Player Matchup

Danzaburou
Danzaburou
Blackkirby72
Danzaburou
Level 82
God Stats
7W - 7L
1,607 SR
Queue Stats
159W - 193L
1,412 Elo+
Party 1
Ares
Ares
DarkestKey
Ares
Level 65
God Stats
7W - 3L
1,699 SR
Queue Stats
92W - 114L
1,367 Elo+
Party 1
Loki
Loki
DiceVt
Loki
Level 54
God Stats
2W - 5L
1,500 SR
Queue Stats
81W - 94L
1,273 Elo+
Solo
Hera
Hera
GoroSakamoto
Hera
Level 117
God Stats
14W - 12L
1,533 SR
Queue Stats
89W - 83L
1,423 Elo+
Solo
Izanami
Izanami
reni24100
Izanami
Level 68
God Stats
4W - 10L
1,361 SR
Queue Stats
130W - 159L
1,412 Elo+
Solo
Team Averages
Level 77
1,540 SR
1,377 Elo+

VS

Team Averages
Level 73
1,508 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DoubtisTooTuff
Fenrir
Level 59
God Stats
4W - 2L
1,600 SR
Queue Stats
64W - 76L
1,444 Elo+
Solo
Arachne
Arachne
RST Dkero24
Arachne
Level 88
God Stats
13W - 18L
1,583 SR
Queue Stats
313W - 369L
1,428 Elo+
Party 2
Sol
Sol
duecybilago
Sol
Level 66
God Stats
94W - 125L
1,441 SR
Queue Stats
214W - 260L
1,384 Elo+
Solo
Medusa
Medusa
enrique2199
Medusa
Level 62
God Stats
20W - 29L
1,417 SR
Queue Stats
186W - 235L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackkirby72
Danzaburou
9
1 / 0 / 4
5,928
659
2,841
6,285
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 4
5,351
595
2,272
7,812
4,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
DiceVt
Loki
9
3 / 1 / 1
5,506
612
2,282
3,842
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 2 / 2
6,405
712
4,791
5,128
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
reni24100
Izanami
9
2 / 1 / 3
5,643
627
3,005
5,794
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 3 / 1
5,166
574
3,274
6,317
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 3 / 0
4,008
445
2,092
4,436
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
RST Dkero24
Arachne
8
2 / 3 / 1
5,543
616
4,458
6,074
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 1
5,294
588
2,848
6,026
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
8
1 / 3 / 0
5,018
558
2,558
3,956
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
W
Danzaburou
Blackkirby72
Danzaburou
1
0
4
3
W
2
0
4
4
W
Loki
DiceVt
Loki
3
1
1
3.5
L
0
3
0
0
W
6
2
2
3.5
L
Arachne
RST Dkero24
Arachne
2
3
1
0.83
L
1
3
1
0.5
L
Medusa
1
3
0
0.33
W
Izanami
reni24100
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,191
Damage
15,230
28,861
Taken
26,809
10,739
Mitigated
10,263
7,912
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,274
594
0
1,939
6,317
4,251
0
1,735
4,498
0
18,557
W
Danzaburou
Blackkirby72
Danzaburou
2,841
1,145
0
2,848
6,285
1,866
408
759
5,526
0
26,360
W
2,272
355
135
729
7,812
4,610
0
324
7,444
12,735
0
W
Loki
DiceVt
Loki
2,282
470
0
1,991
3,842
1,211
310
0
3,428
0
19,770
L
2,092
516
0
413
4,436
1,348
0
695
3,741
0
7,120
W
4,791
1,542
66
1,706
5,128
1,603
1,154
1,765
3,319
30,253
0
L
Arachne
RST Dkero24
Arachne
4,458
2,933
0
2,362
6,074
2,168
0
1,491
4,495
0
20,225
L
2,848
1,108
0
2,742
6,026
1,617
1,068
1,689
4,175
25,056
0
L
Medusa
2,558
1,048
0
490
3,956
879
312
1,079
2,837
0
20,372
W
Izanami
reni24100
Izanami
3,005
1,514
0
437
5,794
1,449
0
0
5,794
0
33,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
25,029
252
Minions Killed
156
0
Camps Cleared
0
918,247
Distance Traveled
826,494
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,166
574
29
3
0
167,105
6
W
Danzaburou
5,928
659
60
7
0
190,057
4
W
Ares
5,351
595
18
2
0
177,000
1
W
Loki
5,506
612
38
4
0
204,331
0
L
Fenrir
4,008
445
12
1
0
137,137
0
W
Hera
6,405
712
67
7
0
169,112
0
L
Arachne
5,543
616
38
4
0
196,433
2
L
Sol
5,294
588
41
5
0
160,952
1
L
Medusa
5,018
558
36
4
0
164,867
0
W
Izanami
5,643
627
69
8
0
177,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role