Player Matchup

Jing Wei
Jing Wei
Erhyta
Jing Wei
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
23W - 43L
1,291 Elo+
Party 2
Ra
Ra
ImDirtyDave
Ra
Level 6
God Stats
2W - 2L
1,645 SR
Queue Stats
25W - 16L
1,416 Elo+
Party 1
Yemoja
Yemoja
Musa99
Yemoja
Level 28
God Stats
0W - 3L
1,217 SR
Queue Stats
144W - 138L
1,491 Elo+
Solo
Loki
Loki
felipecrack
Loki
Level 6
God Stats
6W - 4L
1,498 SR
Queue Stats
37W - 55L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
thongmasterb
Sun Wukong
Level 10
God Stats
9W - 1L
1,693 SR
Queue Stats
35W - 26L
1,416 Elo+
Party 1
Team Averages
Level 14
1,511 SR
1,394 Elo+

VS

Team Averages
Level 12
1,441 SR
1,373 Elo+
Janus
Janus
BlackPowerRangrr
Janus
Level 14
God Stats
16W - 8L
1,564 SR
Queue Stats
48W - 53L
1,398 Elo+
Party 3
Xbalanque
Xbalanque
IronDevilZ
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,642 Elo+
Solo
Sobek
Sobek
RubberDuckIsSad
Sobek
Level 26
God Stats
5W - 5L
1,419 SR
Queue Stats
68W - 63L
1,385 Elo+
Solo
Geb
Geb
SpottedTowhee
Geb
Level 3
God Stats
1W - 1L
1,256 SR
Queue Stats
10W - 4L
1,060 Elo+
Solo
Bellona
Bellona
pmoney69
Bellona
Level 12
God Stats
43W - 37L
1,467 SR
Queue Stats
56W - 56L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Erhyta
Jing Wei
15
3 / 8 / 2
9,670
440
13,305
16,528
5,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 10 / 1
10,768
489
10,402
16,972
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
Musa99
Yemoja
9
1 / 2 / 2
7,340
334
4,378
7,952
4,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 14 / 3
9,089
413
3,754
19,714
6,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
thongmasterb
Sun Wukong
13
3 / 10 / 5
9,558
434
7,429
20,092
20,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 12
11,445
520
14,041
11,765
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
IronDevilZ
Xbalanque
17
4 / 4 / 14
10,796
491
6,823
11,761
4,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 8
11,467
521
6,204
20,865
29,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 3 / 7
13,610
619
17,575
24,469
19,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
pmoney69
Bellona
19
12 / 3 / 8
12,881
586
18,848
17,507
16,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
15
Kills
43
44
Deaths
15
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
Jing Wei
Erhyta
Jing Wei
3
8
2
0.5
L
6
10
1
0.65
W
Xbalanque
IronDevilZ
Xbalanque
4
4
14
2.75
L
Yemoja
Musa99
Yemoja
1
2
2
1
W
5
1
8
9
W
14
3
7
5.83
L
2
14
3
0.25
W
Bellona
pmoney69
Bellona
12
3
8
5.33
L
Sun Wukong
thongmasterb
Sun Wukong
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
63,491
81,258
Taken
86,367
45,001
Mitigated
74,860
14,105
Healing
27,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,041
378
116
1,751
11,765
4,341
2,758
2,976
8,671
60,667
0
L
Jing Wei
Erhyta
Jing Wei
13,305
8,347
0
1,803
16,528
5,853
0
10,275
5,987
0
57,233
L
10,402
2,341
685
6,019
16,972
6,960
568
10,263
6,290
45,396
0
W
Xbalanque
IronDevilZ
Xbalanque
6,823
3,376
0
1,813
11,761
4,291
2,780
2,285
9,460
0
61,509
L
Yemoja
Musa99
Yemoja
4,378
905
283
1,758
7,952
4,716
0
4,260
3,536
19,732
0
W
6,204
599
983
9,077
20,865
29,285
987
2,054
18,811
34,942
0
W
17,575
3,027
125
8,136
24,469
19,964
2,169
2,151
21,078
101,131
0
L
3,754
517
200
1,121
19,714
6,760
204
7,378
12,130
0
37,823
W
Bellona
pmoney69
Bellona
18,848
4,551
0
5,339
17,507
16,979
1,527
4,935
11,506
18,419
54,468
L
Sun Wukong
thongmasterb
Sun Wukong
7,429
2,472
0
2,236
20,092
20,712
0
8,194
11,782
130
30,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
60,199
349
Minions Killed
522
0
Camps Cleared
0
1,663,263
Distance Traveled
2,072,744
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,445
520
95
4
0
433,286
0
L
Jing Wei
9,670
440
99
5
0
368,643
0
L
Ra
10,768
489
100
5
0
358,080
0
W
Xbalanque
10,796
491
96
4
0
368,761
1
L
Yemoja
7,340
334
34
2
0
188,800
3
W
Sobek
11,467
521
51
2
0
382,693
1
W
Geb
13,610
619
154
7
0
447,624
2
L
Loki
9,089
413
58
3
0
355,828
0
W
Bellona
12,881
586
126
6
0
440,380
0
L
Sun Wukong
9,558
434
58
3
0
391,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role