Player Matchup

Ares
Ares
Dingbuss
Ares
Level 24
God Stats
9W - 10L
1,500 SR
Queue Stats
145W - 164L
1,557 Elo+
Party 1
Nox
Nox
FlappyToe
Nox
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
227W - 244L
1,529 Elo+
Party 1
Odin
Odin
Mystic Rain
Odin
Level 19
God Stats
4W - 4L
1,308 SR
Queue Stats
226W - 239L
1,412 Elo+
Solo
Eset
Eset
bluemonet103-blu
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,741 Elo+
Solo
Skadi
Skadi
xmambossa
Skadi
Level 28
God Stats
5W - 7L
1,625 SR
Queue Stats
60W - 46L
1,575 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,563 Elo+

VS

Team Averages
Level 18
1,551 SR
1,453 Elo+
Yemoja
Yemoja
G4tolate149
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,517 Elo+
Solo
Da Ji
Da Ji
LORDDANTE8170
Da Ji
Level 29
God Stats
2W - 4L
1,512 SR
Queue Stats
297W - 247L
1,591 Elo+
Solo
Jing Wei
Jing Wei
Me_shoulder
Jing Wei
Level 17
God Stats
2W - 3L
1,376 SR
Queue Stats
33W - 41L
1,310 Elo+
Solo
Cthulhu
Cthulhu
colddeadflesh
Cthulhu
Level 8
God Stats
4W - 2L
1,756 SR
Queue Stats
32W - 45L
1,306 Elo+
Solo
Nu Wa
Nu Wa
keelmote
Nu Wa
Level 28
God Stats
0W - 1L
1,610 SR
Queue Stats
46W - 27L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
5 / 4 / 22
11,755
1,069
13,237
14,594
7,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 1 / 22
11,715
1,065
7,189
10,358
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 20
11,362
1,033
9,306
10,855
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 2 / 22
14,429
1,312
33,008
15,171
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
xmambossa
Skadi
19
10 / 4 / 17
12,740
1,158
24,627
16,717
7,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

211

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 6 / 11
11,371
1,034
5,037
15,169
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 9
12,368
1,124
15,291
13,104
5,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Me_shoulder
Jing Wei
17
3 / 7 / 6
10,505
955
5,153
13,820
4,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
18
2 / 12 / 8
10,943
995
11,923
32,363
35,044
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
keelmote
Nu Wa
18
4 / 11 / 9
11,619
1,056
17,947
18,916
6,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
57
38
Kills
14
14
Deaths
38
103
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
5
4
22
4
W
4
1
22
15
L
Yemoja
0
6
11
0.92
L
5
2
9
4.75
L
Jing Wei
Me_shoulder
Jing Wei
3
7
6
0.86
W
6
3
20
5.33
W
13
2
22
12
L
Cthulhu
2
12
8
0.5
L
Nu Wa
keelmote
Nu Wa
4
11
9
0.77
W
Skadi
xmambossa
Skadi
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,367
Damage
55,351
67,695
Taken
93,372
34,486
Mitigated
65,712
12,412
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,237
190
0
636
14,594
7,218
0
6,249
5,769
18,993
0
W
7,189
560
503
1,286
10,358
4,203
0
5,816
3,318
26,467
0
L
Yemoja
5,037
413
1,781
1,317
15,169
15,042
0
7,819
6,803
18,471
0
L
15,291
3,975
0
490
13,104
5,004
0
6,842
6,013
0
30,023
L
Jing Wei
Me_shoulder
Jing Wei
5,153
4,277
0
0
13,820
4,352
0
10,083
3,369
0
6,912
W
9,306
3,058
0
1,064
10,855
9,262
0
5,082
3,347
0
17,470
W
33,008
2,925
1,848
5,649
15,171
6,180
0
9,495
5,676
61,794
0
L
Cthulhu
11,923
791
821
0
32,363
35,044
0
14,446
17,146
34,411
0
L
Nu Wa
keelmote
Nu Wa
17,947
6,459
0
0
18,916
6,270
0
12,919
5,397
47,347
0
W
Skadi
xmambossa
Skadi
24,627
17,681
0
1,426
16,717
7,623
0
8,265
8,452
0
58,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,001
Gold Earned
56,806
201
Minions Killed
167
6
Camps Cleared
7
1,098,254
Distance Traveled
1,045,902
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,755
1,069
7
1
2
209,373
0
W
Nox
11,715
1,065
41
4
0
231,321
0
L
Yemoja
11,371
1,034
39
4
0
179,473
0
L
Da Ji
12,368
1,124
24
2
5
220,822
0
L
Jing Wei
10,505
955
4
0
0
272,161
1
W
Odin
11,362
1,033
17
2
0
207,922
2
W
Eset
14,429
1,312
68
6
4
252,107
1
L
Cthulhu
10,943
995
56
5
0
192,160
0
L
Nu Wa
11,619
1,056
44
4
2
181,286
0
W
Skadi
12,740
1,158
68
6
0
197,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role