Player Matchup

Sylvanus
Sylvanus
Kham0
Sylvanus
Level 31
God Stats
3W - 1L
1,467 SR
Queue Stats
4W - 1L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
Legit4
Danzaburou
Level 28
God Stats
31W - 18L
1,603 SR
Queue Stats
98W - 95L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
Level 29
God Stats
50W - 70L
1,481 SR
Queue Stats
172W - 193L
1,338 Elo+
Solo
Guan Yu
Guan Yu
deputydoodie
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,742 Elo+
Party 1
Nox
Nox
oiTsR3dxD
Nox
Level 17
God Stats
3W - 0L
1,671 SR
Queue Stats
8W - 5L
1,548 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,554 Elo+

VS

Team Averages
Level 17
1,458 SR
1,385 Elo+
Janus
Janus
AgentTMG
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 3
Cthulhu
Cthulhu
Dem0nix3222
Cthulhu
Level 22
God Stats
0W - 1L
1,288 SR
Queue Stats
6W - 10L
1,265 Elo+
Party 3
Hachiman
Hachiman
THEgodiex100
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
frNthe1
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
juanchadrs
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kham0
Sylvanus
13
5 / 0 / 9
8,945
559
5,067
9,085
6,827
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Legit4
Danzaburou
14
12 / 0 / 4
9,634
602
9,241
7,527
3,135
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
13
9 / 1 / 6
8,564
535
10,959
11,275
4,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
deputydoodie
Guan Yu
15
5 / 1 / 0
9,503
594
5,586
7,534
7,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 4
8,104
507
5,461
7,183
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AgentTMG
Janus
10
0 / 9 / 0
6,511
407
3,566
10,308
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Dem0nix3222
Cthulhu
9
0 / 2 / 1
6,418
401
4,926
13,407
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
THEgodiex100
Hachiman
7
0 / 6 / 0
5,278
330
665
7,032
1,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
frNthe1
Merlin
10
1 / 12 / 0
6,399
400
8,126
9,648
2,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
juanchadrs
Sun Wukong
10
0 / 7 / 1
6,018
376
2,544
10,520
3,993
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
35
Kills
1
2
Deaths
36
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
AgentTMG
Janus
0
9
0
0
L
Cthulhu
Dem0nix3222
Cthulhu
0
2
1
0.25
W
Sylvanus
Kham0
Sylvanus
5
0
9
9.5
W
Danzaburou
Legit4
Danzaburou
12
0
4
14
W
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
9
1
6
12
L
Hachiman
THEgodiex100
Hachiman
0
6
0
0
W
Guan Yu
deputydoodie
Guan Yu
5
1
0
5
L
Merlin
frNthe1
Merlin
1
12
0
0.08
L
Sun Wukong
juanchadrs
Sun Wukong
0
7
1
0.07
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
19,827
42,604
Taken
50,915
24,644
Mitigated
22,570
17,042
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AgentTMG
Janus
3,566
397
0
1,325
10,308
2,760
618
3,304
7,004
41,720
0
L
Cthulhu
Dem0nix3222
Cthulhu
4,926
311
66
565
13,407
11,682
44
2,514
10,893
20,424
0
W
Sylvanus
Kham0
Sylvanus
5,067
1,387
3,638
5,481
9,085
6,827
1,121
5,461
3,600
25,417
0
W
Danzaburou
Legit4
Danzaburou
9,241
3,457
0
1,519
7,527
3,135
332
1,356
6,171
0
53,207
W
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
10,959
4,096
0
4,367
11,275
4,341
1,642
6,172
5,103
0
47,938
L
Hachiman
THEgodiex100
Hachiman
665
331
0
679
7,032
1,380
0
1,302
5,730
0
15,988
W
Guan Yu
deputydoodie
Guan Yu
5,586
731
0
770
7,534
7,621
2,080
694
6,818
0
49,907
L
Merlin
frNthe1
Merlin
8,126
1,043
0
0
9,648
2,755
0
2,465
7,183
28,484
0
L
Sun Wukong
juanchadrs
Sun Wukong
2,544
677
0
27
10,520
3,993
0
943
9,577
0
20,897
W
5,461
744
37
1,230
7,183
2,720
1,839
2,711
4,294
36,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
30,624
382
Minions Killed
252
0
Camps Cleared
0
1,389,708
Distance Traveled
1,225,849
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,511
407
80
5
0
246,045
1
L
Cthulhu
6,418
401
40
3
0
275,898
0
W
Sylvanus
8,945
559
50
3
0
251,555
3
W
Danzaburou
9,634
602
89
6
0
302,066
5
W
Ah Muzen Cab
8,564
535
78
5
0
279,820
0
L
Hachiman
5,278
330
32
2
0
154,199
0
W
Guan Yu
9,503
594
103
6
0
287,506
0
L
Merlin
6,399
400
54
3
0
249,098
0
L
Sun Wukong
6,018
376
46
3
0
300,609
0
W
Nox
8,104
507
62
4
0
268,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role