Player Matchup

Osiris
Osiris
BawlerBell
Osiris
Level 86
God Stats
1W - 0L
1,348 SR
Queue Stats
1W - 11L
944 Elo+
Solo
Sylvanus
Sylvanus
Funny-Inside-05
Sylvanus
Level 83
God Stats
95W - 85L
1,440 SR
Queue Stats
152W - 183L
1,285 Elo+
Party 1
Raijin
Raijin
furyCROSShope1
Raijin
Level 84
God Stats
1W - 1L
1,266 SR
Queue Stats
190W - 232L
1,313 Elo+
Party 1
Team Averages
Level 84
1,351 SR
1,181 Elo+

VS

Team Averages
Level 86
1,578 SR
1,372 Elo+
Vulcan
Vulcan
DaSauuce
Vulcan
Level 68
God Stats
1W - 1L
1,574 SR
Queue Stats
22W - 34L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
Kethra430
Sun Wukong
Level 86
God Stats
5W - 3L
1,633 SR
Queue Stats
18W - 25L
1,488 Elo+
Solo
Artemis
Artemis
iMESA
Artemis
Level 104
God Stats
1W - 1L
1,527 SR
Queue Stats
26W - 40L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BawlerBell
Osiris
18
12 / 6 / 6
15,611
743
20,702
24,907
27,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
15
0 / 4 / 13
13,201
629
9,431
31,495
33,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
8 / 4 / 8
14,125
673
19,513
19,355
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaSauuce
Vulcan
17
8 / 6 / 3
14,277
680
23,852
17,155
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Kethra430
Sun Wukong
17
1 / 5 / 8
13,185
628
10,018
18,595
18,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
iMESA
Artemis
15
4 / 9 / 6
13,080
623
26,866
21,260
7,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
13
14
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
BawlerBell
Osiris
12
6
6
2.5
L
Vulcan
DaSauuce
Vulcan
8
6
3
1.58
W
Sylvanus
0
4
13
1.63
L
Sun Wukong
Kethra430
Sun Wukong
1
5
8
1
W
8
4
8
3
L
Artemis
iMESA
Artemis
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,646
Damage
60,736
75,757
Taken
57,010
68,448
Mitigated
31,724
24,011
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BawlerBell
Osiris
20,702
8,647
966
3,812
24,907
27,067
1,512
6,694
18,213
228
56,631
L
Vulcan
DaSauuce
Vulcan
23,852
7,787
316
4,197
17,155
6,362
62
8,991
8,164
66,973
0
W
Sylvanus
9,431
2,032
6,420
10,565
31,495
33,509
734
12,778
18,717
30,513
0
L
Sun Wukong
Kethra430
Sun Wukong
10,018
2,074
97
4,397
18,595
18,192
0
9,843
8,752
0
53,997
W
19,513
3,366
463
1,785
19,355
7,872
938
5,540
13,815
59,360
0
L
Artemis
iMESA
Artemis
26,866
15,987
0
4,922
21,260
7,170
1,205
11,069
10,191
0
51,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
40,542
186
Minions Killed
212
7
Camps Cleared
11
1,040,454
Distance Traveled
1,060,500
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,611
743
69
3
3
347,287
2
L
Vulcan
14,277
680
79
4
4
353,988
0
W
Sylvanus
13,201
629
37
2
0
359,562
13
L
Sun Wukong
13,185
628
71
3
3
413,974
7
W
Raijin
14,125
673
80
4
4
333,605
3
L
Artemis
13,080
623
62
3
4
292,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role