Player Matchup

Fenrir
Fenrir
Celsano
Fenrir
Level 160
God Stats
260W - 20L
2,147 SR
Queue Stats
1,206W - 121L
2,101 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CoolGer
Kumbhakarna
Level 45
God Stats
2W - 0L
1,800 SR
Queue Stats
16W - 3L
1,674 Elo+
Party 1
Ra
Ra
Tzullr
Ra
Level 54
God Stats
9W - 0L
1,810 SR
Queue Stats
220W - 1L
2,336 Elo+
Party 1
Team Averages
Level 86
1,919 SR
2,037 Elo+

VS

Team Averages
Level 51
1,684 SR
1,530 Elo+
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PepiTo0x
Izanami
Level 29
God Stats
13W - 5L
1,669 SR
Queue Stats
39W - 26L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
xJaneZkix
Guan Yu
Level 14
God Stats
1W - 1L
1,884 SR
Queue Stats
3W - 7L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Celsano
Fenrir
12
7 / 1 / 9
8,433
843
8,092
12,586
13,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
CoolGer
Kumbhakarna
11
1 / 1 / 16
7,455
746
3,103
11,285
11,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
13
10 / 2 / 6
8,888
889
13,864
8,797
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 5 / 2
6,284
628
7,641
9,175
2,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PepiTo0x
Izanami
10
3 / 3 / 0
7,409
741
8,036
6,919
2,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
xJaneZkix
Guan Yu
10
1 / 10 / 3
7,113
711
4,565
11,758
9,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
5
2
0.2
W
Fenrir
Celsano
Fenrir
7
1
9
11.5
W
Kumbhakarna
CoolGer
Kumbhakarna
1
1
16
9
L
Izanami
PepiTo0x
Izanami
3
3
0
1
W
Ra
10
2
6
6.5
L
Guan Yu
xJaneZkix
Guan Yu
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
20,242
32,668
Taken
27,852
28,347
Mitigated
14,319
8,182
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,641
371
0
1,860
9,175
2,944
0
4,694
4,295
23,476
0
W
Fenrir
Celsano
Fenrir
8,092
1,831
165
1,716
12,586
13,391
15
3,650
8,936
0
20,729
W
Kumbhakarna
CoolGer
Kumbhakarna
3,103
232
148
847
11,285
11,065
76
2,015
9,270
6,797
0
L
Izanami
PepiTo0x
Izanami
8,036
6,078
0
968
6,919
2,347
0
3,911
2,860
0
14,565
W
Ra
13,864
1,722
1,958
3,348
8,797
3,891
230
2,368
6,429
44,927
0
L
Guan Yu
xJaneZkix
Guan Yu
4,565
1,072
213
972
11,758
9,028
0
7,639
3,728
0
7,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
20,806
120
Minions Killed
62
6
Camps Cleared
1
553,201
Distance Traveled
482,219
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,284
628
38
4
1
166,315
0
W
Fenrir
8,433
843
27
3
3
179,101
2
W
Kumbhakarna
7,455
746
3
0
0
193,700
1
L
Izanami
7,409
741
17
2
0
163,186
1
W
Ra
8,888
889
90
9
3
180,400
3
L
Guan Yu
7,113
711
7
1
0
152,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role