Player Matchup

Sol
Sol
A7x Abyssal
Sol
Level 109
God Stats
1W - 2L
1,703 SR
Queue Stats
23W - 23L
1,601 Elo+
Party 1
Chaac
Chaac
BigWham59
Chaac
Level 60
God Stats
1W - 4L
1,664 SR
Queue Stats
17W - 21L
1,511 Elo+
Party 1
Achilles
Achilles
Noobbrett2
Achilles
Level 155
God Stats
1W - 1L
1,522 SR
Queue Stats
32W - 35L
1,529 Elo+
Party 1
Fenrir
Fenrir
Zvoku
Fenrir
Level 71
God Stats
0W - 1L
1,676 SR
Queue Stats
5W - 8L
1,518 Elo+
Party 1
Team Averages
Level 99
1,641 SR
1,540 Elo+

VS

Team Averages
Level 113
1,526 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
MLedda
Geb
Level 144
God Stats
22W - 24L
1,510 SR
Queue Stats
121W - 139L
1,464 Elo+
Party 2
The Morrigan
The Morrigan
RiiDiicK-ii
The Morrigan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TubularClient12
Sun Wukong
Level 58
God Stats
6W - 3L
1,594 SR
Queue Stats
33W - 39L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
10,420
695
11,180
13,999
5,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
BigWham59
Chaac
16
4 / 3 / 1
11,225
748
8,580
13,816
14,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Noobbrett2
Achilles
17
1 / 5 / 1
10,498
700
9,495
17,758
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Zvoku
Fenrir
14
0 / 6 / 1
9,330
622
1,637
12,398
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
7 / 1 / 8
11,756
784
11,150
13,498
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
MLedda
Geb
15
1 / 1 / 14
11,202
747
10,971
13,586
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Morrigan
RiiDiicK-ii
The Morrigan
16
3 / 1 / 10
11,013
734
14,320
8,080
3,016
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TubularClient12
Sun Wukong
17
6 / 2 / 7
11,600
773
11,461
14,121
16,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
17
17
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
8
11
L
0
3
5
0.83
L
Chaac
BigWham59
Chaac
4
3
1
1.5
W
Geb
MLedda
Geb
1
1
14
8
L
Achilles
Noobbrett2
Achilles
1
5
1
0.3
W
The Morrigan
RiiDiicK-ii
The Morrigan
3
1
10
8
W
Sun Wukong
TubularClient12
Sun Wukong
6
2
7
4.75
L
Fenrir
Zvoku
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
47,902
57,971
Taken
49,285
46,231
Mitigated
41,991
15,077
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,150
564
0
7,683
13,498
7,090
412
4,221
8,564
0
48,974
L
11,180
3,388
0
4,570
13,999
5,226
334
7,474
6,111
41,816
0
L
Chaac
BigWham59
Chaac
8,580
206
209
5,423
13,816
14,766
37
4,723
8,215
7,181
22,154
W
Geb
MLedda
Geb
10,971
987
0
2,940
13,586
15,719
56
5,314
7,280
28,026
0
L
Achilles
Noobbrett2
Achilles
9,495
1,429
0
3,202
17,758
18,578
383
6,950
9,837
14,327
32,621
W
The Morrigan
RiiDiicK-ii
The Morrigan
14,320
1,936
555
1,727
8,080
3,016
272
2,543
5,085
35,953
1,903
W
Sun Wukong
TubularClient12
Sun Wukong
11,461
1,774
0
4,006
14,121
16,166
141
4,017
9,247
0
40,393
L
Fenrir
Zvoku
Fenrir
1,637
162
0
1,673
12,398
7,661
0
5,768
6,187
0
13,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
45,571
215
Minions Killed
224
10
Camps Cleared
12
1,020,735
Distance Traveled
1,264,867
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,756
784
84
6
8
328,072
4
L
Sol
10,420
695
65
4
3
234,609
0
L
Chaac
11,225
748
41
3
3
280,839
0
W
Geb
11,202
747
21
1
0
307,017
3
L
Achilles
10,498
700
89
6
2
250,316
2
W
The Morrigan
11,013
734
43
3
3
318,892
0
W
Sun Wukong
11,600
773
76
5
1
310,886
0
L
Fenrir
9,330
622
20
1
2
254,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role