Player Matchup

Danzaburou
Danzaburou
InfiniteSolar
Danzaburou
Level 18
God Stats
23W - 24L
1,485 SR
Queue Stats
26W - 41L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
SpacePhantom14
Cthulhu
Level 57
God Stats
3W - 2L
1,445 SR
Queue Stats
10W - 37L
1,183 Elo+
Party 2
Freya
Freya
gogogadgetbong
Freya
Level 68
God Stats
9W - 10L
1,446 SR
Queue Stats
25W - 53L
1,272 Elo+
Party 2
Team Averages
Level 48
1,459 SR
1,260 Elo+

VS

Team Averages
Level 53
1,528 SR
1,352 Elo+
Ah Muzen Cab
Ah Muzen Cab
SinisterNinja
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 5L
959 Elo+
Party 1
Hel
Hel
TheRealPootisMan
Hel
Level 108
God Stats
4W - 5L
1,504 SR
Queue Stats
127W - 125L
1,597 Elo+
Solo
Izanami
Izanami
torii239
Izanami
Level 15
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InfiniteSolar
Danzaburou
16
14 / 5 / 9
13,112
874
19,244
16,980
7,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 22
10,422
695
5,482
14,470
16,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
12 / 5 / 9
12,200
813
17,570
17,506
7,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SinisterNinja
Ah Muzen Cab
14
3 / 10 / 5
10,180
679
9,640
16,409
5,873
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 6 / 2
11,433
762
18,419
18,441
7,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
torii239
Izanami
12
1 / 10 / 5
9,316
621
2,714
12,638
3,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
12
12
Deaths
26
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
InfiniteSolar
Danzaburou
14
5
9
3.7
L
Ah Muzen Cab
SinisterNinja
Ah Muzen Cab
3
10
5
0.55
W
0
2
22
5.5
L
8
6
2
1.5
W
12
5
9
3.3
L
Izanami
torii239
Izanami
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
30,773
48,956
Taken
47,488
31,238
Mitigated
16,806
17,469
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
InfiniteSolar
Danzaburou
19,244
9,798
0
4,866
16,980
7,333
1,558
6,599
9,823
0
51,943
L
Ah Muzen Cab
SinisterNinja
Ah Muzen Cab
9,640
5,618
0
2,998
16,409
5,873
0
9,034
7,015
0
22,081
W
5,482
399
187
4,328
14,470
16,317
84
5,159
8,972
23,920
0
L
18,419
1,145
1,963
6,774
18,441
7,421
532
8,545
9,439
51,712
0
W
17,570
5,737
0
8,088
17,506
7,588
613
5,949
11,277
36,209
0
L
Izanami
torii239
Izanami
2,714
1,545
0
192
12,638
3,512
49
4,797
7,578
0
13,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
30,929
186
Minions Killed
131
7
Camps Cleared
4
804,238
Distance Traveled
632,339
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,112
874
91
6
2
241,178
3
L
Ah Muzen Cab
10,180
679
20
1
1
203,387
0
W
Cthulhu
10,422
695
45
3
1
292,721
2
L
Hel
11,433
762
89
6
3
255,925
1
W
Freya
12,200
813
50
3
4
270,339
0
L
Izanami
9,316
621
22
1
0
173,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role