Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MrDeegan
Ne Zha
Level 30
God Stats
2W - 0L
2,024 SR
Queue Stats
21W - 1L
1,995 Elo+
Solo
Sol
Sol
RealTronaldDump
Sol
Level 98
God Stats
4W - 4L
1,412 SR
Queue Stats
185W - 281L
1,442 Elo+
Party 1
Team Averages
Level 74
1,646 SR
1,646 Elo+

VS

Team Averages
Level 71
1,490 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AspireCharisma
Guan Yu
Level 109
God Stats
14W - 11L
1,469 SR
Queue Stats
295W - 405L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 1 / 9
10,680
763
10,547
16,266
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
MrDeegan
Ne Zha
14
5 / 0 / 7
9,949
711
13,654
15,790
12,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 3 / 8
9,530
681
13,534
11,533
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 7 / 3
7,900
564
9,384
12,340
4,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
 
Artemis
10
1 / 4 / 2
7,706
550
11,709
11,714
3,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
8,570
612
9,560
19,249
12,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
9
10.5
L
Morgan Le Fay
 
Morgan Le Fay
1
7
3
0.36
L
Artemis
 
Artemis
1
4
2
0.5
L
2
4
2
0.75
W
Ne Zha
MrDeegan
Ne Zha
5
0
7
8.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
30,653
43,589
Taken
43,303
34,129
Mitigated
20,388
13,359
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,547
865
722
4,545
16,266
18,348
966
2,675
13,039
23,482
0
L
Morgan Le Fay
 
Morgan Le Fay
9,384
1,062
564
1,025
12,340
4,195
99
6,018
6,235
25,960
0
L
Artemis
 
Artemis
11,709
4,233
0
1,265
11,714
3,618
150
6,101
5,530
0
18,900
L
9,560
1,889
2,702
6,414
19,249
12,575
131
12,063
7,186
0
31,559
W
Ne Zha
MrDeegan
Ne Zha
13,654
3,631
570
5,649
15,790
12,429
668
4,140
11,650
0
42,538
W
13,534
4,992
92
1,781
11,533
3,352
1,222
3,078
8,455
47,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
24,176
163
Minions Killed
115
8
Camps Cleared
3
746,069
Distance Traveled
693,224
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,680
763
30
2
2
256,457
0
L
Morgan Le Fay
7,900
564
40
3
2
209,732
5
L
Artemis
7,706
550
28
2
0
222,486
4
L
Guan Yu
8,570
612
47
3
1
261,006
2
W
Ne Zha
9,949
711
55
4
4
250,909
3
W
Sol
9,530
681
78
6
2
238,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role