Player Matchup

Nemesis
Nemesis
ChubbyTubby01
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Destruyecuquits
Kukulkan
Level 16
God Stats
15W - 8L
1,370 SR
Queue Stats
81W - 83L
1,316 Elo+
Solo
Ares
Ares
DrFannibal
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SquishThePanda
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
steezeOG
Loki
Level 26
God Stats
12W - 15L
1,384 SR
Queue Stats
57W - 77L
1,301 Elo+
Solo
Team Averages
Level 10
1,451 SR
1,423 Elo+

VS

Team Averages
Level 16
1,419 SR
1,341 Elo+
Sol
Sol
BigBoiSenpai
Sol
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
CloudztheGreat
Artemis
Level 6
God Stats
3W - 3L
1,356 SR
Queue Stats
5W - 8L
1,208 Elo+
Solo
Arachne
Arachne
Dreadpooljr
Arachne
Level 64
God Stats
1W - 0L
1,482 SR
Queue Stats
40W - 36L
1,312 Elo+
Party 1
Anhur
Anhur
ILikeLoosepuss
Anhur
Level 4
God Stats
3W - 1L
1,256 SR
Queue Stats
32W - 26L
1,183 Elo+
Solo
Ullr
Ullr
fifty50obj
Ullr
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
1 / 6 / 0
4,383
398
2,503
5,872
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
2 / 5 / 0
5,531
503
2,354
4,982
1,240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 5 / 0
4,351
396
1,502
8,894
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 5 / 0
5,551
505
2,961
6,416
1,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
9
0 / 3 / 0
4,749
432
670
3,635
789
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,268
479
971
3,392
896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 3
5,820
529
1,260
4,785
1,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Dreadpooljr
Arachne
9
3 / 0 / 5
6,132
557
4,201
5,399
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 1
7,444
677
4,490
5,528
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
14 / 0 / 0
7,699
700
9,166
5,761
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
5
Kills
24
24
Deaths
5
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Nemesis
1
6
0
0.17
W
1
2
3
1.25
L
Kukulkan
2
5
0
0.4
L
0
5
0
0
W
Arachne
Dreadpooljr
Arachne
3
0
5
5.5
W
5
0
1
5.5
L
2
5
0
0.4
W
14
0
0
14
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,990
Damage
20,088
29,799
Taken
24,865
11,393
Mitigated
8,037
3,528
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
971
122
0
479
3,392
896
1,093
1,102
2,290
12,199
0
L
Nemesis
2,503
1,268
0
727
5,872
1,650
0
658
5,214
0
14,778
W
1,260
625
0
591
4,785
1,164
977
0
4,785
0
23,826
L
Kukulkan
2,354
364
0
264
4,982
1,240
0
180
4,802
24,372
0
L
1,502
319
0
1,550
8,894
5,969
21
133
8,761
12,428
0
W
Arachne
Dreadpooljr
Arachne
4,201
3,098
0
1,055
5,399
2,107
138
1,162
4,237
0
26,844
W
4,490
2,197
0
3,024
5,528
1,809
1,406
385
5,143
0
48,728
L
2,961
1,650
0
661
6,416
1,745
0
0
6,416
0
25,599
W
9,166
3,443
0
1,948
5,761
2,061
0
1,207
4,554
0
44,019
L
Loki
670
96
0
326
3,635
789
0
0
3,635
0
19,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
32,363
182
Minions Killed
307
0
Camps Cleared
0
850,795
Distance Traveled
942,023
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,268
479
30
3
0
126,744
0
L
Nemesis
4,383
398
32
3
0
140,453
1
W
Artemis
5,820
529
43
4
0
167,336
0
L
Kukulkan
5,531
503
47
4
0
185,774
0
L
Ares
4,351
396
22
2
0
158,259
1
W
Arachne
6,132
557
56
5
0
218,907
0
W
Anhur
7,444
677
103
9
0
195,517
1
L
Artemis
5,551
505
56
5
0
167,811
1
W
Ullr
7,699
700
75
7
0
233,519
2
L
Loki
4,749
432
25
2
0
198,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role