Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
EspartanoOficial
Agni
Level 124
God Stats
1W - 4L
1,534 SR
Queue Stats
238W - 256L
1,385 Elo+
Solo
Raijin
Raijin
Nubkinz_nUbZ
Raijin
Level 45
God Stats
2W - 1L
1,716 SR
Queue Stats
108W - 110L
1,421 Elo+
Solo
Aphrodite
Aphrodite
Pot_stickers
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,387 Elo+
Solo
Xing Tian
Xing Tian
tizza2020
Xing Tian
Level 66
God Stats
10W - 9L
1,626 SR
Queue Stats
487W - 528L
1,441 Elo+
Solo
Team Averages
Level 94
1,575 SR
1,427 Elo+

VS

Team Averages
Level 97
1,512 SR
1,368 Elo+
Tiamat
Tiamat
The Stiffler
Tiamat
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 64L
1,414 Elo+
Solo
Hel
Hel
TrappOH
Hel
Level 54
God Stats
3W - 0L
1,588 SR
Queue Stats
82W - 93L
1,403 Elo+
Party 1
Bastet
Bastet
daryle_stevens
Bastet
Level 129
God Stats
12W - 13L
1,411 SR
Queue Stats
445W - 482L
1,352 Elo+
Solo
Anhur
Anhur
monsterbeast9
Anhur
Level 44
God Stats
2W - 2L
1,521 SR
Queue Stats
74W - 93L
1,381 Elo+
Party 1
Skadi
Skadi
whittle me this
Skadi
Level 155
God Stats
2W - 2L
1,539 SR
Queue Stats
125W - 141L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 12 / 13
11,546
679
17,388
23,053
7,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 2 / 4
13,591
799
32,838
24,622
11,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
0 / 11 / 11
9,754
574
12,186
15,983
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Pot_stickers
Aphrodite
18
2 / 7 / 9
10,880
640
11,059
20,340
12,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
tizza2020
Xing Tian
18
1 / 5 / 11
11,345
667
11,645
38,651
35,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
4 / 4 / 23
12,559
739
20,706
19,849
11,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
20
1 / 3 / 29
11,843
697
18,051
27,480
26,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 7 / 17
12,898
759
24,871
16,281
6,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 3 / 19
13,846
814
28,476
23,261
9,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 20
12,958
762
20,145
17,929
7,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
145
21
Kills
37
37
Deaths
21
48
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
12
13
0.79
L
15
2
4
8.5
L
Raijin
0
11
11
0.5
L
Aphrodite
Pot_stickers
Aphrodite
2
7
9
0.93
W
Tiamat
4
4
23
3.88
W
Hel
1
3
29
5.17
W
12
7
17
2.93
W
14
3
19
7.83
L
Xing Tian
tizza2020
Xing Tian
1
5
11
1.3
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,116
Damage
112,249
122,649
Taken
104,800
71,627
Mitigated
62,636
53,040
Healing
62,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,388
6,374
1,175
4,164
23,053
7,363
193
5,227
17,826
0
27,951
L
32,838
2,478
3,173
11,474
24,622
11,208
605
8,076
16,546
65,449
0
L
Raijin
12,186
1,384
786
817
15,983
4,759
0
4,363
11,620
24,527
0
L
Aphrodite
Pot_stickers
Aphrodite
11,059
854
7,677
9,572
20,340
12,470
424
8,325
12,015
23,978
0
W
Tiamat
20,706
2,034
3,636
9,030
19,849
11,775
277
10,811
9,038
34,869
0
W
Hel
18,051
2,475
19,639
17,367
27,480
26,809
1,047
20,614
6,866
41,149
0
W
24,871
4,891
1,983
1,086
16,281
6,450
23
9,967
6,314
0
27,329
W
28,476
14,262
1,809
3,508
23,261
9,683
2,668
15,648
7,613
0
53,621
L
Xing Tian
tizza2020
Xing Tian
11,645
1,276
1,395
12,807
38,651
35,827
348
12,766
25,885
21,779
0
W
20,145
6,948
1,507
2,549
17,929
7,919
1,615
10,688
7,241
0
47,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,116
Gold Earned
64,104
180
Minions Killed
186
0
Camps Cleared
0
1,452,128
Distance Traveled
1,598,124
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,546
679
29
2
0
285,085
0
L
Agni
13,591
799
77
5
0
322,740
0
L
Raijin
9,754
574
22
1
0
238,720
0
L
Aphrodite
10,880
640
29
2
0
296,634
0
W
Tiamat
12,559
739
31
2
0
319,230
0
W
Hel
11,843
697
48
3
0
315,713
0
W
Bastet
12,898
759
9
1
0
347,446
0
W
Anhur
13,846
814
56
3
0
307,412
0
L
Xing Tian
11,345
667
23
1
0
308,949
0
W
Skadi
12,958
762
42
2
0
308,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role