Player Matchup

Loki
Loki
Spirallin_around
Loki
Level 15
God Stats
6W - 8L
1,711 SR
Queue Stats
86W - 118L
1,312 Elo+
Party 1
Neith
Neith
ally-shae
Neith
Level 13
God Stats
10W - 11L
1,365 SR
Queue Stats
154W - 193L
1,315 Elo+
Party 1
Yemoja
Yemoja
kbs25kia
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,399 Elo+
Solo
Nox
Nox
tangodown1992
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,412 Elo+
Solo
Mercury
Mercury
tjedjedtj
Mercury
Level 17
God Stats
2W - 3L
1,574 SR
Queue Stats
17W - 8L
1,540 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,396 Elo+

VS

Team Averages
Level 33
1,573 SR
1,504 Elo+
He Bo
He Bo
CrackingOhio
He Bo
Level 83
God Stats
2W - 0L
1,539 SR
Queue Stats
71W - 52L
1,538 Elo+
Party 2
Bellona
Bellona
Dathzon
Bellona
Level 20
God Stats
50W - 36L
1,579 SR
Queue Stats
66W - 48L
1,521 Elo+
Party 2
Ymir
Ymir
Jdieogo9826
Ymir
Level 14
God Stats
11W - 4L
1,795 SR
Queue Stats
42W - 42L
1,483 Elo+
Party 2
Bastet
Bastet
PilotSaturn6873
Bastet
Level 21
God Stats
1W - 0L
1,452 SR
Queue Stats
6W - 2L
1,616 Elo+
Solo
Xbalanque
Xbalanque
Sharkshadow186
Xbalanque
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 60L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 11 / 3
9,782
978
12,980
20,215
7,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ally-shae
Neith
14
1 / 4 / 3
8,572
857
9,692
13,136
5,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
kbs25kia
Yemoja
16
0 / 10 / 4
9,613
961
2,472
22,510
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 3
9,458
946
8,170
7,735
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
tjedjedtj
Mercury
14
0 / 1 / 3
8,188
819
2,195
3,387
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

110

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 15
10,901
1,090
15,660
6,726
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Dathzon
Bellona
17
0 / 4 / 15
9,747
975
10,925
13,513
10,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 21
9,971
997
7,810
11,048
11,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
17 / 1 / 6
12,921
1,292
24,237
8,285
3,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Sharkshadow186
Xbalanque
17
3 / 1 / 10
9,562
956
4,659
5,739
1,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
9
Kills
28
28
Deaths
9
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
Bellona
Dathzon
Bellona
0
4
15
1.88
W
1
1
21
11.5
W
17
1
6
20
W
Xbalanque
Sharkshadow186
Xbalanque
3
1
10
8
L
5
11
3
0.59
L
Neith
ally-shae
Neith
1
4
3
0.63
L
Yemoja
kbs25kia
Yemoja
0
10
4
0.2
L
3
2
3
2.25
L
Mercury
tjedjedtj
Mercury
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,509
Damage
63,291
66,983
Taken
45,311
29,412
Mitigated
28,595
3,877
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,660
725
0
557
6,726
2,208
0
1,953
4,773
38,109
0
W
Bellona
Dathzon
Bellona
10,925
4,481
1,339
976
13,513
10,060
0
4,164
7,785
0
16,530
W
7,810
1,364
0
0
11,048
11,212
0
2,431
8,617
18,162
0
W
24,237
8,801
0
835
8,285
3,330
0
1,427
6,858
0
41,290
W
Xbalanque
Sharkshadow186
Xbalanque
4,659
2,412
0
548
5,739
1,785
0
667
5,072
0
21,328
L
12,980
2,100
0
124
20,215
7,232
0
7,144
13,071
0
26,440
L
Neith
ally-shae
Neith
9,692
3,890
0
1,300
13,136
5,092
0
2,552
10,584
0
23,915
L
Yemoja
kbs25kia
Yemoja
2,472
326
954
760
22,510
12,928
0
11,332
11,178
15,809
0
L
8,170
343
75
416
7,735
3,007
0
1,311
6,424
25,513
0
L
Mercury
tjedjedtj
Mercury
2,195
866
0
248
3,387
1,153
0
1,131
2,256
0
5,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
53,102
150
Minions Killed
170
4
Camps Cleared
8
686,918
Distance Traveled
971,042
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,901
1,090
65
7
0
186,411
1
W
Bellona
9,747
975
14
1
0
185,264
0
W
Ymir
9,971
997
21
2
0
184,200
0
W
Bastet
12,921
1,292
25
3
5
237,253
2
W
Xbalanque
9,562
956
45
5
3
177,914
0
L
Loki
9,782
978
20
2
1
180,595
0
L
Neith
8,572
857
35
4
0
150,716
0
L
Yemoja
9,613
961
44
4
0
118,948
0
L
Nox
9,458
946
43
4
1
182,505
0
L
Mercury
8,188
819
8
1
2
54,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role