Player Matchup

Chaac
Chaac
Azazel MF
Chaac
Level 146
God Stats
0W - 1L
1,391 SR
Queue Stats
410W - 378L
1,592 Elo+
Party 1
Horus
Horus
FG x Careless
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
MAX5150
Gilgamesh
Level 142
God Stats
48W - 16L
1,808 SR
Queue Stats
564W - 490L
1,638 Elo+
Party 1
Team Averages
Level 125
1,567 SR
1,588 Elo+

VS

Team Averages
Level 135
1,735 SR
1,534 Elo+
Ullr
Ullr
BATMAN__GITANO
Ullr
Level 160
God Stats
7W - 3L
1,754 SR
Queue Stats
332W - 227L
1,507 Elo+
Party 2
Agni
Agni
MNV_NX
Agni
Level 99
God Stats
1W - 0L
1,498 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2
Sylvanus
Sylvanus
ReaperReader60
Sylvanus
Level 147
God Stats
4W - 1L
1,953 SR
Queue Stats
98W - 53L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azazel MF
Chaac
18
5 / 8 / 9
15,087
629
30,349
46,012
54,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 3 / 9
14,156
590
11,377
30,126
42,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
MAX5150
Gilgamesh
18
9 / 7 / 8
16,356
682
30,650
36,741
31,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 10
14,990
625
16,652
29,357
17,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
MNV_NX
Agni
19
10 / 5 / 7
16,260
678
44,961
24,907
14,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
19
4 / 2 / 14
16,216
676
26,334
30,977
54,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
17
Kills
18
18
Deaths
17
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Azazel MF
Chaac
5
8
9
1.19
W
4
10
10
0.9
L
3
3
9
2.5
L
Gilgamesh
MAX5150
Gilgamesh
9
7
8
1.86
W
Agni
MNV_NX
Agni
10
5
7
2.7
W
Sylvanus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,376
Damage
87,947
112,879
Taken
85,241
128,047
Mitigated
86,693
51,138
Healing
35,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Azazel MF
Chaac
30,349
4,982
1,371
22,256
46,012
54,610
1,225
27,665
18,347
15,467
68,004
W
16,652
10,436
0
5,556
29,357
17,639
1,635
3,471
25,886
0
63,558
L
11,377
3,512
7,392
10,096
30,126
42,245
209
19,510
10,616
4,255
25,641
L
Gilgamesh
MAX5150
Gilgamesh
30,650
5,075
1,670
8,353
36,741
31,192
1,299
25,447
11,294
11,164
57,360
W
Agni
MNV_NX
Agni
44,961
1,068
1,203
5,395
24,907
14,471
743
3,256
21,651
116,267
0
W
Sylvanus
26,334
6,506
8,860
14,917
30,977
54,583
613
7,384
23,593
49,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
47,466
236
Minions Killed
249
7
Camps Cleared
11
1,272,737
Distance Traveled
1,174,258
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,087
629
97
4
3
428,454
1
W
Ullr
14,990
625
79
3
0
355,803
1
L
Horus
14,156
590
36
2
1
454,432
0
L
Gilgamesh
16,356
682
103
4
3
389,851
1
W
Agni
16,260
678
131
5
7
441,810
5
W
Sylvanus
16,216
676
39
2
4
376,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role