Player Matchup

Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Andalanda
Chiron
Level 38
God Stats
1W - 2L
1,507 SR
Queue Stats
93W - 131L
1,382 Elo+
Party 3
Hera
Hera
Blackstone5434
Hera
Level 129
God Stats
1W - 2L
1,497 SR
Queue Stats
83W - 84L
1,397 Elo+
Solo
Ymir
Ymir
Marlexia
Ymir
Level 86
God Stats
1W - 2L
1,577 SR
Queue Stats
206W - 215L
1,406 Elo+
Party 3
Medusa
Medusa
Strecker21
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,348 Elo+
Party 2
Team Averages
Level 87
1,516 SR
1,407 Elo+

VS

Team Averages
Level 85
1,514 SR
1,310 Elo+
Nike
Nike
CovertAF
Nike
Level 102
God Stats
6W - 3L
1,699 SR
Queue Stats
192W - 170L
1,316 Elo+
Party 1
Jormungandr
Jormungandr
Fr0styDuck
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 217L
1,316 Elo+
Party 1
Artemis
Artemis
Ryanwakeplay
Artemis
Level 127
God Stats
10W - 3L
1,597 SR
Queue Stats
546W - 538L
1,335 Elo+
Solo
Sylvanus
Sylvanus
XxDutch76xX
Sylvanus
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
461W - 489L
1,307 Elo+
Solo
Ne Zha
Ne Zha
hanykids
Ne Zha
Level 68
God Stats
1W - 1L
1,276 SR
Queue Stats
36W - 45L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 7 / 10
9,171
655
4,775
21,185
20,628
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Andalanda
Chiron
16
0 / 6 / 6
8,686
620
8,406
13,573
5,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 5 / 7
11,063
790
17,156
11,720
4,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
4 / 5 / 9
10,393
742
13,969
24,784
33,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Strecker21
Medusa
17
7 / 8 / 8
10,452
747
17,826
16,751
7,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
6 / 1 / 20
12,195
871
12,362
11,953
10,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Fr0styDuck
Jormungandr
19
9 / 3 / 18
11,411
815
19,072
17,279
9,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Ryanwakeplay
Artemis
19
9 / 5 / 13
11,782
842
25,757
18,167
7,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
XxDutch76xX
Sylvanus
16
3 / 4 / 13
10,516
751
7,278
15,213
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
hanykids
Ne Zha
17
4 / 5 / 18
10,549
754
13,535
14,409
7,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
18
Kills
31
31
Deaths
18
40
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
10
0.86
L
Chiron
Andalanda
Chiron
0
6
6
0.5
L
6
5
7
1.9
W
Nike
6
1
20
16
W
Jormungandr
Fr0styDuck
Jormungandr
9
3
18
6
L
Ymir
4
5
9
1.7
W
Artemis
Ryanwakeplay
Artemis
9
5
13
3.1
L
Medusa
Strecker21
Medusa
7
8
8
1.38
W
Sylvanus
XxDutch76xX
Sylvanus
3
4
13
2.38
W
Ne Zha
hanykids
Ne Zha
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,132
Damage
78,004
88,013
Taken
77,021
70,693
Mitigated
54,695
22,236
Healing
32,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,775
2,055
2,369
5,174
21,185
20,628
138
5,740
15,445
0
9,559
L
Chiron
Andalanda
Chiron
8,406
1,786
1,599
1,872
13,573
5,042
530
4,621
8,952
0
21,759
L
17,156
4,403
925
1,349
11,720
4,419
0
3,508
8,212
41,518
0
W
Nike
12,362
752
2,849
3,602
11,953
10,210
308
5,415
6,538
0
19,554
W
Jormungandr
Fr0styDuck
Jormungandr
19,072
5,173
2,322
4,297
17,279
9,317
345
5,455
11,824
43,375
0
L
Ymir
13,969
2,153
896
3,583
24,784
33,185
324
8,256
16,528
19,840
0
W
Artemis
Ryanwakeplay
Artemis
25,757
14,429
2,123
7,242
18,167
7,970
2,897
7,874
10,293
0
51,948
L
Medusa
Strecker21
Medusa
17,826
8,527
1,677
2,792
16,751
7,419
343
4,225
12,526
0
28,374
W
Sylvanus
XxDutch76xX
Sylvanus
7,278
2,699
2,284
3,662
15,213
19,435
455
6,176
9,037
13,702
0
W
Ne Zha
hanykids
Ne Zha
13,535
5,207
1,666
2,274
14,409
7,763
1,244
6,205
8,204
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
56,453
139
Minions Killed
146
0
Camps Cleared
0
1,021,050
Distance Traveled
1,283,767
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,171
655
9
1
0
187,347
0
L
Chiron
8,686
620
32
2
0
169,319
0
L
Hera
11,063
790
46
3
0
246,650
2
W
Nike
12,195
871
18
1
0
286,144
0
W
Jormungandr
11,411
815
44
3
0
261,450
1
L
Ymir
10,393
742
26
2
0
203,303
0
W
Artemis
11,782
842
42
3
0
239,021
0
L
Medusa
10,452
747
26
2
0
214,431
0
W
Sylvanus
10,516
751
16
1
0
221,684
0
W
Ne Zha
10,549
754
26
2
0
275,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role