Player Matchup

King Arthur
King Arthur
Glenir009
King Arthur
Level 44
God Stats
3W - 0L
1,437 SR
Queue Stats
49W - 40L
1,455 Elo+
Party 1
Thanatos
Thanatos
PhoenixAnthem
Thanatos
Level 160
God Stats
1W - 1L
1,334 SR
Queue Stats
76W - 52L
1,585 Elo+
Party 1
Izanami
Izanami
d3adsh0t222
Izanami
Level 18
God Stats
2W - 1L
1,506 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 1
Zeus
Zeus
xTFxGod
Zeus
Level 155
God Stats
16W - 9L
1,750 SR
Queue Stats
105W - 75L
1,611 Elo+
Party 1
Bacchus
Bacchus
xTFxSaveOnDrugs
Bacchus
Level 154
God Stats
5W - 5L
1,772 SR
Queue Stats
102W - 94L
1,591 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,500 Elo+

VS

Team Averages
Level 76
1,558 SR
1,452 Elo+
Danzaburou
Danzaburou
ChEpONE12
Danzaburou
Level 108
God Stats
17W - 8L
1,577 SR
Queue Stats
143W - 157L
1,454 Elo+
Party 2
Merlin
Merlin
Eleiamen
Merlin
Level 62
God Stats
129W - 126L
1,524 SR
Queue Stats
410W - 401L
1,452 Elo+
Party 3
Ymir
Ymir
Flickxrz
Ymir
Level 29
God Stats
3W - 3L
1,663 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 2
Cliodhna
Cliodhna
Kenesu452
Cliodhna
Level 156
God Stats
1W - 2L
1,493 SR
Queue Stats
87W - 99L
1,451 Elo+
Solo
Kukulkan
Kukulkan
thefrostburner
Kukulkan
Level 23
God Stats
3W - 5L
1,532 SR
Queue Stats
58W - 65L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Glenir009
King Arthur
20
5 / 7 / 25
13,710
1,055
11,975
25,469
28,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
PhoenixAnthem
Thanatos
20
6 / 7 / 11
13,086
1,007
14,649
14,119
6,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
d3adsh0t222
Izanami
20
2 / 8 / 13
12,487
961
15,725
14,999
6,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
xTFxGod
Zeus
20
18 / 1 / 15
17,193
1,323
50,261
11,509
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 2 / 26
16,349
1,258
21,708
19,275
34,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChEpONE12
Danzaburou
18
6 / 13 / 5
12,501
962
21,157
28,890
11,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Eleiamen
Merlin
19
3 / 6 / 12
12,214
940
16,646
21,557
7,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
19
5 / 10 / 13
12,644
973
8,412
32,296
36,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
Kenesu452
Cliodhna
19
5 / 7 / 10
12,926
994
14,059
19,496
7,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
20
6 / 5 / 14
14,440
1,111
17,152
16,074
5,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
79
41
Kills
25
25
Deaths
41
90
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChEpONE12
Danzaburou
6
13
5
0.65
L
Merlin
Eleiamen
Merlin
3
6
12
1.5
L
Ymir
5
10
13
1.15
W
King Arthur
Glenir009
King Arthur
5
7
25
2.5
L
Cliodhna
Kenesu452
Cliodhna
5
7
10
1.43
W
Thanatos
PhoenixAnthem
Thanatos
6
7
11
1.64
W
Izanami
d3adsh0t222
Izanami
2
8
13
1.06
L
Kukulkan
6
5
14
2.6
W
Zeus
xTFxGod
Zeus
18
1
15
25.5
W
10
2
26
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,318
Damage
77,426
85,371
Taken
118,313
81,873
Mitigated
68,480
12,226
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChEpONE12
Danzaburou
21,157
13,087
0
2,571
28,890
11,184
0
19,695
9,195
0
40,469
L
Merlin
Eleiamen
Merlin
16,646
153
688
908
21,557
7,531
0
13,396
8,161
36,857
0
L
Ymir
8,412
1,447
0
80
32,296
36,559
0
19,447
12,849
11,984
0
W
King Arthur
Glenir009
King Arthur
11,975
233
152
1,503
25,469
28,922
0
13,564
11,905
6,669
15,747
L
Cliodhna
Kenesu452
Cliodhna
14,059
2,256
147
1,229
19,496
7,551
0
11,835
7,661
0
26,767
W
Thanatos
PhoenixAnthem
Thanatos
14,649
4,203
0
6,512
14,119
6,858
0
7,198
6,366
0
35,428
W
Izanami
d3adsh0t222
Izanami
15,725
9,670
0
199
14,999
6,580
0
7,723
7,276
0
56,723
L
Kukulkan
17,152
2,266
0
2,275
16,074
5,655
0
11,185
4,889
71,144
0
W
Zeus
xTFxGod
Zeus
50,261
2,956
192
2,581
11,509
5,035
0
3,017
8,492
83,639
0
W
21,708
1,596
0
1,087
19,275
34,478
0
10,708
8,567
32,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,825
Gold Earned
64,725
266
Minions Killed
244
12
Camps Cleared
5
1,196,077
Distance Traveled
1,191,171
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,501
962
34
3
2
217,194
0
L
Merlin
12,214
940
51
4
1
256,839
1
L
Ymir
12,644
973
13
1
1
208,825
3
W
King Arthur
13,710
1,055
22
2
1
247,204
0
L
Cliodhna
12,926
994
19
1
1
264,724
0
W
Thanatos
13,086
1,007
38
3
5
238,680
0
W
Izanami
12,487
961
106
8
0
216,230
0
L
Kukulkan
14,440
1,111
127
10
0
243,589
2
W
Zeus
17,193
1,323
77
6
5
240,252
1
W
Bacchus
16,349
1,258
23
2
1
253,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role