Player Matchup

Bellona
Bellona
FIoodHammer
Bellona
Level 68
God Stats
14W - 8L
1,549 SR
Queue Stats
149W - 160L
1,447 Elo+
Solo
Skadi
Skadi
HomesickSign813
Skadi
Level 127
God Stats
24W - 25L
1,520 SR
Queue Stats
1,394W - 1,734L
1,382 Elo+
Party 2
Ah Puch
Ah Puch
chocolatewatter
Ah Puch
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
207W - 284L
1,248 Elo+
Party 2
Team Averages
Level 74
1,523 SR
1,359 Elo+

VS

Team Averages
Level 62
1,382 SR
1,320 Elo+
Tsukuyomi
Tsukuyomi
PM4L Cpt Spanky
Tsukuyomi
Level 46
God Stats
2W - 2L
1,252 SR
Queue Stats
6W - 9L
1,318 Elo+
Party 1
Freya
Freya
PM4L Dranemydoc
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 131L
1,408 Elo+
Party 1
Artio
Artio
dem0nboyblue
Artio
Level 37
God Stats
0W - 3L
1,395 SR
Queue Stats
1W - 6L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FIoodHammer
Bellona
14
4 / 1 / 4
11,167
698
5,853
14,961
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 8
9,943
621
12,663
10,105
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 4
10,533
658
18,101
5,805
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PM4L Cpt Spanky
Tsukuyomi
12
1 / 3 / 3
9,171
573
7,887
11,018
4,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 1
8,632
540
5,866
14,770
5,584
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 3 / 0
9,107
569
5,648
19,484
13,493
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
FIoodHammer
Bellona
4
1
4
6
W
1
2
8
2.5
L
Tsukuyomi
PM4L Cpt Spanky
Tsukuyomi
1
3
3
0.83
L
1
4
1
0.38
W
5
1
4
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
19,401
30,871
Taken
45,272
25,190
Mitigated
23,168
7,218
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FIoodHammer
Bellona
5,853
1,072
0
1,962
14,961
18,029
712
6,690
8,271
0
19,872
W
12,663
3,700
1,201
1,618
10,105
4,458
900
3,436
6,669
0
46,894
L
Tsukuyomi
PM4L Cpt Spanky
Tsukuyomi
7,887
1,426
773
939
11,018
4,091
0
5,035
5,983
0
25,121
L
5,866
1,855
134
2,735
14,770
5,584
0
5,532
9,238
29,492
0
W
18,101
84
404
2,033
5,805
2,703
734
1,741
4,064
48,578
0
L
5,648
134
991
3,626
19,484
13,493
0
8,061
11,423
19,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
26,910
155
Minions Killed
118
9
Camps Cleared
2
830,478
Distance Traveled
877,135
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,167
698
24
2
1
306,946
6
W
Skadi
9,943
621
62
4
6
256,867
1
L
Tsukuyomi
9,171
573
29
2
0
317,039
4
L
Freya
8,632
540
61
4
2
270,359
1
W
Ah Puch
10,533
658
69
4
2
266,665
1
L
Artio
9,107
569
28
2
0
289,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role