,584 SR
1,449 Elo+
Bacchus
Bacchus
Dr_red_dread
Bacchus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 426L
1,519 Elo+
Party 1
Fenrir
Fenrir
FamiIy
Fenrir
Level 18
God Stats
0W - 1L
1,604 SR
Queue Stats
42W - 43L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
Hildguard
Kukulkan
Level 4
God Stats
4W - 3L
1,787 SR
Queue Stats
203W - 209L
1,348 Elo+
Party 1
Xbalanque
Xbalanque
kymosavvi
Xbalanque
Level 48
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 41L
1,340 Elo+
Party 1
Horus
Horus
notjojua
Horus
Level 108
God Stats
10W - 9L
1,744 SR
Queue Stats
134W - 120L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeslieLicker
Danzaburou
20
10 / 3 / 9
14,667
611
19,895
19,082
9,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
M3das
Sobek
16
4 / 3 / 18
11,354
473
6,708
23,843
31,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 2 / 24
12,479
520
20,680
23,680
23,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
tckiller4
Guan Yu
20
9 / 4 / 10
13,067
544
19,963
24,782
30,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
wizboy09
Freya
18
23 / 3 / 11
13,540
564
26,273
22,108
10,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr_red_dread
Bacchus
12
1 / 11 / 6
9,507
396
8,784
24,501
29,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
FamiIy
Fenrir
12
2 / 12 / 6
9,462
394
5,521
21,855
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Hildguard
Kukulkan
15
1 / 14 / 3
10,266
428
11,074
19,815
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
kymosavvi
Xbalanque
16
4 / 11 / 3
11,406
475
16,687
23,337
8,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
notjojua
Horus
16
6 / 4 / 2
11,310
471
16,322
23,610
23,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
52
Kills
14
15
Deaths
52
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dr_red_dread
Bacchus
1
11
6
0.36
L
Fenrir
FamiIy
Fenrir
2
12
6
0.42
L
Kukulkan
Hildguard
Kukulkan
1
14
3
0.18
W
Danzaburou
LeslieLicker
Danzaburou
10
3
9
4.83
W
Sobek
M3das
Sobek
4
3
18
4.33
W
6
2
24
9
L
Xbalanque
kymosavvi
Xbalanque
4
11
3
0.5
L
Horus
notjojua
Horus
6
4
2
1.75
W
Guan Yu
tckiller4
Guan Yu
9
4
10
3.5
W
Freya
wizboy09
Freya
23
3
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,519
Damage
58,388
113,495
Taken
113,118
104,820
Mitigated
76,466
44,986
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dr_red_dread
Bacchus
8,784
810
172
3,083
24,501
29,441
203
13,827
10,674
21,563
0
L
Fenrir
FamiIy
Fenrir
5,521
1,142
0
3,038
21,855
8,602
0
9,797
12,058
0
34,075
L
Kukulkan
Hildguard
Kukulkan
11,074
1,082
143
1,713
19,815
7,267
108
11,522
8,293
58,614
0
W
Danzaburou
LeslieLicker
Danzaburou
19,895
14,805
0
10,457
19,082
9,175
4,487
3,559
15,523
0
139,944
W
Sobek
M3das
Sobek
6,708
1,029
1,060
7,149
23,843
31,112
452
6,280
15,907
31,131
0
W
20,680
2,615
248
6,792
23,680
23,604
364
4,630
18,140
83,333
0
L
Xbalanque
kymosavvi
Xbalanque
16,687
9,962
0
4,594
23,337
8,046
0
12,478
10,859
0
70,969
L
Horus
notjojua
Horus
16,322
6,711
2,239
10,700
23,610
23,110
0
9,125
14,485
14,419
49,151
W
Guan Yu
tckiller4
Guan Yu
19,963
3,445
3,552
7,085
24,782
30,051
1,141
3,262
21,520
14,662
85,918
W
Freya
wizboy09
Freya
26,273
9,475
0
8,643
22,108
10,878
2,243
6,978
15,130
81,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,107
Gold Earned
51,951
605
Minions Killed
374
0
Camps Cleared
0
2,386,718
Distance Traveled
2,005,215
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,507
396
33
1
0
424,009
6
L
Fenrir
9,462
394
43
2
0
382,671
1
L
Kukulkan
10,266
428
101
4
0
383,670
2
W
Danzaburou
14,667
611
211
9
0
454,243
11
W
Sobek
11,354
473
36
2
0
475,507
4
W
Geb
12,479
520
103
4
0
522,673
7
L
Xbalanque
11,406
475
102
4
0
390,973
5
L
Horus
11,310
471
95
4
0
423,892
2
W
Guan Yu
13,067
544
162
7
0
479,152
3
W
Freya
13,540
564
93
4
0
455,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role