Player Matchup

Sobek
Sobek
BigMonTings
Sobek
Level 17
God Stats
6W - 8L
1,382 SR
Queue Stats
22W - 38L
1,327 Elo+
Party 3
Chang'e
Chang'e
Casey56
Chang'e
Level 29
God Stats
10W - 4L
1,948 SR
Queue Stats
67W - 50L
1,441 Elo+
Solo
Neith
Neith
distantbing7
Neith
Level 11
God Stats
5W - 12L
1,333 SR
Queue Stats
9W - 16L
1,437 Elo+
Party 3
Izanami
Izanami
distantsage
Izanami
Level 123
God Stats
50W - 41L
1,488 SR
Queue Stats
90W - 96L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
问津一世
Nu Wa
Level 25
God Stats
5W - 5L
1,368 SR
Queue Stats
68W - 64L
1,460 Elo+
Solo
Team Averages
Level 41
1,504 SR
1,423 Elo+

VS

Team Averages
Level 16
1,430 SR
1,308 Elo+
Set
Set
EvoShadow
Set
Level 8
God Stats
1W - 5L
1,186 SR
Queue Stats
7W - 6L
1,194 Elo+
Party 2
Nemesis
Nemesis
JVPretell
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 1
Eset
Eset
Snullie
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 172L
1,427 Elo+
Solo
Merlin
Merlin
carnap596
Merlin
Level 28
God Stats
1W - 3L
1,461 SR
Queue Stats
22W - 29L
1,309 Elo+
Party 1
Hades
Hades
z3r0l1m1tz
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 18
10,666
970
3,316
14,496
6,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Casey56
Chang'e
19
6 / 0 / 23
11,828
1,075
8,126
6,719
6,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 2 / 30
11,085
1,008
11,641
9,445
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
distantsage
Izanami
20
27 / 3 / 10
16,416
1,492
33,930
15,289
5,615
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 2 / 27
11,405
1,037
16,116
9,391
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 8
10,700
973
12,018
20,032
11,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
JVPretell
Nemesis
16
2 / 15 / 2
9,819
893
10,214
22,193
8,497
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Snullie
Eset
17
1 / 2 / 5
10,544
959
7,142
8,974
2,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
carnap596
Merlin
17
4 / 3 / 6
11,853
1,078
12,536
13,724
5,036
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
16
1 / 7 / 7
9,834
894
10,382
14,722
7,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
39
38
Kills
11
11
Deaths
38
108
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
W
Chang'e
Casey56
Chang'e
6
0
23
17.5
L
3
11
8
0.64
L
Nemesis
JVPretell
Nemesis
2
15
2
0.2
L
Eset
Snullie
Eset
1
2
5
1.75
L
Merlin
carnap596
Merlin
4
3
6
2.33
W
1
2
30
8
W
Izanami
distantsage
Izanami
27
3
10
10.67
L
Hades
1
7
7
0.64
W
2
2
27
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,129
Damage
52,292
55,340
Taken
79,645
25,185
Mitigated
35,327
13,727
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,316
577
1,497
1,600
14,496
6,297
0
9,980
4,516
5,871
0
W
Chang'e
Casey56
Chang'e
8,126
2,269
5,293
2,232
6,719
6,031
0
2,948
3,771
20,875
0
L
12,018
4,839
0
903
20,032
11,935
0
6,968
13,064
0
33,205
L
Nemesis
JVPretell
Nemesis
10,214
2,382
0
1,502
22,193
8,497
0
8,731
13,462
0
17,890
L
Eset
Snullie
Eset
7,142
474
658
2,263
8,974
2,734
0
2,593
6,381
38,272
0
L
Merlin
carnap596
Merlin
12,536
1,239
0
4,812
13,724
5,036
0
3,772
9,952
63,241
0
W
11,641
5,038
0
1,124
9,445
3,597
0
4,640
4,716
0
31,707
W
Izanami
distantsage
Izanami
33,930
26,388
0
1,788
15,289
5,615
0
8,694
6,595
0
66,589
L
Hades
10,382
1,510
164
1,855
14,722
7,125
0
5,494
9,228
22,330
0
W
16,116
6,867
0
193
9,391
3,645
0
3,798
5,593
34,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,400
Gold Earned
52,750
209
Minions Killed
242
9
Camps Cleared
4
998,901
Distance Traveled
903,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,666
970
8
1
2
230,355
0
W
Chang'e
11,828
1,075
28
3
0
221,974
0
L
Set
10,700
973
38
3
1
168,049
0
L
Nemesis
9,819
893
24
2
0
232,364
0
L
Eset
10,544
959
67
6
3
205,455
0
L
Merlin
11,853
1,078
80
7
0
158,891
0
W
Neith
11,085
1,008
51
5
0
166,531
0
W
Izanami
16,416
1,492
80
7
6
191,125
1
L
Hades
9,834
894
33
3
0
138,620
0
W
Nu Wa
11,405
1,037
42
4
1
188,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role