Player Matchup

Zeus
Zeus
BigEvans01
Zeus
Level 52
God Stats
28W - 32L
1,490 SR
Queue Stats
148W - 201L
1,319 Elo+
Solo
Yemoja
Yemoja
LZYLackedsphinx
Yemoja
Level 35
God Stats
1W - 1L
1,514 SR
Queue Stats
7W - 8L
1,315 Elo+
Party 2
Cupid
Cupid
Nejudo
Cupid
Level 75
God Stats
2W - 1L
1,277 SR
Queue Stats
17W - 41L
1,322 Elo+
Party 2
Team Averages
Level 54
1,427 SR
1,319 Elo+

VS

Team Averages
Level 28
1,354 SR
1,046 Elo+
Ares
Ares
MaxxxxPower
Ares
Level 10
God Stats
0W - 2L
1,111 SR
Queue Stats
6W - 16L
1,025 Elo+
Party 1
Merlin
Merlin
TheOneTimer88
Merlin
Level 27
God Stats
4W - 3L
1,626 SR
Queue Stats
10W - 29L
1,067 Elo+
Party 1
Osiris
Osiris
VelvetyLeaf0
Osiris
Level 46
God Stats
2W - 2L
1,324 SR
Queue Stats
22W - 40L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,999
714
15,012
3,183
838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 17
9,910
708
4,866
19,331
13,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Nejudo
Cupid
15
11 / 1 / 10
11,090
792
14,080
9,347
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
8,156
583
2,365
16,239
14,401
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 8 / 1
8,900
636
11,768
13,589
5,481
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
12
1 / 4 / 0
8,074
577
5,240
12,446
12,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
21
Kills
3
3
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
4
2
17
6.25
L
0
9
2
0.11
W
Cupid
Nejudo
Cupid
11
1
10
16
L
2
8
1
0.31
L
Osiris
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,958
Damage
19,373
31,861
Taken
42,274
17,684
Mitigated
32,668
11,720
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,012
662
0
930
3,183
838
222
1,515
1,668
32,702
0
W
4,866
1,341
2,425
6,541
19,331
13,566
1,033
7,110
12,221
20,021
0
L
2,365
66
0
819
16,239
14,401
499
8,992
7,247
7,629
0
W
Cupid
Nejudo
Cupid
14,080
8,077
730
1,094
9,347
3,280
2,021
5,729
3,618
0
44,044
L
11,768
1,538
0
2,129
13,589
5,481
606
6,882
6,707
38,451
0
L
Osiris
5,240
1,202
0
658
12,446
12,786
36
4,720
7,726
0
16,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
25,130
143
Minions Killed
98
5
Camps Cleared
3
633,584
Distance Traveled
625,691
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,999
714
50
4
0
180,976
2
W
Yemoja
9,910
708
24
2
0
218,665
1
L
Ares
8,156
583
8
1
1
190,757
2
W
Cupid
11,090
792
69
5
5
233,943
0
L
Merlin
8,900
636
72
5
2
189,156
0
L
Osiris
8,074
577
18
1
0
245,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role