Player Matchup

Cliodhna
Cliodhna
Mega554
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,423 Elo+
Solo
Cthulhu
Cthulhu
XReaperX30
Cthulhu
Level 104
God Stats
52W - 33L
1,635 SR
Queue Stats
620W - 709L
1,527 Elo+
Party 2
Nemesis
Nemesis
XxColdFuryxX
Nemesis
Level 48
God Stats
20W - 20L
1,500 SR
Queue Stats
225W - 198L
1,540 Elo+
Solo
Chang'e
Chang'e
ino-second
Chang'e
Level 104
God Stats
77W - 72L
1,486 SR
Queue Stats
415W - 449L
1,542 Elo+
Party 2
Skadi
Skadi
killokigies
Skadi
Level 10
God Stats
2W - 8L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 2
Team Averages
Level 63
1,524 SR
1,506 Elo+

VS

Team Averages
Level 70
1,591 SR
1,570 Elo+
Ravana
Ravana
Beatsfactor47
Ravana
Level 48
God Stats
8W - 3L
1,706 SR
Queue Stats
9W - 4L
1,733 Elo+
Party 1
Chronos
Chronos
RatBoyGenius
Chronos
Level 48
God Stats
13W - 7L
1,598 SR
Queue Stats
104W - 84L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Smug Nepgear
Gilgamesh
Level 119
God Stats
1W - 0L
1,678 SR
Queue Stats
22W - 13L
1,581 Elo+
Party 1
Neith
Neith
SunflowerShogun
Neith
Level 47
God Stats
11W - 6L
1,467 SR
Queue Stats
99W - 91L
1,481 Elo+
Solo
Cthulhu
Cthulhu
spaceskull1
Cthulhu
Level 86
God Stats
2W - 4L
1,505 SR
Queue Stats
95W - 81L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mega554
Cliodhna
15
1 / 10 / 3
9,589
872
10,672
17,059
5,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
XReaperX30
Cthulhu
15
3 / 2 / 2
10,410
946
10,361
15,444
16,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
XxColdFuryxX
Nemesis
16
1 / 5 / 3
9,433
858
8,113
16,435
6,591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
ino-second
Chang'e
15
1 / 7 / 2
9,284
844
17,411
19,101
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 5
9,646
877
8,183
12,199
3,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

73

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 10
12,142
1,104
20,018
16,287
17,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
RatBoyGenius
Chronos
18
5 / 1 / 17
10,992
999
18,704
13,277
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Smug Nepgear
Gilgamesh
18
4 / 0 / 13
11,745
1,068
9,161
9,902
7,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 1 / 13
11,962
1,087
21,009
9,408
3,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
spaceskull1
Cthulhu
18
1 / 2 / 17
9,924
902
6,482
13,728
13,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
6
Kills
31
31
Deaths
6
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
12
2
10
8.5
L
Cliodhna
Mega554
Cliodhna
1
10
3
0.25
W
Chronos
RatBoyGenius
Chronos
5
1
17
13.5
W
Gilgamesh
Smug Nepgear
Gilgamesh
4
0
13
10.5
W
9
1
13
15.5
L
Cthulhu
XReaperX30
Cthulhu
3
2
2
2
L
Nemesis
XxColdFuryxX
Nemesis
1
5
3
0.5
L
Chang'e
ino-second
Chang'e
1
7
2
0.29
L
0
7
5
0.36
W
Cthulhu
spaceskull1
Cthulhu
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,740
Damage
75,374
80,238
Taken
62,602
38,401
Mitigated
47,327
9,696
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,018
7,623
514
7,645
16,287
17,824
0
5,390
10,897
0
33,334
L
Cliodhna
Mega554
Cliodhna
10,672
1,325
0
0
17,059
5,642
0
5,097
11,538
0
23,956
W
Chronos
RatBoyGenius
Chronos
18,704
5,665
0
2,619
13,277
5,161
0
5,909
7,368
28,864
0
W
Gilgamesh
Smug Nepgear
Gilgamesh
9,161
3,127
1,655
1,684
9,902
7,364
0
3,815
6,087
1,537
26,880
W
21,009
9,609
0
3,826
9,408
3,820
0
5,636
3,772
0
47,413
L
Cthulhu
XReaperX30
Cthulhu
10,361
617
371
610
15,444
16,841
0
4,580
10,453
32,109
0
L
Nemesis
XxColdFuryxX
Nemesis
8,113
2,424
0
1,959
16,435
6,591
0
7,514
8,311
0
18,749
L
Chang'e
ino-second
Chang'e
17,411
791
2,382
3,483
19,101
5,454
0
3,841
14,802
29,486
0
L
8,183
4,753
0
891
12,199
3,873
0
3,367
8,380
0
17,607
W
Cthulhu
spaceskull1
Cthulhu
6,482
575
113
1,558
13,728
13,158
0
7,022
6,706
17,378
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,362
Gold Earned
56,765
152
Minions Killed
200
5
Camps Cleared
11
990,912
Distance Traveled
1,129,104
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,142
1,104
42
4
4
221,472
0
L
Cliodhna
9,589
872
28
3
1
184,800
0
W
Chronos
10,992
999
27
2
1
239,177
1
W
Gilgamesh
11,745
1,068
43
4
6
242,985
0
W
Neith
11,962
1,087
71
6
0
199,674
0
L
Cthulhu
10,410
946
60
5
0
213,608
1
L
Nemesis
9,433
858
13
1
3
206,936
0
L
Chang'e
9,284
844
21
2
1
189,918
0
L
Skadi
9,646
877
30
3
0
195,650
0
W
Cthulhu
9,924
902
17
2
0
225,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role