Player Matchup

Neith
Neith
LTtastyNUT
Neith
Level 81
God Stats
1W - 0L
1,775 SR
Queue Stats
45W - 22L
1,720 Elo+
Party 3
Sylvanus
Sylvanus
Puns_of_Legend
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,256 Elo+
Solo
Nu Wa
Nu Wa
Stunslayer12
Nu Wa
Level 25
God Stats
2W - 0L
1,913 SR
Queue Stats
21W - 4L
1,710 Elo+
Party 3
Heimdallr
Heimdallr
VolantEnigma
Heimdallr
Level 154
God Stats
5W - 1L
1,717 SR
Queue Stats
129W - 93L
1,691 Elo+
Party 3
Kuzenbo
Kuzenbo
adequatealright
Kuzenbo
Level 157
God Stats
1W - 0L
1,702 SR
Queue Stats
88W - 42L
1,694 Elo+
Party 3
Team Averages
Level 103
1,722 SR
1,614 Elo+

VS

Team Averages
Level 71
1,440 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Aoedine
Kuzenbo
Level 29
God Stats
4W - 9L
1,202 SR
Queue Stats
340W - 392L
1,434 Elo+
Solo
Fafnir
Fafnir
TokeyXD
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,364 Elo+
Party 1
Horus
Horus
robertoblaz
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,643 Elo+
Party 2
Hera
Hera
vichas020
Hera
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 76L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
10 / 3 / 12
9,508
1,056
13,731
9,308
4,044
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
2 / 3 / 17
8,489
943
4,425
11,806
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 14
8,563
951
7,729
6,656
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
VolantEnigma
Heimdallr
15
7 / 2 / 16
8,990
999
13,906
8,607
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 16
8,674
964
6,518
17,167
22,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 5 / 8
8,002
889
9,076
10,100
3,362
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Aoedine
Kuzenbo
7
0 / 4 / 1
6,149
683
601
8,248
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
TokeyXD
Fafnir
13
2 / 5 / 7
8,126
903
4,440
11,921
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 9
8,705
967
6,507
12,067
10,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
18
9 / 7 / 1
10,633
1,181
11,710
11,086
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
25
Kills
14
15
Deaths
25
75
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
8
1
L
Kuzenbo
Aoedine
Kuzenbo
0
4
1
0.13
W
Neith
10
3
12
5.33
W
Sylvanus
2
3
17
3.5
W
2
3
14
3
L
Fafnir
TokeyXD
Fafnir
2
5
7
1.1
W
Heimdallr
VolantEnigma
Heimdallr
7
2
16
7.5
W
4
4
16
3
L
2
4
9
1.63
L
Hera
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,309
Damage
32,334
53,544
Taken
53,422
46,244
Mitigated
37,687
16,527
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,076
3,924
1,758
1,702
10,100
3,362
1,291
3,953
6,147
0
23,307
L
Kuzenbo
Aoedine
Kuzenbo
601
267
0
878
8,248
4,433
0
2,189
6,059
2,537
0
W
Neith
13,731
8,309
161
1,705
9,308
4,044
1,049
2,589
6,719
0
27,060
W
Sylvanus
4,425
1,033
4,169
3,526
11,806
13,051
649
4,723
7,083
9,506
0
W
7,729
1,709
750
634
6,656
3,112
1,316
1,923
4,733
15,495
0
L
Fafnir
TokeyXD
Fafnir
4,440
1,100
0
1,150
11,921
15,738
0
3,704
8,217
6,080
0
W
Heimdallr
VolantEnigma
Heimdallr
13,906
8,969
176
501
8,607
3,969
2,528
3,213
5,394
0
33,663
W
6,518
1,990
1,254
3,651
17,167
22,068
434
4,303
10,908
11,133
0
L
6,507
3,487
2,517
3,735
12,067
10,305
1,044
3,556
8,511
0
16,030
L
Hera
11,710
2,134
1,823
1,990
11,086
3,849
664
5,270
5,814
34,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
41,615
82
Minions Killed
107
0
Camps Cleared
0
742,259
Distance Traveled
688,120
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,002
889
30
3
0
150,248
0
L
Kuzenbo
6,149
683
2
0
0
32,205
0
W
Neith
9,508
1,056
22
2
0
150,978
0
W
Sylvanus
8,489
943
6
1
0
149,430
1
W
Nu Wa
8,563
951
18
2
0
145,988
2
L
Fafnir
8,126
903
9
1
0
179,031
0
W
Heimdallr
8,990
999
29
3
0
154,016
2
W
Kuzenbo
8,674
964
7
1
0
141,847
5
L
Horus
8,705
967
14
2
0
148,898
1
L
Hera
10,633
1,181
52
6
0
177,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role