Player Matchup

Ra
Ra
MattyGVS
Ra
Level 123
God Stats
0W - 3L
1,735 SR
Queue Stats
152W - 163L
1,457 Elo+
Party 4
Serqet
Serqet
emmalemaloo
Serqet
Level 43
God Stats
0W - 2L
1,250 SR
Queue Stats
96W - 114L
1,420 Elo+
Party 4
Skadi
Skadi
juantrix12
Skadi
Level 125
God Stats
0W - 1L
1,502 SR
Queue Stats
5W - 5L
1,452 Elo+
Party 3
Chiron
Chiron
mateodace
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Mercury
Mercury
superbatman130
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,405 Elo+
Solo
Team Averages
Level 94
1,497 SR
1,447 Elo+

VS

Team Averages
Level 119
1,357 SR
1,394 Elo+
Bakasura
Bakasura
KosherLovesWes
Bakasura
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
515W - 527L
1,444 Elo+
Party 1
Raijin
Raijin
Lady_A_Alpha
Raijin
Level 144
God Stats
3W - 9L
1,186 SR
Queue Stats
256W - 267L
1,448 Elo+
Party 2
Terra
Terra
X-Reggie-_-
Terra
Level 87
God Stats
1W - 0L
1,305 SR
Queue Stats
17W - 25L
1,354 Elo+
Solo
Apollo
Apollo
alphadingo
Apollo
Level 158
God Stats
6W - 4L
1,389 SR
Queue Stats
193W - 215L
1,349 Elo+
Party 2
Bastet
Bastet
xXxTACOCATxXx
Bastet
Level 63
God Stats
3W - 8L
1,405 SR
Queue Stats
422W - 436L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 13
11,366
710
21,739
17,124
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
4 / 8 / 9
10,729
671
7,254
17,000
7,904
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
20
10 / 5 / 6
13,315
832
16,417
18,414
6,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
mateodace
Chiron
19
1 / 4 / 13
10,620
664
8,611
15,843
5,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 7 / 12
11,216
701
9,505
15,747
6,002
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
14 / 3 / 14
14,058
879
15,896
27,499
13,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
19
6 / 7 / 16
12,179
761
19,598
15,368
5,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 4 / 19
12,602
788
12,413
19,275
13,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
alphadingo
Apollo
18
2 / 5 / 15
11,458
716
12,082
13,170
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 7 / 10
12,532
783
15,053
15,542
8,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
26
Kills
33
33
Deaths
26
53
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bakasura
14
3
14
7
W
Raijin
6
7
16
2
L
6
9
13
1.39
W
4
4
19
3.38
W
Apollo
alphadingo
Apollo
2
5
15
1.9
L
Serqet
4
8
9
1.06
L
Skadi
10
5
6
2.6
L
Chiron
mateodace
Chiron
1
4
13
1.88
L
5
7
12
1.57
W
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,526
Damage
75,042
84,128
Taken
90,854
32,515
Mitigated
46,995
29,626
Healing
34,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,896
9,861
1,780
10,777
27,499
13,816
1,100
5,364
20,507
0
21,652
W
Raijin
19,598
1,465
669
1,233
15,368
5,689
1,003
4,583
10,785
43,126
0
L
21,739
1,540
3,883
3,928
17,124
6,619
130
7,068
9,009
49,625
0
W
12,413
558
9,828
5,980
19,275
13,944
1,218
4,078
14,168
27,676
0
W
Apollo
alphadingo
Apollo
12,082
5,164
550
1,606
13,170
4,892
2,204
3,734
9,148
0
32,123
L
Serqet
7,254
1,292
1,274
864
17,000
7,904
175
6,514
9,693
0
6,714
L
Skadi
16,417
6,538
1,588
4,956
18,414
6,448
273
7,721
9,743
0
40,123
L
Chiron
mateodace
Chiron
8,611
4,057
2,061
5,160
15,843
5,542
435
6,595
8,446
0
22,305
L
9,505
2,448
4,118
1,794
15,747
6,002
297
4,110
11,077
0
27,021
W
15,053
4,054
1,220
883
15,542
8,654
1,049
3,980
11,562
0
24,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,246
Gold Earned
62,829
193
Minions Killed
165
0
Camps Cleared
0
1,368,879
Distance Traveled
1,466,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,058
879
35
2
0
320,588
0
W
Raijin
12,179
761
34
2
0
266,504
0
L
Ra
11,366
710
48
3
0
255,544
0
W
Terra
12,602
788
19
1
0
307,808
0
W
Apollo
11,458
716
47
3
0
269,346
0
L
Serqet
10,729
671
7
0
0
249,447
2
L
Skadi
13,315
832
65
4
0
285,530
0
L
Chiron
10,620
664
37
2
0
263,732
0
L
Mercury
11,216
701
36
2
0
314,626
1
W
Bastet
12,532
783
30
2
0
302,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role