Player Matchup

Chiron
Chiron
Diamond I
KiNG x Wizard7
Chiron
Diamond I
Level 160
God Stats
14W - 7L
1,798 SR
Queue Stats
84W - 69L
2,477 MMR
Party 1
Chaac
Chaac
Masters
YEAHBUDDY187
Chaac
Masters
Level 126
God Stats
14W - 13L
1,637 SR
Queue Stats
504W - 493L
2,462 MMR
Solo
Olorun
Olorun
Diamond II
Zhykow
Olorun
Diamond II
Level 144
God Stats
1W - 2L
1,229 SR
Queue Stats
264W - 274L
2,422 MMR
Solo
Nemesis
Nemesis
Masters
luvPAIN---
Nemesis
Masters
Level 111
God Stats
1W - 1L
1,561 SR
Queue Stats
214W - 201L
2,421 MMR
Solo
Sylvanus
Sylvanus
Diamond I
śťūż
Sylvanus
Diamond I
Level 160
God Stats
3W - 3L
1,785 SR
Queue Stats
187W - 169L
2,311 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,602 SR
2,418 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,762 SR
2,420 MMR
Sobek
Sobek
Platinum I
Ironfist1017
Sobek
Platinum I
Level 156
God Stats
20W - 22L
1,700 SR
Queue Stats
53W - 36L
2,353 MMR
Party 2
Vulcan
Vulcan
Diamond II
JANDAxTHExPANDA
Vulcan
Diamond II
Level 151
God Stats
21W - 13L
1,781 SR
Queue Stats
151W - 128L
2,514 MMR
Party 2
Skadi
Skadi
Diamond III
Verniou
Skadi
Diamond III
Level 158
God Stats
5W - 3L
1,845 SR
Queue Stats
152W - 125L
2,383 MMR
Solo
Set
Set
Diamond II
inoonl
Set
Diamond II
Level 155
God Stats
7W - 2L
1,739 SR
Queue Stats
443W - 406L
2,420 MMR
Solo
Cabrakan
Cabrakan
Diamond II
ricosavage77
Cabrakan
Diamond II
Level 107
God Stats
152W - 130L
1,742 SR
Queue Stats
329W - 315L
2,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,899
531
2,490
6,202
1,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
7,295
561
8,748
10,751
7,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Zhykow
Olorun
11
0 / 3 / 0
6,106
470
2,182
9,240
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
luvPAIN---
Nemesis
10
1 / 0 / 0
6,005
462
2,433
5,104
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
śťūż
Sylvanus
10
0 / 3 / 1
5,863
451
3,105
8,507
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshArtioTiamatGebPersephone

VS

Bans
Morgan Le FayLokiOdinJanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,259
481
2,774
7,254
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 2
7,527
579
6,126
2,469
931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Verniou
Skadi
12
2 / 0 / 1
6,800
523
6,947
4,054
2,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
inoonl
Set
12
3 / 1 / 1
6,749
519
3,091
7,973
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
ricosavage77
Cabrakan
12
1 / 1 / 1
7,060
543
7,860
12,088
8,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
2
0
2
3
L
0
1
1
0.5
W
Skadi
Verniou
Skadi
2
0
1
2.5
L
1
1
0
1
L
Olorun
Zhykow
Olorun
0
3
0
0
W
Set
inoonl
Set
3
1
1
3.5
L
Nemesis
luvPAIN---
Nemesis
1
0
0
1
W
Cabrakan
ricosavage77
Cabrakan
1
1
1
1.5
L
Sylvanus
śťūż
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
26,798
39,804
Taken
33,838
20,705
Mitigated
19,461
17,689
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,774
276
0
3,875
7,254
4,958
0
2,666
4,588
13,167
0
W
6,126
2,285
38
1,659
2,469
931
110
649
1,820
49,134
0
L
2,490
867
327
2,694
6,202
1,816
0
2,664
3,538
0
55,325
W
Skadi
Verniou
Skadi
6,947
3,248
0
420
4,054
2,226
37
1,707
2,347
0
48,724
L
8,748
3,161
0
6,754
10,751
7,115
0
7,922
2,829
0
47,369
L
Olorun
Zhykow
Olorun
2,182
496
102
2,896
9,240
2,715
230
766
8,474
40,644
0
W
Set
inoonl
Set
3,091
850
0
4,382
7,973
2,949
0
415
7,558
0
38,718
L
Nemesis
luvPAIN---
Nemesis
2,433
612
0
1,634
5,104
2,141
0
962
4,142
0
35,780
W
Cabrakan
ricosavage77
Cabrakan
7,860
1,287
0
6,467
12,088
8,397
0
0
12,088
44,465
0
L
Sylvanus
śťūż
Sylvanus
3,105
985
828
2,454
8,507
6,918
0
4,446
4,061
20,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
34,395
418
Minions Killed
413
0
Camps Cleared
0
1,247,996
Distance Traveled
1,357,890
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,259
481
11
1
0
291,912
8
W
Vulcan
7,527
579
113
9
0
293,943
2
L
Chiron
6,899
531
120
9
0
245,734
4
W
Skadi
6,800
523
104
8
0
233,962
2
L
Chaac
7,295
561
102
8
0
257,084
5
L
Olorun
6,106
470
79
6
0
220,573
2
W
Set
6,749
519
81
6
0
285,003
5
L
Nemesis
6,005
462
72
6
0
294,896
1
W
Cabrakan
7,060
543
104
8
0
253,070
4
L
Sylvanus
5,863
451
45
3
0
229,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role