Player Matchup

King Arthur
King Arthur
BardockBard
King Arthur
Level 37
God Stats
53W - 65L
1,406 SR
Queue Stats
256W - 286L
1,417 Elo+
Solo
Raijin
Raijin
Desnak
Raijin
Level 45
God Stats
2W - 1L
1,332 SR
Queue Stats
148W - 166L
1,364 Elo+
Party 1
Horus
Horus
JBDGod
Horus
Level 42
God Stats
9W - 11L
1,348 SR
Queue Stats
142W - 161L
1,364 Elo+
Party 1
Izanami
Izanami
TortillaSmasher
Izanami
Level 27
God Stats
14W - 24L
1,471 SR
Queue Stats
26W - 39L
1,413 Elo+
Party 2
Da Ji
Da Ji
Zombie Yandere
Da Ji
Level 149
God Stats
8W - 5L
1,727 SR
Queue Stats
523W - 461L
1,522 Elo+
Party 2
Team Averages
Level 60
1,457 SR
1,416 Elo+

VS

Team Averages
Level 51
1,436 SR
1,441 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Nxt Heros
Ymir
Level 15
God Stats
1W - 2L
1,254 SR
Queue Stats
49W - 68L
1,341 Elo+
Party 3
Gilgamesh
Gilgamesh
lUCKIERTHANU140
Gilgamesh
Level 89
God Stats
7W - 10L
1,425 SR
Queue Stats
205W - 298L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BardockBard
King Arthur
13
1 / 7 / 2
7,658
450
6,926
16,309
17,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Desnak
Raijin
15
4 / 5 / 2
9,102
535
8,334
12,673
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
JBDGod
Horus
12
3 / 3 / 4
7,483
440
4,899
14,159
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
3,308
195
0
0
0
14
10 / 6 / 1
8,882
522
6,558
14,579
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
16 / 0 / 1
12,058
709
18,978
11,001
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
 
Cernunnos
15
2 / 3 / 0
8,923
525
6,009
7,780
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
 
Agni
13
1 / 7 / 6
8,594
506
6,264
8,834
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 5 / 1
6,820
401
1,884
11,026
8,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
lUCKIERTHANU140
Gilgamesh
15
2 / 3 / 8
9,305
547
8,242
12,027
11,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
18
Kills
21
21
Deaths
18
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
16
0
1
16.5
W
Cernunnos
 
Cernunnos
2
3
0
0.67
W
Agni
 
Agni
1
7
6
0.57
L
King Arthur
BardockBard
King Arthur
1
7
2
0.29
L
Raijin
Desnak
Raijin
4
5
2
1
L
Horus
JBDGod
Horus
3
3
4
1.67
W
Ymir
0
5
1
0.1
L
0
0
0
0
L
10
6
1
1.75
W
Gilgamesh
lUCKIERTHANU140
Gilgamesh
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
41,377
57,720
Taken
50,668
43,172
Mitigated
28,807
11,616
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
18,978
2,642
0
6,430
11,001
4,279
230
1,678
9,191
0
92,359
W
Cernunnos
 
Cernunnos
6,009
3,368
164
1,146
7,780
2,504
1,875
2,687
4,936
0
72,936
W
Agni
 
Agni
6,264
372
21
1,141
8,834
2,159
568
1,249
7,415
42,537
0
L
King Arthur
BardockBard
King Arthur
6,926
580
0
1,182
16,309
17,875
0
1,026
15,283
0
37,111
L
Raijin
Desnak
Raijin
8,334
713
0
4,183
12,673
4,629
180
1,435
11,238
60,239
0
L
Horus
JBDGod
Horus
4,899
1,582
915
2,834
14,159
13,717
66
3,404
10,755
0
21,887
W
Ymir
1,884
294
0
151
11,026
8,426
231
2,559
8,106
15,278
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,558
2,458
0
2,502
14,579
6,951
0
2,283
12,296
0
46,418
W
Gilgamesh
lUCKIERTHANU140
Gilgamesh
8,242
2,511
0
952
12,027
11,439
130
269
11,664
0
50,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
45,700
294
Minions Killed
490
0
Camps Cleared
0
1,207,950
Distance Traveled
1,565,339
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,058
709
155
9
0
422,694
2
W
Cernunnos
8,923
525
126
7
0
267,397
1
W
Agni
8,594
506
89
5
0
293,343
3
L
King Arthur
7,658
450
72
4
0
328,530
2
L
Raijin
9,102
535
115
7
0
268,861
7
L
Horus
7,483
440
35
2
0
322,417
3
W
Ymir
6,820
401
31
2
0
290,357
0
L
Izanami
3,308
195
0
0
0
0
0
L
Da Ji
8,882
522
72
4
0
288,142
5
W
Gilgamesh
9,305
547
89
5
0
291,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role