Player Matchup

Cerberus
Cerberus
Abyszal Z
Cerberus
Level 62
God Stats
1W - 1L
1,486 SR
Queue Stats
13W - 18L
1,356 Elo+
Party 1
Cliodhna
Cliodhna
ImDaHolyMink
Cliodhna
Level 88
God Stats
8W - 4L
1,386 SR
Queue Stats
149W - 127L
1,487 Elo+
Solo
Ullr
Ullr
Pat Stackin Up
Ullr
Level 102
God Stats
22W - 22L
1,292 SR
Queue Stats
168W - 189L
1,391 Elo+
Party 1
Discordia
Discordia
catnipmelody
Discordia
Level 64
God Stats
13W - 10L
1,478 SR
Queue Stats
131W - 159L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
gamephreak117
Erlang Shen
Level 159
God Stats
4W - 0L
1,614 SR
Queue Stats
39W - 31L
1,542 Elo+
Party 1
Team Averages
Level 95
1,451 SR
1,433 Elo+

VS

Team Averages
Level 136
1,555 SR
1,524 Elo+
Kumbhakarna
Kumbhakarna
BADHORNSTANDMENT
Kumbhakarna
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 118L
1,532 Elo+
Party 2
Bellona
Bellona
DragonSlayerDav
Bellona
Level 155
God Stats
1W - 1L
1,497 SR
Queue Stats
135W - 118L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jimmy23-janbazdh
Kukulkan
Level 86
God Stats
1W - 3L
1,510 SR
Queue Stats
59W - 63L
1,546 Elo+
Solo
Chiron
Chiron
RaiinbowDash1
Chiron
Level 160
God Stats
8W - 6L
1,526 SR
Queue Stats
386W - 352L
1,512 Elo+
Party 2
Da Ji
Da Ji
pedrtyyyu
Da Ji
Level 156
God Stats
1W - 2L
1,742 SR
Queue Stats
192W - 169L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abyszal Z
Cerberus
9
0 / 3 / 3
5,552
463
4,443
9,506
4,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
ImDaHolyMink
Cliodhna
14
12 / 0 / 0
8,155
680
9,265
7,414
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,350
446
2,528
6,547
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
catnipmelody
Discordia
11
0 / 3 / 3
6,179
515
3,429
5,737
1,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
gamephreak117
Erlang Shen
12
2 / 1 / 6
7,230
603
6,100
7,735
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BADHORNSTANDMENT
Kumbhakarna
9
2 / 1 / 5
5,488
457
2,725
11,774
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
6,105
509
3,515
7,839
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 2
6,550
546
4,570
5,715
1,939
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 3
6,055
505
7,141
6,297
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
pedrtyyyu
Da Ji
11
3 / 4 / 1
6,542
545
5,903
7,712
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
9
9
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abyszal Z
Cerberus
0
3
3
0.5
L
Kumbhakarna
BADHORNSTANDMENT
Kumbhakarna
2
1
5
4.5
L
0
3
0
0
W
Cliodhna
ImDaHolyMink
Cliodhna
12
0
0
12
L
2
4
2
0.75
W
0
2
1
0.25
L
2
2
3
1.75
W
Discordia
catnipmelody
Discordia
0
3
3
0.5
W
Erlang Shen
gamephreak117
Erlang Shen
2
1
6
5
L
Da Ji
pedrtyyyu
Da Ji
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
23,854
36,939
Taken
39,337
14,395
Mitigated
19,796
12,166
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abyszal Z
Cerberus
4,443
112
353
2,260
9,506
4,117
248
2,002
7,412
14,258
0
L
Kumbhakarna
BADHORNSTANDMENT
Kumbhakarna
2,725
504
0
3,155
11,774
6,683
0
2,627
9,147
10,880
0
L
3,515
875
0
2,346
7,839
5,904
950
928
6,911
0
31,414
W
Cliodhna
ImDaHolyMink
Cliodhna
9,265
808
0
4,203
7,414
2,377
0
1,756
5,558
0
48,234
L
4,570
479
0
1,185
5,715
1,939
0
1,916
3,799
39,097
0
W
2,528
1,388
0
926
6,547
1,358
892
1,022
5,525
0
26,971
L
7,141
2,720
409
1,803
6,297
2,096
125
1,833
4,464
0
35,521
W
Discordia
catnipmelody
Discordia
3,429
96
0
1,947
5,737
1,636
333
1,828
3,767
36,933
0
W
Erlang Shen
gamephreak117
Erlang Shen
6,100
2,497
0
2,477
7,735
4,907
474
561
6,698
5,362
31,118
L
Da Ji
pedrtyyyu
Da Ji
5,903
983
0
1,588
7,712
3,174
0
1,250
6,462
0
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
30,740
312
Minions Killed
300
0
Camps Cleared
0
1,212,484
Distance Traveled
1,106,877
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,552
463
29
2
0
243,498
1
L
Kumbhakarna
5,488
457
12
1
0
221,111
4
L
Bellona
6,105
509
78
7
0
231,777
0
W
Cliodhna
8,155
680
90
8
0
290,798
4
L
Kukulkan
6,550
546
77
6
0
208,149
3
W
Ullr
5,350
446
43
4
0
228,324
2
L
Chiron
6,055
505
68
6
0
206,781
0
W
Discordia
6,179
515
73
6
0
213,947
4
W
Erlang Shen
7,230
603
77
6
0
235,917
1
L
Da Ji
6,542
545
65
5
0
239,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role